Player Matchup

Ymir
Ymir
AcTiv LyFe
Ymir
Level 149
God Stats
4W - 7L
1,583 SR
Queue Stats
644W - 613L
1,622 Elo+
Solo
Cthulhu
Cthulhu
Leemon_Drop
Cthulhu
Level 108
God Stats
0W - 1L
1,695 SR
Queue Stats
328W - 311L
1,572 Elo+
Party 1
Anhur
Anhur
Phantombracku
Anhur
Level 158
God Stats
7W - 7L
1,457 SR
Queue Stats
528W - 464L
1,581 Elo+
Party 1
Mercury
Mercury
Wonkiest_Slayer
Mercury
Level 160
God Stats
7W - 6L
1,605 SR
Queue Stats
712W - 648L
1,533 Elo+
Party 1
Vulcan
Vulcan
sgulley
Vulcan
Level 142
God Stats
0W - 2L
1,648 SR
Queue Stats
250W - 211L
1,588 Elo+
Party 1
Team Averages
Level 143
1,598 SR
1,579 Elo+

VS

Team Averages
Level 113
1,524 SR
1,589 Elo+
Medusa
Medusa
DraKeDusthoof
Medusa
Level 115
God Stats
5W - 3L
1,553 SR
Queue Stats
904W - 913L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
HflipperQC
Gilgamesh
Level 122
God Stats
37W - 20L
1,674 SR
Queue Stats
465W - 420L
1,640 Elo+
Solo
Scylla
Scylla
PizzaFudge
Scylla
Level 124
God Stats
5W - 6L
1,497 SR
Queue Stats
174W - 160L
1,521 Elo+
Solo
Athena
Athena
YouShallNotPass1
Athena
Level 100
God Stats
5W - 5L
1,450 SR
Queue Stats
241W - 211L
1,601 Elo+
Solo
Danzaburou
Danzaburou
deathblade9911
Danzaburou
Level 106
God Stats
2W - 1L
1,448 SR
Queue Stats
133W - 109L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,273
448
3,833
11,664
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Leemon_Drop
Cthulhu
12
1 / 4 / 1
7,401
529
4,173
9,465
8,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 4 / 1
7,184
513
9,177
9,763
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 1
7,168
512
5,415
9,080
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
sgulley
Vulcan
11
1 / 5 / 0
6,514
465
3,563
7,224
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,333
595
7,750
8,862
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
HflipperQC
Gilgamesh
14
7 / 1 / 3
8,486
606
8,982
10,038
5,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
PizzaFudge
Scylla
13
2 / 1 / 4
7,723
552
4,107
6,227
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 9
7,432
531
4,465
13,837
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
deathblade9911
Danzaburou
12
5 / 3 / 1
7,968
569
8,915
9,734
1,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
21
21
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
6
0
5
8.5
W
Gilgamesh
HflipperQC
Gilgamesh
7
1
3
8.5
L
Cthulhu
Leemon_Drop
Cthulhu
1
4
1
0.38
L
2
4
1
0.63
W
Scylla
PizzaFudge
Scylla
2
1
4
4
L
1
4
1
0.38
W
1
1
9
5.5
W
Danzaburou
deathblade9911
Danzaburou
5
3
1
1.83
L
Vulcan
sgulley
Vulcan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,161
Damage
34,219
47,196
Taken
48,698
23,096
Mitigated
22,080
9,299
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,833
970
409
2,259
11,664
7,405
0
2,555
9,012
15,884
0
W
7,750
3,147
0
2,133
8,862
3,038
0
1,103
7,683
0
52,310
W
Gilgamesh
HflipperQC
Gilgamesh
8,982
3,043
473
3,173
10,038
5,751
256
3,477
6,017
0
44,344
L
Cthulhu
Leemon_Drop
Cthulhu
4,173
352
0
2,716
9,465
8,441
0
1,070
7,800
29,470
0
L
9,177
3,512
0
2,594
9,763
1,970
0
2,072
7,659
0
49,040
W
Scylla
PizzaFudge
Scylla
4,107
872
0
1,490
6,227
1,828
0
2,666
3,375
48,336
0
L
5,415
1,812
0
395
9,080
2,642
0
676
8,325
0
55,812
W
4,465
1,279
970
5,135
13,837
9,550
27
2,476
11,293
24,467
0
W
Danzaburou
deathblade9911
Danzaburou
8,915
4,478
0
2,957
9,734
1,913
1,245
1,023
8,711
0
55,067
L
Vulcan
sgulley
Vulcan
3,563
1,070
0
926
7,224
2,638
0
1,981
5,026
36,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,540
Gold Earned
39,942
383
Minions Killed
407
0
Camps Cleared
0
1,335,084
Distance Traveled
1,403,811
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,273
448
25
2
0
270,253
2
W
Medusa
8,333
595
95
7
0
309,296
2
W
Gilgamesh
8,486
606
82
6
0
262,973
0
L
Cthulhu
7,401
529
80
6
0
251,392
4
L
Anhur
7,184
513
94
7
0
233,085
4
W
Scylla
7,723
552
101
7
0
280,405
5
L
Mercury
7,168
512
102
7
0
321,474
5
W
Athena
7,432
531
39
3
0
295,263
8
W
Danzaburou
7,968
569
90
6
0
255,874
4
L
Vulcan
6,514
465
82
6
0
258,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role