Player Matchup

King Arthur
King Arthur
ItzLuBuYoutube
King Arthur
Level 144
God Stats
0W - 2L
1,298 SR
Queue Stats
131W - 117L
1,398 Elo+
Party 1
Cliodhna
Cliodhna
LuVDoCTuH
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 1
Vulcan
Vulcan
SIR MATTZ
Vulcan
Level 106
God Stats
6W - 9L
1,342 SR
Queue Stats
131W - 130L
1,383 Elo+
Party 1
Team Averages
Level 123
1,380 SR
1,419 Elo+

VS

Team Averages
Level 100
1,362 SR
1,445 Elo+
Merlin
Merlin
HecticCandy6435
Merlin
Level 97
God Stats
1W - 1L
1,231 SR
Queue Stats
348W - 348L
1,479 Elo+
Party 2
Fenrir
Fenrir
Ninck02
Fenrir
Level 107
God Stats
7W - 9L
1,393 SR
Queue Stats
229W - 278L
1,406 Elo+
Solo
Atlas
Atlas
latepandora29
Atlas
Level 97
God Stats
3W - 7L
1,462 SR
Queue Stats
371W - 409L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItzLuBuYoutube
King Arthur
15
4 / 12 / 4
12,692
668
22,873
37,290
17,505
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
LuVDoCTuH
Cliodhna
12
2 / 12 / 2
10,731
565
10,211
16,091
4,713
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
SIR MATTZ
Vulcan
15
3 / 9 / 2
11,941
628
16,113
17,401
6,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 5 / 12
14,546
766
25,662
17,955
8,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Ninck02
Fenrir
18
15 / 1 / 10
14,471
762
19,446
26,853
19,162
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 19
13,323
701
15,083
21,206
24,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
9
Kills
33
33
Deaths
9
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
14
5
12
4
L
King Arthur
ItzLuBuYoutube
King Arthur
4
12
4
0.5
L
Cliodhna
LuVDoCTuH
Cliodhna
2
12
2
0.25
W
Fenrir
Ninck02
Fenrir
15
1
10
20
L
Vulcan
SIR MATTZ
Vulcan
3
9
2
0.44
W
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,197
Damage
60,191
70,782
Taken
66,014
28,636
Mitigated
52,430
6,606
Healing
29,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,662
2,114
693
8,393
17,955
8,310
1,250
4,688
13,267
66,263
0
L
King Arthur
ItzLuBuYoutube
King Arthur
22,873
4,089
0
3,867
37,290
17,505
0
21,053
15,598
0
53,181
L
Cliodhna
LuVDoCTuH
Cliodhna
10,211
1,365
0
611
16,091
4,713
0
9,106
6,707
0
21,747
W
Fenrir
Ninck02
Fenrir
19,446
5,508
0
12,521
26,853
19,162
0
6,039
20,542
103
69,842
L
Vulcan
SIR MATTZ
Vulcan
16,113
3,912
0
2,128
17,401
6,418
48
9,974
7,181
42,919
0
W
15,083
3,779
434
6,960
21,206
24,958
832
7,577
13,629
47,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,364
Gold Earned
42,340
132
Minions Killed
230
4
Camps Cleared
14
900,460
Distance Traveled
974,371
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,546
766
108
6
1
286,399
0
L
King Arthur
12,692
668
55
3
3
292,628
2
L
Cliodhna
10,731
565
16
1
0
293,855
0
W
Fenrir
14,471
762
61
3
10
371,900
2
L
Vulcan
11,941
628
61
3
1
313,977
0
W
Atlas
13,323
701
61
3
3
316,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role