Player Matchup

Skadi
Skadi
L3G1TPUMPK1N
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Eset
Eset
ProduceCutie
Eset
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,315 Elo+
Party 2
Chaac
Chaac
Zorfric21
Chaac
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,411 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,409 Elo+

VS

Team Averages
Level 126
1,637 SR
1,607 Elo+
Artio
Artio
HenwardIII
Artio
Level 126
God Stats
4W - 8L
1,661 SR
Queue Stats
182W - 144L
1,594 Elo+
Party 1
Charybdis
Charybdis
Milotias
Charybdis
Level 127
God Stats
6W - 2L
1,731 SR
Queue Stats
165W - 114L
1,663 Elo+
Party 1
Scylla
Scylla
ZmarioErMago
Scylla
Level 125
God Stats
6W - 4L
1,520 SR
Queue Stats
159W - 174L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
7,042
587
7,173
9,342
3,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 4 / 3
7,083
590
7,557
7,297
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Zorfric21
Chaac
11
2 / 5 / 2
7,305
609
5,419
15,753
9,005
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
3 / 4 / 9
8,333
694
6,920
15,805
11,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Milotias
Charybdis
14
5 / 0 / 7
9,083
757
11,957
8,230
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
6 / 0 / 7
9,055
755
9,288
3,833
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
14
14
Deaths
4
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
3
4
9
1.88
L
1
5
3
0.5
W
Charybdis
Milotias
Charybdis
5
0
7
8.5
L
1
4
3
0.63
W
Scylla
6
0
7
9.5
L
Chaac
Zorfric21
Chaac
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,149
Damage
28,165
32,392
Taken
27,868
14,506
Mitigated
16,608
7,035
Healing
10,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
6,920
349
1,705
5,588
15,805
11,934
179
4,913
10,892
11,297
0
L
7,173
2,868
0
750
9,342
3,191
0
4,941
4,401
0
17,570
W
Charybdis
Milotias
Charybdis
11,957
5,941
0
3,436
8,230
3,468
1,304
2,460
5,770
0
39,907
L
7,557
896
630
807
7,297
2,310
0
4,585
2,712
24,967
0
W
Scylla
9,288
679
0
0
3,833
1,206
622
586
3,247
37,939
0
L
Chaac
Zorfric21
Chaac
5,419
927
385
4,463
15,753
9,005
0
6,854
8,899
0
20,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,430
Gold Earned
26,471
98
Minions Killed
153
1
Camps Cleared
9
575,808
Distance Traveled
633,914
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,333
694
17
1
2
222,401
5
L
Skadi
7,042
587
31
3
1
160,847
2
W
Charybdis
9,083
757
63
5
7
215,564
1
L
Eset
7,083
590
44
4
0
193,847
4
W
Scylla
9,055
755
73
6
0
195,949
3
L
Chaac
7,305
609
23
2
0
221,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role