Player Matchup

Mercury
Mercury
GetWrekdScroob
Mercury
Level 123
God Stats
2W - 5L
1,170 SR
Queue Stats
140W - 180L
1,337 Elo+
Party 3
Cthulhu
Cthulhu
Medisan_
Cthulhu
Level 122
God Stats
1W - 1L
1,440 SR
Queue Stats
49W - 42L
1,473 Elo+
Party 2
Discordia
Discordia
RabumeSenpai
Discordia
Level 151
God Stats
5W - 8L
1,476 SR
Queue Stats
389W - 420L
1,465 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ballZhalsey
Ah Muzen Cab
Level 140
God Stats
1W - 1L
1,599 SR
Queue Stats
44W - 33L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
bzt4L Ace
Danzaburou
Level 126
God Stats
2W - 3L
1,421 SR
Queue Stats
291W - 301L
1,457 Elo+
Party 3
Team Averages
Level 132
1,421 SR
1,442 Elo+

VS

Team Averages
Level 91
1,388 SR
1,415 Elo+
Xbalanque
Xbalanque
Samladar
Xbalanque
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,355 Elo+
Solo
Serqet
Serqet
Temmhaze
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Solo
Bastet
Bastet
dielhama
Bastet
Level 100
God Stats
5W - 2L
1,577 SR
Queue Stats
72W - 71L
1,474 Elo+
Party 1
Awilix
Awilix
jaygreenspot
Awilix
Level 160
God Stats
3W - 5L
1,261 SR
Queue Stats
375W - 372L
1,476 Elo+
Solo
Heimdallr
Heimdallr
xeramodess
Heimdallr
Level 106
God Stats
1W - 3L
1,100 SR
Queue Stats
202W - 175L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 6
10,859
639
13,190
16,303
6,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Medisan_
Cthulhu
19
5 / 6 / 13
12,565
739
18,017
23,157
34,393
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
RabumeSenpai
Discordia
20
11 / 6 / 8
14,061
827
26,233
13,063
5,007
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
ballZhalsey
Ah Muzen Cab
17
4 / 8 / 11
11,234
661
16,289
18,434
7,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
bzt4L Ace
Danzaburou
19
4 / 7 / 12
12,465
733
13,807
17,106
7,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Samladar
Xbalanque
20
6 / 7 / 13
12,163
715
17,542
21,325
11,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Temmhaze
Serqet
17
4 / 6 / 13
11,273
663
8,109
18,439
13,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
dielhama
Bastet
20
4 / 4 / 24
13,209
777
7,524
26,995
41,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
20
9 / 6 / 15
12,903
759
18,109
18,331
14,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
xeramodess
Heimdallr
20
14 / 5 / 17
14,705
865
24,992
17,651
10,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
119
28
Kills
37
37
Deaths
28
50
Assists
82
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
L
Cthulhu
Medisan_
Cthulhu
5
6
13
1.92
L
Discordia
RabumeSenpai
Discordia
11
6
8
2.5
W
Xbalanque
Samladar
Xbalanque
6
7
13
1.79
W
Serqet
Temmhaze
Serqet
4
6
13
1.75
L
Ah Muzen Cab
ballZhalsey
Ah Muzen Cab
4
8
11
1.19
L
Danzaburou
bzt4L Ace
Danzaburou
4
7
12
1.43
W
Bastet
dielhama
Bastet
4
4
24
4
W
Awilix
9
6
15
2.75
W
Heimdallr
xeramodess
Heimdallr
14
5
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,536
Damage
76,276
88,063
Taken
102,741
60,948
Mitigated
92,090
21,543
Healing
31,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,190
6,764
634
1,910
16,303
6,043
96
0
15,993
0
21,049
L
Cthulhu
Medisan_
Cthulhu
18,017
1,014
1,552
4,011
23,157
34,393
237
0
22,790
33,555
0
L
Discordia
RabumeSenpai
Discordia
26,233
1,257
1,025
2,343
13,063
5,007
1,586
0
12,688
44,113
0
W
Xbalanque
Samladar
Xbalanque
17,542
11,987
1,602
5,813
21,325
11,089
1,681
7,928
13,397
0
36,001
W
Serqet
Temmhaze
Serqet
8,109
2,252
2,890
2,936
18,439
13,554
684
8,852
9,587
0
17,669
L
Ah Muzen Cab
ballZhalsey
Ah Muzen Cab
16,289
7,839
1,419
4,359
18,434
7,673
1,477
0
17,625
0
33,635
L
Danzaburou
bzt4L Ace
Danzaburou
13,807
5,754
520
3,770
17,106
7,832
1,321
0
16,120
0
25,997
W
Bastet
dielhama
Bastet
7,524
1,972
1,187
5,412
26,995
41,991
750
11,459
15,536
0
16,938
W
Awilix
18,109
5,836
2,116
3,475
18,331
14,820
408
9,266
9,065
0
36,154
W
Heimdallr
xeramodess
Heimdallr
24,992
10,397
1,891
3,975
17,651
10,636
2,030
6,745
10,906
0
53,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,184
Gold Earned
64,253
174
Minions Killed
176
0
Camps Cleared
0
1,621,660
Distance Traveled
1,373,185
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,859
639
22
1
0
351,627
1
L
Cthulhu
12,565
739
33
2
0
291,973
0
L
Discordia
14,061
827
42
2
0
290,745
0
W
Xbalanque
12,163
715
57
3
0
235,251
0
W
Serqet
11,273
663
14
1
0
243,316
0
L
Ah Muzen Cab
11,234
661
42
2
0
335,457
1
L
Danzaburou
12,465
733
35
2
0
351,858
0
W
Bastet
13,209
777
24
1
0
328,059
3
W
Awilix
12,903
759
34
2
0
283,027
0
W
Heimdallr
14,705
865
47
3
0
283,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role