Player Matchup

Neith
Neith
Archmage672
Neith
Level 88
God Stats
1W - 4L
1,495 SR
Queue Stats
21W - 32L
1,413 Elo+
Party 1
Hades
Hades
Axise
Hades
Level 96
God Stats
7W - 6L
1,549 SR
Queue Stats
60W - 72L
1,446 Elo+
Solo
Yemoja
Yemoja
Jasperwinn
Yemoja
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Olvatar
Tsukuyomi
Level 148
God Stats
1W - 7L
1,551 SR
Queue Stats
165W - 173L
1,398 Elo+
Party 1
Chaac
Chaac
ZyrisHawke
Chaac
Level 87
God Stats
7W - 6L
1,550 SR
Queue Stats
38W - 51L
1,408 Elo+
Party 1
Team Averages
Level 97
1,529 SR
1,427 Elo+

VS

Team Averages
Level 134
1,468 SR
1,459 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DoctorCleanupHD
Ymir
Level 129
God Stats
36W - 32L
1,525 SR
Queue Stats
316W - 363L
1,407 Elo+
Party 2
Loki
Loki
LTCHALLENGER
Loki
Level 105
God Stats
2W - 2L
1,364 SR
Queue Stats
54W - 55L
1,436 Elo+
Solo
Nu Wa
Nu Wa
LunaOdinson
Nu Wa
Level 127
God Stats
9W - 13L
1,452 SR
Queue Stats
325W - 356L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,678
425
4,033
5,519
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hades
Axise
Hades
7
1 / 3 / 0
5,010
455
2,604
4,454
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
Jasperwinn
Yemoja
8
0 / 1 / 0
5,157
469
2,183
5,292
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Olvatar
Tsukuyomi
9
1 / 2 / 0
5,644
513
4,130
6,821
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
5
0 / 3 / 0
4,121
375
1,237
4,986
3,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 1 / 3
6,522
593
6,847
7,745
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
 
Hachiman
11
1 / 0 / 3
5,964
542
4,015
5,386
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 2
6,048
550
2,937
7,791
3,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 0 / 0
7,338
667
2,888
6,714
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 5
6,096
554
1,949
3,331
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
11
11
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
3
4.5
W
Hachiman
 
Hachiman
1
0
3
2.5
L
0
2
0
0
L
Hades
Axise
Hades
1
3
0
0.33
W
2
0
2
3
L
Yemoja
Jasperwinn
Yemoja
0
1
0
0
W
5
0
0
5
W
0
1
5
2.5
L
Tsukuyomi
Olvatar
Tsukuyomi
1
2
0
0.5
L
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,187
Damage
18,636
27,072
Taken
30,967
10,997
Mitigated
13,176
8,266
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,847
1,811
0
2,621
7,745
4,500
0
46
7,464
2,082
32,973
W
Hachiman
 
Hachiman
4,015
1,186
0
1,106
5,386
2,099
0
1,065
4,321
0
41,044
L
4,033
1,723
0
1,792
5,519
1,494
693
1,682
3,739
0
28,868
L
Hades
Axise
Hades
2,604
178
0
1,054
4,454
1,628
0
938
3,360
20,844
0
W
2,937
260
1,513
2,332
7,791
3,597
0
1,375
6,380
12,427
0
L
Yemoja
Jasperwinn
Yemoja
2,183
601
536
1,215
5,292
2,813
275
1,313
3,961
13,713
0
W
2,888
880
0
4,328
6,714
2,126
434
752
5,946
0
47,214
W
1,949
272
0
556
3,331
854
602
1,397
1,834
32,900
0
L
Tsukuyomi
Olvatar
Tsukuyomi
4,130
1,029
0
2,121
6,821
1,776
0
442
6,108
0
28,638
L
Chaac
1,237
60
0
1,548
4,986
3,286
0
648
3,925
0
8,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,610
Gold Earned
31,968
227
Minions Killed
320
0
Camps Cleared
0
852,252
Distance Traveled
1,029,694
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,522
593
69
6
0
214,107
1
W
Hachiman
5,964
542
70
6
0
194,185
4
L
Neith
4,678
425
64
6
0
198,032
1
L
Hades
5,010
455
54
5
0
133,156
1
W
Ymir
6,048
550
18
2
0
205,568
4
L
Yemoja
5,157
469
21
2
0
176,915
4
W
Loki
7,338
667
101
9
0
217,197
0
W
Nu Wa
6,096
554
62
6
0
198,637
3
L
Tsukuyomi
5,644
513
72
7
0
232,795
0
L
Chaac
4,121
375
16
1
0
111,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role