Player Matchup

Fenrir
Fenrir
Misalunachan
Fenrir
Level 125
God Stats
9W - 8L
1,483 SR
Queue Stats
97W - 86L
1,445 Elo+
Solo
Izanami
Izanami
ROBOTICPLATYPUS
Izanami
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
YaBoiJ2
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 123L
1,503 Elo+
Party 1
Neith
Neith
dylanr77
Neith
Level 104
God Stats
2W - 1L
1,845 SR
Queue Stats
801W - 890L
1,415 Elo+
Solo
Ra
Ra
zimsix
Ra
Level 84
God Stats
5W - 9L
1,397 SR
Queue Stats
307W - 337L
1,462 Elo+
Solo
Team Averages
Level 81
1,545 SR
1,465 Elo+

VS

Team Averages
Level 63
1,514 SR
1,407 Elo+
Thor
Thor
KakaashiHatake
Thor
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,224 Elo+
Solo
Chiron
Chiron
RickBootySmasher
Chiron
Level 20
God Stats
6W - 6L
1,599 SR
Queue Stats
73W - 82L
1,409 Elo+
Party 2
Ares
Ares
SweatieMeats
Ares
Level 66
God Stats
30W - 23L
1,529 SR
Queue Stats
326W - 363L
1,423 Elo+
Party 2
Fenrir
Fenrir
not2goodatsmite
Fenrir
Level 63
God Stats
8W - 11L
1,537 SR
Queue Stats
261W - 289L
1,463 Elo+
Party 2
Hera
Hera
ykfate
Hera
Level 122
God Stats
5W - 3L
1,408 SR
Queue Stats
321W - 288L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 3 / 0
5,241
582
2,839
6,270
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 0
3,926
436
1,714
3,787
734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
YaBoiJ2
Bellona
7
1 / 4 / 0
4,769
530
3,963
8,557
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
dylanr77
Neith
8
0 / 2 / 0
4,644
516
873
3,763
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
8
0 / 2 / 0
4,666
518
1,879
5,668
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,233
693
7,328
6,868
5,317
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
4 / 1 / 1
5,093
566
4,328
3,914
1,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 5
5,220
580
1,738
6,816
2,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
6 / 0 / 1
6,097
677
3,708
4,964
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
ykfate
Hera
10
0 / 0 / 3
5,722
636
689
3,039
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
14
15
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Fenrir
2
3
0
0.67
L
0
4
0
0
W
4
1
1
4.5
W
1
1
5
3.5
L
Bellona
YaBoiJ2
Bellona
1
4
0
0.25
L
Neith
dylanr77
Neith
0
2
0
0
W
6
0
1
6.5
W
Hera
ykfate
Hera
0
0
3
1.5
L
Ra
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,268
Damage
17,791
28,045
Taken
25,601
10,821
Mitigated
11,323
7,901
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,328
2,077
0
2,250
6,868
5,317
145
0
6,378
0
32,287
L
Fenrir
2,839
514
0
2,322
6,270
1,959
0
106
6,164
0
23,903
L
1,714
1,331
101
410
3,787
734
132
827
2,960
0
12,765
W
4,328
1,730
699
697
3,914
1,055
761
237
3,677
0
25,289
W
1,738
257
970
1,420
6,816
2,596
13
548
6,268
12,928
0
L
Bellona
YaBoiJ2
Bellona
3,963
984
0
2,300
8,557
5,282
0
0
8,557
0
21,267
L
Neith
dylanr77
Neith
873
104
0
1,220
3,763
1,025
0
388
3,335
0
24,664
W
3,708
736
0
2,651
4,964
1,556
0
340
4,588
0
24,280
W
Hera
ykfate
Hera
689
473
0
1,031
3,039
799
0
754
2,285
32,088
0
L
Ra
1,879
262
70
1,478
5,668
1,821
0
1,066
4,602
14,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,246
Gold Earned
28,365
215
Minions Killed
269
0
Camps Cleared
0
791,051
Distance Traveled
904,032
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,233
693
64
7
0
183,986
0
L
Fenrir
5,241
582
62
7
0
164,727
1
L
Izanami
3,926
436
17
2
0
151,086
0
W
Chiron
5,093
566
58
6
0
168,015
3
W
Ares
5,220
580
16
2
0
197,440
2
L
Bellona
4,769
530
50
6
0
164,570
2
L
Neith
4,644
516
58
6
0
135,475
1
W
Fenrir
6,097
677
51
6
0
177,060
2
W
Hera
5,722
636
80
9
0
177,531
0
L
Ra
4,666
518
28
3
0
175,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role