Player Matchup

Danzaburou
Danzaburou
Chronicka
Danzaburou
Level 125
God Stats
1W - 2L
1,223 SR
Queue Stats
143W - 142L
1,465 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gannon1991
Kumbhakarna
Level 113
God Stats
1W - 1L
1,247 SR
Queue Stats
17W - 19L
1,422 Elo+
Party 1
Tyr
Tyr
Mantis917
Tyr
Level 144
God Stats
1W - 0L
1,558 SR
Queue Stats
40W - 50L
1,457 Elo+
Party 1
Janus
Janus
Nwprt85
Janus
Level 159
God Stats
4W - 0L
1,530 SR
Queue Stats
42W - 53L
1,448 Elo+
Party 1
Scylla
Scylla
Shming
Scylla
Level 129
God Stats
1W - 1L
1,402 SR
Queue Stats
94W - 83L
1,584 Elo+
Party 1
Team Averages
Level 134
1,392 SR
1,475 Elo+

VS

Team Averages
Level 121
1,517 SR
1,445 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LORE HUNTER22
Bakasura
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,483 Elo+
Solo
Chaac
Chaac
N1Z4
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Remo7AY
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 2
Eset
Eset
XIIIBriareosIIIX
Eset
Level 160
God Stats
10W - 8L
1,584 SR
Queue Stats
1,392W - 1,424L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chronicka
Danzaburou
20
10 / 2 / 9
12,869
858
14,437
10,993
5,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Gannon1991
Kumbhakarna
17
1 / 3 / 16
11,501
767
3,078
13,241
17,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 4 / 12
11,080
739
12,948
16,952
22,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Nwprt85
Janus
18
4 / 4 / 12
11,335
756
16,234
12,402
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Shming
Scylla
18
3 / 6 / 9
10,916
728
9,569
13,120
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 8 / 10
9,337
622
7,943
10,347
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
LORE HUNTER22
Bakasura
18
7 / 3 / 8
11,461
764
10,013
14,009
7,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
N1Z4
Chaac
17
3 / 5 / 7
9,986
666
11,698
19,658
16,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Remo7AY
Ullr
18
6 / 4 / 10
10,863
724
14,206
14,907
6,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 3 / 9
10,106
674
7,681
8,307
2,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
63
22
Kills
19
19
Deaths
23
58
Assists
44
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
8
10
0.75
W
Danzaburou
Chronicka
Danzaburou
10
2
9
7.25
W
Kumbhakarna
Gannon1991
Kumbhakarna
1
3
16
3
L
Bakasura
LORE HUNTER22
Bakasura
7
3
8
3.67
W
4
4
12
2.5
L
Chaac
N1Z4
Chaac
3
5
7
1.3
W
Janus
Nwprt85
Janus
4
4
12
2.5
L
Ullr
Remo7AY
Ullr
6
4
10
2.75
W
Scylla
Shming
Scylla
3
6
9
1.25
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,266
Damage
51,541
66,708
Taken
67,228
55,499
Mitigated
36,950
22,784
Healing
24,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,943
826
1,426
2,097
10,347
3,952
0
4,489
5,493
10,251
7,163
W
Danzaburou
Chronicka
Danzaburou
14,437
4,341
1,230
2,221
10,993
5,419
3,701
504
10,434
0
44,626
W
Kumbhakarna
Gannon1991
Kumbhakarna
3,078
353
435
2,147
13,241
17,998
706
2,335
10,666
10,930
0
L
Bakasura
LORE HUNTER22
Bakasura
10,013
5,802
317
4,159
14,009
7,390
580
4,404
9,605
0
18,065
W
12,948
1,981
1,966
4,978
16,952
22,357
968
4,424
11,894
0
22,321
L
Chaac
N1Z4
Chaac
11,698
419
920
5,952
19,658
16,352
0
9,582
10,076
0
23,011
W
Janus
Nwprt85
Janus
16,234
799
2,002
2,933
12,402
4,917
103
1,569
10,596
41,457
0
L
Ullr
Remo7AY
Ullr
14,206
4,886
1,976
4,812
14,907
6,271
504
6,645
8,262
0
29,978
W
Scylla
Shming
Scylla
9,569
310
2,503
2,369
13,120
4,808
1,261
1,544
11,378
31,796
0
L
7,681
290
1,644
1,533
8,307
2,985
380
3,472
4,835
24,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,701
Gold Earned
51,753
167
Minions Killed
133
0
Camps Cleared
0
1,438,776
Distance Traveled
1,288,264
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,337
622
15
1
0
215,955
3
W
Danzaburou
12,869
858
56
4
0
283,374
0
W
Kumbhakarna
11,501
767
13
1
0
288,894
0
L
Bakasura
11,461
764
39
3
0
278,743
1
W
Tyr
11,080
739
7
0
0
308,571
0
L
Chaac
9,986
666
12
1
0
290,951
1
W
Janus
11,335
756
46
3
0
300,641
0
L
Ullr
10,863
724
33
2
0
281,586
0
W
Scylla
10,916
728
45
3
0
257,296
0
L
Eset
10,106
674
34
2
0
221,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role