Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DiabeticCancer
Sylvanus
Level 80
God Stats
0W - 3L
1,367 SR
Queue Stats
13W - 21L
1,475 Elo+
Party 3
Mulan
Mulan
KipLongbone
Mulan
Level 43
God Stats
8W - 20L
1,345 SR
Queue Stats
91W - 100L
1,498 Elo+
Party 2
Chernobog
Chernobog
TheMasterSock
Chernobog
Level 7
God Stats
1W - 3L
1,469 SR
Queue Stats
1W - 3L
1,441 Elo+
Party 2
Cliodhna
Cliodhna
WillyLongNipz
Cliodhna
Level 38
God Stats
7W - 10L
1,294 SR
Queue Stats
126W - 121L
1,541 Elo+
Party 2
Team Averages
Level 55
1,395 SR
1,491 Elo+

VS

Team Averages
Level 96
1,555 SR
1,476 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
GeneticDif
Charybdis
Level 118
God Stats
4W - 3L
1,546 SR
Queue Stats
149W - 151L
1,430 Elo+
Party 4
Neith
Neith
IAMBROKU
Neith
Level 119
God Stats
6W - 3L
1,564 SR
Queue Stats
119W - 130L
1,525 Elo+
Party 1
Athena
Athena
JayDurant19-35_7
Athena
Level 89
God Stats
20W - 13L
1,668 SR
Queue Stats
269W - 272L
1,393 Elo+
Party 4
Sol
Sol
LocoCopia
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 35L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 5 / 1
5,151
468
934
5,544
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
8
1 / 4 / 1
5,524
502
2,748
10,409
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 3 / 0
5,778
525
2,695
7,955
5,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
TheMasterSock
Chernobog
8
0 / 4 / 1
4,902
446
1,833
5,577
919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
WillyLongNipz
Cliodhna
10
1 / 4 / 3
5,899
536
3,018
8,212
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
4 / 2 / 5
7,027
639
3,960
8,475
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
GeneticDif
Charybdis
13
3 / 1 / 3
7,381
671
4,998
6,317
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
IAMBROKU
Neith
13
11 / 0 / 1
8,239
749
10,336
5,238
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 8
6,248
568
3,030
7,483
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 1
7,054
641
4,417
5,044
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
20
20
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
1
0.1
W
Ao Kuang
 
Ao Kuang
4
2
5
3.25
L
Sylvanus
1
4
1
0.38
W
Charybdis
GeneticDif
Charybdis
3
1
3
4.5
W
Neith
IAMBROKU
Neith
11
0
1
11.5
W
0
0
8
4
L
2
3
0
0.67
W
2
1
1
2.5
L
Chernobog
TheMasterSock
Chernobog
0
4
1
0.13
L
Cliodhna
WillyLongNipz
Cliodhna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,228
Damage
26,741
37,697
Taken
32,557
15,542
Mitigated
12,998
8,486
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
934
358
0
1,019
5,544
961
0
1,059
4,485
21,920
0
W
Ao Kuang
 
Ao Kuang
3,960
1,003
0
2,679
8,475
2,586
0
361
8,114
40,277
0
L
Sylvanus
2,748
918
490
3,195
10,409
6,159
0
2,784
7,625
13,296
0
W
Charybdis
GeneticDif
Charybdis
4,998
2,329
0
3,538
6,317
1,759
48
745
5,572
0
58,322
W
Neith
IAMBROKU
Neith
10,336
4,136
0
1,908
5,238
1,979
827
694
4,506
0
49,010
W
3,030
1,010
0
1,244
7,483
4,876
70
1,948
5,485
13,310
0
L
2,695
452
0
1,116
7,955
5,261
222
4,359
3,596
0
25,985
W
4,417
1,602
0
2,628
5,044
1,798
620
0
5,044
36,416
5,035
L
Chernobog
TheMasterSock
Chernobog
1,833
1,192
232
276
5,577
919
0
1,127
4,450
0
20,239
L
Cliodhna
WillyLongNipz
Cliodhna
3,018
480
0
2,158
8,212
2,242
0
1,471
6,741
0
29,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
35,949
243
Minions Killed
383
0
Camps Cleared
0
1,046,742
Distance Traveled
1,117,736
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,151
468
52
5
0
203,450
0
W
Ao Kuang
7,027
639
78
7
0
235,774
2
L
Sylvanus
5,524
502
20
2
0
207,947
2
W
Charybdis
7,381
671
113
10
0
193,838
2
W
Neith
8,239
749
88
8
0
222,260
4
W
Athena
6,248
568
29
3
0
254,659
6
L
Mulan
5,778
525
60
5
0
206,804
1
W
Sol
7,054
641
75
7
0
211,205
5
L
Chernobog
4,902
446
51
5
0
186,598
0
L
Cliodhna
5,899
536
60
5
0
241,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role