Player Matchup

Ah Puch
Ah Puch
BOOMMASSACER
Ah Puch
Level 139
God Stats
21W - 10L
1,675 SR
Queue Stats
428W - 405L
1,515 Elo+
Party 1
Erlang Shen
Erlang Shen
Bens41492
Erlang Shen
Level 85
God Stats
4W - 23L
1,367 SR
Queue Stats
245W - 249L
1,490 Elo+
Party 3
Ravana
Ravana
Julito728
Ravana
Level 23
God Stats
11W - 12L
1,675 SR
Queue Stats
58W - 56L
1,555 Elo+
Party 1
Terra
Terra
XLittle_MannnX
Terra
Level 45
God Stats
4W - 5L
1,434 SR
Queue Stats
44W - 59L
1,404 Elo+
Party 3
Xbalanque
Xbalanque
mar_cap
Xbalanque
Level 128
God Stats
8W - 8L
1,523 SR
Queue Stats
321W - 309L
1,508 Elo+
Party 1
Team Averages
Level 84
1,535 SR
1,495 Elo+

VS

Team Averages
Level 97
1,430 SR
1,399 Elo+
Cerberus
Cerberus
BLotti707
Cerberus
Level 103
God Stats
8W - 9L
1,500 SR
Queue Stats
96W - 126L
1,409 Elo+
Party 2
Hercules
Hercules
Dude1089
Hercules
Level 28
God Stats
10W - 15L
1,454 SR
Queue Stats
48W - 62L
1,425 Elo+
Party 2
Zeus
Zeus
Toxxa26
Zeus
Level 105
God Stats
3W - 9L
1,347 SR
Queue Stats
208W - 212L
1,364 Elo+
Solo
Hou Yi
Hou Yi
VISilva90
Hou Yi
Level 145
God Stats
0W - 3L
1,437 SR
Queue Stats
209W - 259L
1,376 Elo+
Party 2
Cliodhna
Cliodhna
millsner49
Cliodhna
Level 106
God Stats
1W - 7L
1,414 SR
Queue Stats
55W - 80L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BOOMMASSACER
Ah Puch
18
6 / 7 / 12
13,928
516
21,360
19,049
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Bens41492
Erlang Shen
20
6 / 3 / 9
14,869
551
23,173
20,275
19,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Julito728
Ravana
20
15 / 5 / 11
15,955
591
21,121
20,695
11,373
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 0 / 15
13,888
514
5,309
18,534
28,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
mar_cap
Xbalanque
20
9 / 3 / 8
16,915
626
20,588
19,002
8,638
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BLotti707
Cerberus
19
6 / 7 / 9
13,635
505
14,408
30,395
40,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Dude1089
Hercules
17
1 / 6 / 5
10,923
405
6,087
27,208
22,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
Toxxa26
Zeus
20
4 / 10 / 5
13,314
493
18,012
19,789
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
VISilva90
Hou Yi
20
3 / 5 / 5
12,210
452
11,880
19,036
6,646
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
millsner49
Cliodhna
18
4 / 10 / 5
11,948
443
11,311
20,209
7,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
38
Kills
18
18
Deaths
38
55
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BLotti707
Cerberus
6
7
9
1.5
W
Ah Puch
BOOMMASSACER
Ah Puch
6
7
12
1.71
W
Erlang Shen
Bens41492
Erlang Shen
6
3
9
3.5
L
Hercules
Dude1089
Hercules
1
6
5
0.58
W
Ravana
Julito728
Ravana
15
5
11
4.1
L
Zeus
Toxxa26
Zeus
4
10
5
0.65
L
Hou Yi
VISilva90
Hou Yi
3
5
5
1.1
W
2
0
15
9.5
W
Xbalanque
mar_cap
Xbalanque
9
3
8
4.33
L
Cliodhna
millsner49
Cliodhna
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,551
Damage
61,698
97,555
Taken
116,637
75,120
Mitigated
82,212
32,850
Healing
22,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BLotti707
Cerberus
14,408
349
0
5,073
30,395
40,570
247
10,733
19,662
56,597
0
W
Ah Puch
BOOMMASSACER
Ah Puch
21,360
840
0
4,476
19,049
7,478
722
10,674
8,287
88,965
0
W
Erlang Shen
Bens41492
Erlang Shen
23,173
13,334
0
5,969
20,275
19,291
2,540
3,976
15,968
0
111,754
L
Hercules
Dude1089
Hercules
6,087
1,912
0
7,941
27,208
22,445
806
4,873
22,335
0
36,678
W
Ravana
Julito728
Ravana
21,121
6,858
0
4,359
20,695
11,373
401
10,336
10,320
0
108,799
L
Zeus
Toxxa26
Zeus
18,012
2,590
0
886
19,789
4,772
0
4,534
15,255
105,540
0
L
Hou Yi
VISilva90
Hou Yi
11,880
4,622
0
4,738
19,036
6,646
1,271
3,763
15,273
0
98,812
W
5,309
617
3,317
7,782
18,534
28,340
272
7,224
11,265
25,797
0
W
Xbalanque
mar_cap
Xbalanque
20,588
12,765
0
6,947
19,002
8,638
10,515
4,473
14,379
0
155,515
L
Cliodhna
millsner49
Cliodhna
11,311
1,678
0
3,592
20,209
7,779
1,279
2,766
17,443
0
61,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,555
Gold Earned
62,030
720
Minions Killed
625
0
Camps Cleared
0
2,580,240
Distance Traveled
2,303,766
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,635
505
91
3
0
462,705
4
W
Ah Puch
13,928
516
136
5
0
457,886
9
W
Erlang Shen
14,869
551
152
6
0
547,495
2
L
Hercules
10,923
405
75
3
0
475,568
6
W
Ravana
15,955
591
144
5
0
555,097
8
L
Zeus
13,314
493
170
6
0
422,244
6
L
Hou Yi
12,210
452
185
7
0
452,161
5
W
Terra
13,888
514
49
2
0
553,691
0
W
Xbalanque
16,915
626
239
9
0
466,071
4
L
Cliodhna
11,948
443
104
4
0
491,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role