Player Matchup

Ullr
Ullr
BallMonster
Ullr
Level 108
God Stats
1W - 2L
1,534 SR
Queue Stats
150W - 116L
1,584 Elo+
Party 3
Bacchus
Bacchus
Jawa41
Bacchus
Level 104
God Stats
1W - 4L
1,405 SR
Queue Stats
274W - 289L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
KCxSlapzz
Jing Wei
Level 48
God Stats
2W - 1L
1,742 SR
Queue Stats
196W - 190L
1,528 Elo+
Party 3
Sobek
Sobek
LilToiletBoy453
Sobek
Level 120
God Stats
15W - 15L
1,629 SR
Queue Stats
189W - 171L
1,572 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vegasboy702123
Morgan Le Fay
Level 64
God Stats
7W - 10L
1,500 SR
Queue Stats
178W - 233L
1,348 Elo+
Party 2
Team Averages
Level 89
1,562 SR
1,500 Elo+

VS

Team Averages
Level 80
1,517 SR
1,466 Elo+
Izanami
Izanami
B0LTX345
Izanami
Level 40
God Stats
23W - 16L
1,581 SR
Queue Stats
114W - 125L
1,470 Elo+
Party 1
Sol
Sol
Centiboi225
Sol
Level 107
God Stats
6W - 6L
1,435 SR
Queue Stats
676W - 825L
1,411 Elo+
Solo
Geb
Geb
Mentain_
Geb
Level 85
God Stats
17W - 14L
1,504 SR
Queue Stats
216W - 258L
1,505 Elo+
Party 1
Fenrir
Fenrir
T3chM3ch618
Fenrir
Level 47
God Stats
5W - 3L
1,489 SR
Queue Stats
156W - 184L
1,501 Elo+
Party 1
Neith
Neith
delayedgreen394
Neith
Level 123
God Stats
18W - 8L
1,579 SR
Queue Stats
221W - 257L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 0
10,969
522
9,099
16,466
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Jawa41
Bacchus
13
0 / 5 / 0
8,153
388
4,322
15,803
19,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
KCxSlapzz
Jing Wei
14
0 / 5 / 1
8,503
405
7,703
12,226
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 4 / 4
9,714
463
9,862
20,801
23,606
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
Vegasboy702123
Morgan Le Fay
13
0 / 7 / 1
8,299
395
4,338
13,270
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B0LTX345
Izanami
20
6 / 0 / 8
12,345
588
16,741
10,096
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 0 / 5
11,297
538
11,029
10,169
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 0 / 13
10,838
516
5,948
13,703
16,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
18
6 / 2 / 3
11,892
566
10,755
12,273
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 4 / 3
12,182
580
13,723
13,579
6,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
23
23
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
B0LTX345
Izanami
6
0
8
10
L
6
2
0
3
W
3
0
5
5.5
L
Bacchus
Jawa41
Bacchus
0
5
0
0
L
Jing Wei
KCxSlapzz
Jing Wei
0
5
1
0.1
L
0
4
4
0.5
W
2
0
13
8.5
W
Fenrir
6
2
3
3.75
L
Morgan Le Fay
Vegasboy702123
Morgan Le Fay
0
7
1
0.07
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,324
Damage
58,196
78,566
Taken
59,820
55,706
Mitigated
36,760
20,995
Healing
24,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
B0LTX345
Izanami
16,741
11,716
0
4,186
10,096
4,559
4,065
3,142
6,954
0
122,603
L
9,099
3,276
0
4,846
16,466
6,605
0
4,242
12,224
0
89,225
W
11,029
3,455
0
6,480
10,169
3,553
5,415
3,949
6,220
75,016
0
L
Bacchus
Jawa41
Bacchus
4,322
302
259
3,162
15,803
19,063
157
3,957
11,846
29,102
0
L
Jing Wei
KCxSlapzz
Jing Wei
7,703
5,390
0
3,019
12,226
2,133
0
1,830
10,396
0
57,505
L
9,862
293
0
7,953
20,801
23,606
0
3,300
17,501
64,030
0
W
5,948
646
0
2,385
13,703
16,757
296
4,046
9,657
21,238
0
W
Fenrir
10,755
1,237
0
6,982
12,273
5,761
0
1,387
10,886
0
88,651
L
Morgan Le Fay
Vegasboy702123
Morgan Le Fay
4,338
426
0
1,756
13,270
4,299
322
3,648
9,622
43,207
0
W
13,723
6,013
0
4,368
13,579
6,130
104
6,041
7,538
0
83,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,638
Gold Earned
58,554
509
Minions Killed
650
0
Camps Cleared
0
1,890,367
Distance Traveled
2,077,967
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,345
588
216
10
0
404,989
15
L
Ullr
10,969
522
142
7
0
412,171
1
W
Sol
11,297
538
130
6
0
394,414
3
L
Bacchus
8,153
388
40
2
0
409,566
1
L
Jing Wei
8,503
405
124
6
0
333,434
2
L
Sobek
9,714
463
119
6
0
380,799
5
W
Geb
10,838
516
23
1
0
455,951
4
W
Fenrir
11,892
566
142
7
0
479,794
4
L
Morgan Le Fay
8,299
395
84
4
0
354,397
2
W
Neith
12,182
580
139
7
0
342,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role