Player Matchup

Hades
Hades
BILLY KEITH
Hades
Level 129
God Stats
78W - 56L
1,527 SR
Queue Stats
341W - 423L
1,311 Elo+
Party 1
Bacchus
Bacchus
BIfreinds
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 87L
1,269 Elo+
Party 1
Fenrir
Fenrir
BaseballBoy5600
Fenrir
Level 38
God Stats
25W - 22L
1,482 SR
Queue Stats
78W - 96L
1,261 Elo+
Party 1
Team Averages
Level 78
1,503 SR
1,280 Elo+

VS

Team Averages
Level 46
1,491 SR
1,315 Elo+
Neith
Neith
DragonFord7901
Neith
Level 42
God Stats
9W - 10L
1,479 SR
Queue Stats
83W - 99L
1,288 Elo+
Party 2
Ymir
Ymir
Guero PowerZ
Ymir
Level 28
God Stats
26W - 29L
1,440 SR
Queue Stats
81W - 91L
1,348 Elo+
Party 2
Zhong Kui
Zhong Kui
TheBearKing61
Zhong Kui
Level 68
God Stats
19W - 15L
1,555 SR
Queue Stats
71W - 99L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 6
10,950
684
13,860
17,070
9,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
BIfreinds
Bacchus
15
4 / 0 / 8
10,547
659
7,879
9,620
13,078
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 7 / 6
10,173
636
8,169
14,885
5,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 6
9,859
616
10,588
10,013
2,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 9
10,102
631
8,450
17,064
17,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
TheBearKing61
Zhong Kui
15
9 / 3 / 2
11,232
702
14,620
10,273
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
13
13
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
W
Bacchus
BIfreinds
Bacchus
4
0
8
8
W
4
7
6
1
L
3
5
6
1.2
L
1
5
9
1.1
L
Zhong Kui
TheBearKing61
Zhong Kui
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,908
Damage
33,658
41,575
Taken
37,350
28,632
Mitigated
26,701
8,571
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,860
600
360
5,888
17,070
9,829
0
9,180
7,890
56,868
0
W
Bacchus
BIfreinds
Bacchus
7,879
369
566
587
9,620
13,078
0
5,367
4,253
16,861
0
W
8,169
1,880
0
1,170
14,885
5,725
0
8,821
6,064
0
17,031
L
10,588
3,977
112
1,112
10,013
2,828
337
7,125
2,888
0
38,684
L
8,450
378
263
3,844
17,064
17,665
94
10,141
6,923
19,857
0
L
Zhong Kui
TheBearKing61
Zhong Kui
14,620
341
325
1,533
10,273
6,208
226
4,854
5,419
43,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
31,193
145
Minions Killed
160
7
Camps Cleared
5
826,462
Distance Traveled
771,819
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,950
684
92
6
3
255,469
0
W
Bacchus
10,547
659
32
2
2
309,270
1
W
Fenrir
10,173
636
21
1
2
261,723
0
L
Neith
9,859
616
59
4
1
235,467
4
L
Ymir
10,102
631
32
2
0
256,772
5
L
Zhong Kui
11,232
702
69
4
4
279,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role