Player Matchup

Baron Samedi
Baron Samedi
CESARLV98
Baron Samedi
Level 130
God Stats
0W - 1L
1,838 SR
Queue Stats
8W - 13L
1,447 Elo+
Solo
Jing Wei
Jing Wei
DarkPhantom57
Jing Wei
Level 109
God Stats
7W - 15L
1,393 SR
Queue Stats
413W - 489L
1,420 Elo+
Party 2
Chaac
Chaac
LostHero86
Chaac
Level 99
God Stats
13W - 7L
1,680 SR
Queue Stats
213W - 248L
1,443 Elo+
Party 2
Team Averages
Level 113
1,637 SR
1,436 Elo+

VS

Team Averages
Level 82
1,740 SR
1,477 Elo+
Geb
Geb
chastehface223
Geb
Level 97
God Stats
26W - 13L
1,794 SR
Queue Stats
133W - 109L
1,551 Elo+
Solo
Cliodhna
Cliodhna
drprostateexam
Cliodhna
Level 85
God Stats
9W - 4L
1,790 SR
Queue Stats
172W - 180L
1,442 Elo+
Party 1
Baron Samedi
Baron Samedi
theb600
Baron Samedi
Level 64
God Stats
14W - 11L
1,635 SR
Queue Stats
205W - 201L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CESARLV98
Baron Samedi
15
4 / 7 / 7
12,067
635
17,629
18,382
8,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
DarkPhantom57
Jing Wei
15
4 / 8 / 5
11,903
626
13,065
18,928
6,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
14
4 / 6 / 7
12,394
652
17,876
29,407
29,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 11
13,038
686
25,271
19,051
25,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
17
9 / 2 / 8
12,587
662
20,781
18,718
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
theb600
Baron Samedi
15
3 / 8 / 10
11,460
603
14,528
18,243
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
12
Kills
21
21
Deaths
12
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CESARLV98
Baron Samedi
4
7
7
1.07
L
Jing Wei
DarkPhantom57
Jing Wei
4
8
5
0.81
L
Chaac
4
6
7
1.25
W
9
2
11
7.25
W
Cliodhna
9
2
8
6.5
W
Baron Samedi
theb600
Baron Samedi
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,570
Damage
60,580
66,717
Taken
56,012
43,776
Mitigated
40,010
18,857
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CESARLV98
Baron Samedi
17,629
508
1,924
3,652
18,382
8,292
150
10,864
6,888
48,213
0
L
Jing Wei
DarkPhantom57
Jing Wei
13,065
10,264
838
2,324
18,928
6,085
699
12,396
5,844
0
40,433
L
Chaac
17,876
2,688
349
9,770
29,407
29,399
318
15,176
13,467
0
36,744
W
25,271
4,285
12
4,547
19,051
25,900
0
6,059
12,992
37,940
0
W
Cliodhna
20,781
2,767
0
5,547
18,718
6,939
0
6,915
11,803
0
53,947
W
Baron Samedi
theb600
Baron Samedi
14,528
1,504
2,277
6,260
18,243
7,171
0
4,862
13,381
39,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,364
Gold Earned
37,085
177
Minions Killed
152
9
Camps Cleared
6
990,924
Distance Traveled
1,049,787
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,067
635
69
4
2
300,904
1
L
Jing Wei
11,903
626
69
4
4
333,780
4
L
Chaac
12,394
652
39
2
3
356,240
2
W
Geb
13,038
686
24
1
1
364,544
4
W
Cliodhna
12,587
662
74
4
4
374,568
1
W
Baron Samedi
11,460
603
54
3
1
310,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role