Player Matchup

Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Deasti
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,678 Elo+
Solo
Bastet
Bastet
Krimmyy
Bastet
Level 143
God Stats
3W - 6L
1,369 SR
Queue Stats
671W - 722L
1,610 Elo+
Solo
Baba Yaga
Baba Yaga
Zz_TheBilyjou
Baba Yaga
Level 160
God Stats
2W - 6L
1,324 SR
Queue Stats
305W - 322L
1,555 Elo+
Solo
Team Averages
Level 139
1,439 SR
1,568 Elo+

VS

Team Averages
Level 138
1,698 SR
1,604 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Blаdе
Hun Batz
Level 159
God Stats
6W - 0L
2,052 SR
Queue Stats
154W - 105L
1,627 Elo+
Solo
Sobek
Sobek
LizzieOlsenSimp
Sobek
Level 144
God Stats
3W - 3L
1,627 SR
Queue Stats
118W - 97L
1,606 Elo+
Solo
Kukulkan
Kukulkan
Τurtwig
Kukulkan
Level 82
God Stats
3W - 2L
1,811 SR
Queue Stats
100W - 59L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 4 / 11
9,625
802
7,629
21,376
24,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
 
Charybdis
15
3 / 5 / 6
9,406
784
15,430
11,905
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Deasti
Zhong Kui
14
3 / 7 / 7
9,200
767
8,918
17,237
12,481
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bastet
Krimmyy
Bastet
14
3 / 9 / 4
9,337
778
7,975
13,000
4,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Zz_TheBilyjou
Baba Yaga
17
5 / 5 / 7
10,755
896
15,400
13,672
6,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 3 / 19
10,194
850
10,312
17,207
15,774
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
 
Anhur
15
5 / 4 / 13
9,856
821
10,805
11,100
4,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Blаdе
Hun Batz
14
4 / 2 / 17
9,349
779
12,976
14,213
7,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 4 / 17
10,328
861
11,145
18,738
25,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Τurtwig
Kukulkan
17
8 / 3 / 14
10,459
872
19,919
9,429
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
110
16
Kills
30
30
Deaths
16
35
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
4
11
1.88
L
Charybdis
 
Charybdis
3
5
6
1.2
W
Fenrir
 
Fenrir
6
3
19
5.17
W
Anhur
 
Anhur
5
4
13
2.88
W
Hun Batz
Blаdе
Hun Batz
4
2
17
6.25
L
Zhong Kui
Deasti
Zhong Kui
3
7
7
0.93
L
Bastet
Krimmyy
Bastet
3
9
4
0.56
W
7
4
17
3.88
L
Baba Yaga
Zz_TheBilyjou
Baba Yaga
5
5
7
1.7
W
Kukulkan
Τurtwig
Kukulkan
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,352
Damage
65,157
77,190
Taken
70,687
53,010
Mitigated
57,400
19,427
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,629
456
2,746
6,466
21,376
24,712
399
7,527
13,849
13,478
0
L
Charybdis
 
Charybdis
15,430
8,775
246
2,556
11,905
4,584
1,473
5,665
6,240
0
28,829
W
Fenrir
 
Fenrir
10,312
2,943
2,393
3,251
17,207
15,774
691
7,916
8,968
0
16,469
W
Anhur
 
Anhur
10,805
4,146
421
280
11,100
4,311
2,616
6,419
4,536
0
25,429
W
Hun Batz
Blаdе
Hun Batz
12,976
3,099
1,860
1,626
14,213
7,260
1,406
6,449
7,722
0
20,623
L
Zhong Kui
Deasti
Zhong Kui
8,918
698
0
1,947
17,237
12,481
499
8,194
9,043
12,310
0
L
Bastet
Krimmyy
Bastet
7,975
2,086
95
710
13,000
4,824
280
4,418
8,582
0
11,166
W
11,145
791
1,800
5,228
18,738
25,638
516
5,637
12,556
20,919
0
L
Baba Yaga
Zz_TheBilyjou
Baba Yaga
15,400
717
1,809
2,852
13,672
6,409
909
5,260
8,412
37,827
0
W
Kukulkan
Τurtwig
Kukulkan
19,919
2,132
1,068
815
9,429
4,417
1,550
4,352
4,958
44,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,323
Gold Earned
50,186
102
Minions Killed
145
0
Camps Cleared
0
1,054,009
Distance Traveled
1,141,452
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,625
802
8
1
0
228,531
1
L
Charybdis
9,406
784
33
3
0
207,144
1
W
Fenrir
10,194
850
13
1
0
234,125
0
W
Anhur
9,856
821
37
3
0
219,895
3
W
Hun Batz
9,349
779
28
2
0
245,715
1
L
Zhong Kui
9,200
767
14
1
0
197,509
0
L
Bastet
9,337
778
9
1
0
189,442
0
W
Sobek
10,328
861
17
1
0
224,925
1
L
Baba Yaga
10,755
896
38
3
0
231,383
4
W
Kukulkan
10,459
872
50
4
0
216,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role