Player Matchup

Mulan
Mulan
CSgladiator
Mulan
Level 109
God Stats
4W - 3L
1,616 SR
Queue Stats
151W - 126L
1,633 Elo+
Party 2
Poseidon
Poseidon
PxrtyWounds
Poseidon
Level 155
God Stats
5W - 1L
1,902 SR
Queue Stats
241W - 205L
1,629 Elo+
Party 2
Sobek
Sobek
RosaParks11255
Sobek
Level 109
God Stats
0W - 1L
1,480 SR
Queue Stats
166W - 144L
1,592 Elo+
Party 2
Cerberus
Cerberus
TheEdinburghNite
Cerberus
Level 105
God Stats
4W - 4L
1,465 SR
Queue Stats
13W - 15L
1,497 Elo+
Party 2
Hun Batz
Hun Batz
jungleboogie56
Hun Batz
Level 143
God Stats
4W - 3L
1,852 SR
Queue Stats
250W - 216L
1,614 Elo+
Party 2
Team Averages
Level 124
1,663 SR
1,593 Elo+

VS

Team Averages
Level 140
1,563 SR
1,588 Elo+
Artio
Artio
AmosGarcia
Artio
Level 159
God Stats
10W - 10L
1,655 SR
Queue Stats
348W - 347L
1,554 Elo+
Party 3
Loki
Loki
ImmortaliteZ
Loki
Level 129
God Stats
3W - 6L
1,551 SR
Queue Stats
180W - 155L
1,655 Elo+
Solo
Chang'e
Chang'e
TerrosMortis
Chang'e
Level 126
God Stats
14W - 7L
1,500 SR
Queue Stats
239W - 224L
1,586 Elo+
Party 1
Hachiman
Hachiman
Xedgeninja808
Hachiman
Level 160
God Stats
9W - 9L
1,498 SR
Queue Stats
292W - 270L
1,617 Elo+
Party 1
Hun Batz
Hun Batz
shcvybjtjr
Hun Batz
Level 127
God Stats
6W - 4L
1,610 SR
Queue Stats
918W - 905L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,640
443
4,939
12,431
5,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
PxrtyWounds
Poseidon
13
0 / 2 / 0
7,296
486
5,533
8,954
8,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 6 / 0
6,306
420
6,807
12,741
7,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 2
6,061
404
4,622
16,286
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
13
2 / 2 / 1
7,935
529
7,161
11,168
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 2 / 13
8,136
542
8,358
19,314
12,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 0 / 0
9,403
627
5,053
7,174
3,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
TerrosMortis
Chang'e
14
7 / 1 / 3
8,885
592
14,075
10,634
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Xedgeninja808
Hachiman
15
2 / 0 / 4
9,253
617
8,674
7,240
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
shcvybjtjr
Hun Batz
14
8 / 2 / 3
8,865
591
8,561
9,614
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
20
20
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
2
2
13
4.25
L
1
5
1
0.3
W
1
0
0
1
L
Poseidon
PxrtyWounds
Poseidon
0
2
0
0
L
1
6
0
0.17
W
Chang'e
TerrosMortis
Chang'e
7
1
3
8.5
L
0
5
2
0.2
W
Hachiman
Xedgeninja808
Hachiman
2
0
4
4
L
Hun Batz
2
2
1
1.25
W
Hun Batz
shcvybjtjr
Hun Batz
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,062
Damage
44,721
61,580
Taken
53,976
35,499
Mitigated
24,637
18,671
Healing
25,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
8,358
1,028
1,539
9,935
19,314
12,661
723
4,884
14,172
26,115
0
L
4,939
618
0
2,480
12,431
5,814
0
3,723
8,708
0
44,594
W
5,053
1,632
0
2,525
7,174
3,289
0
3,514
3,624
0
60,251
L
Poseidon
PxrtyWounds
Poseidon
5,533
943
132
2,498
8,954
8,270
0
1,155
7,799
46,962
0
L
6,807
540
0
4,080
12,741
7,786
0
6,699
6,042
32,824
0
W
Chang'e
TerrosMortis
Chang'e
14,075
1,673
1,534
5,389
10,634
3,687
2,293
4,985
5,616
51,818
0
L
4,622
308
0
5,625
16,286
10,159
0
8,089
8,197
17,386
0
W
Hachiman
Xedgeninja808
Hachiman
8,674
4,279
0
1,555
7,240
1,782
2,662
821
6,419
0
66,254
L
Hun Batz
7,161
2,627
0
3,856
11,168
3,470
0
2,865
8,303
0
55,266
W
Hun Batz
shcvybjtjr
Hun Batz
8,561
2,349
0
3,505
9,614
3,218
0
2,758
6,763
0
59,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,238
Gold Earned
44,542
359
Minions Killed
487
0
Camps Cleared
0
1,371,233
Distance Traveled
1,466,633
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,136
542
24
2
0
297,367
0
L
Mulan
6,640
443
86
6
0
284,073
0
W
Loki
9,403
627
144
10
0
306,518
0
L
Poseidon
7,296
486
97
6
0
251,412
2
L
Sobek
6,306
420
52
3
0
255,944
5
W
Chang'e
8,885
592
94
6
0
255,942
1
L
Cerberus
6,061
404
29
2
0
280,463
2
W
Hachiman
9,253
617
123
8
0
281,081
1
L
Hun Batz
7,935
529
95
6
0
299,341
5
W
Hun Batz
8,865
591
102
7
0
325,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role