Player Matchup

Baron Samedi
Baron Samedi
DefaultBean
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,739 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TyDitto
Ah Muzen Cab
Level 105
God Stats
1W - 0L
1,396 SR
Queue Stats
16W - 7L
1,674 Elo+
Party 2
Fafnir
Fafnir
Xevents
Fafnir
Level 149
God Stats
2W - 0L
1,571 SR
Queue Stats
16W - 20L
1,541 Elo+
Party 2
Odin
Odin
nswalzer
Odin
Level 46
God Stats
7W - 0L
1,765 SR
Queue Stats
11W - 8L
1,638 Elo+
Party 2
Team Averages
Level 102
1,558 SR
1,648 Elo+

VS

Team Averages
Level 128
1,484 SR
1,523 Elo+
Hel
Hel
MIKEY BONITO
Hel
Level 71
God Stats
0W - 1L
1,244 SR
Queue Stats
51W - 56L
1,560 Elo+
Solo
Charybdis
Charybdis
Ozlottis
Charybdis
Level 159
God Stats
5W - 14L
1,569 SR
Queue Stats
92W - 108L
1,493 Elo+
Party 1
Neith
Neith
Princess_Gumies
Neith
Level 158
God Stats
5W - 3L
1,511 SR
Queue Stats
61W - 68L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Th3_Pun1sh3r_g0d
Cu Chulainn
Level 122
God Stats
60W - 49L
1,612 SR
Queue Stats
686W - 693L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DefaultBean
Baron Samedi
18
4 / 5 / 6
12,227
764
14,996
14,872
8,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TyDitto
Ah Muzen Cab
18
4 / 6 / 3
12,164
760
17,527
13,734
5,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Xevents
Fafnir
17
5 / 6 / 7
12,163
760
11,134
23,769
24,992
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
18
3 / 4 / 10
12,816
801
9,042
23,246
21,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 6
12,090
756
8,181
13,013
10,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Ozlottis
Charybdis
17
4 / 4 / 8
11,230
702
15,566
14,500
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 3 / 9
11,907
744
22,648
13,549
6,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Th3_Pun1sh3r_g0d
Cu Chulainn
18
5 / 3 / 8
12,160
760
15,033
20,972
21,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
52
16
Kills
21
21
Deaths
16
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DefaultBean
Baron Samedi
4
5
6
1.4
L
5
6
6
1.33
L
Charybdis
Ozlottis
Charybdis
4
4
8
2
L
7
3
9
3.83
L
Cu Chulainn
Th3_Pun1sh3r_g0d
Cu Chulainn
5
3
8
3
W
Ah Muzen Cab
TyDitto
Ah Muzen Cab
4
6
3
0.92
W
Fafnir
Xevents
Fafnir
5
6
7
1.42
W
Odin
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,699
Damage
61,428
75,621
Taken
62,034
60,910
Mitigated
44,897
23,092
Healing
17,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DefaultBean
Baron Samedi
14,996
1,078
3,199
5,090
14,872
8,337
872
1,521
13,253
39,388
0
L
8,181
629
3,072
3,582
13,013
10,299
216
5,350
7,520
41,618
0
L
Charybdis
Ozlottis
Charybdis
15,566
5,620
0
4,213
14,500
6,537
598
6,314
7,890
0
44,215
L
22,648
6,320
0
2,478
13,549
6,157
753
7,201
6,054
0
52,704
L
Cu Chulainn
Th3_Pun1sh3r_g0d
Cu Chulainn
15,033
2,351
0
4,272
20,972
21,904
133
6,863
13,955
6,527
41,564
W
Ah Muzen Cab
TyDitto
Ah Muzen Cab
17,527
7,226
419
3,376
13,734
5,638
2,771
2,226
11,213
0
70,974
W
Fafnir
Xevents
Fafnir
11,134
3,294
100
5,660
23,769
24,992
1,437
5,171
18,105
29,893
0
W
Odin
9,042
1,478
1,477
3,771
23,246
21,943
1,124
2,385
20,527
0
39,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
47,387
245
Minions Killed
298
12
Camps Cleared
13
1,156,233
Distance Traveled
1,107,568
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,227
764
68
4
3
264,216
2
L
Hel
12,090
756
91
6
3
282,834
3
L
Charybdis
11,230
702
56
4
2
259,695
1
L
Neith
11,907
744
60
4
3
261,713
3
L
Cu Chulainn
12,160
760
91
6
5
303,326
2
W
Ah Muzen Cab
12,164
760
78
5
6
302,173
3
W
Fafnir
12,163
760
29
2
2
258,975
0
W
Odin
12,816
801
70
4
1
330,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role