Player Matchup

Scylla
Scylla
AdriRojo13
Scylla
Level 122
God Stats
2W - 1L
1,755 SR
Queue Stats
53W - 36L
1,625 Elo+
Party 1
Janus
Janus
Carvic88
Janus
Level 57
God Stats
41W - 32L
1,615 SR
Queue Stats
290W - 284L
1,508 Elo+
Party 2
Chang'e
Chang'e
SAYHI4G0D
Chang'e
Level 49
God Stats
12W - 8L
1,598 SR
Queue Stats
271W - 260L
1,501 Elo+
Party 2
Apollo
Apollo
SaamuuP5
Apollo
Level 7
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
elBERTINx
Ra
Level 63
God Stats
4W - 6L
1,415 SR
Queue Stats
34W - 41L
1,444 Elo+
Party 1
Team Averages
Level 60
1,568 SR
1,516 Elo+

VS

Team Averages
Level 76
1,412 SR
1,536 Elo+
Neith
Neith
Alkoholismus
Neith
Level 88
God Stats
14W - 12L
1,542 SR
Queue Stats
565W - 557L
1,548 Elo+
Party 3
Ra
Ra
FluffyBloodyBoo
Ra
Level 27
God Stats
22W - 24L
1,405 SR
Queue Stats
107W - 110L
1,505 Elo+
Party 3
Baron Samedi
Baron Samedi
IraVindicta
Baron Samedi
Level 153
God Stats
8W - 9L
1,478 SR
Queue Stats
743W - 667L
1,531 Elo+
Party 3
Amaterasu
Amaterasu
Shisui191
Amaterasu
Level 68
God Stats
3W - 6L
1,133 SR
Queue Stats
437W - 378L
1,552 Elo+
Party 3
Atlas
Atlas
l4rsm4n
Atlas
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 71L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AdriRojo13
Scylla
16
1 / 5 / 8
9,526
953
13,755
14,077
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Carvic88
Janus
17
4 / 2 / 8
10,759
1,076
13,314
7,159
2,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
SAYHI4G0D
Chang'e
16
5 / 4 / 6
10,923
1,092
9,121
11,259
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SaamuuP5
Apollo
16
3 / 8 / 8
9,690
969
8,491
14,053
5,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 9
9,054
905
5,406
10,709
3,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

199

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 12
11,093
1,109
9,821
11,431
4,052
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 2 / 16
10,274
1,027
7,152
8,226
3,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
IraVindicta
Baron Samedi
18
6 / 0 / 18
11,197
1,120
19,414
6,841
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Shisui191
Amaterasu
17
9 / 3 / 6
11,501
1,150
9,989
15,386
13,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
l4rsm4n
Atlas
17
2 / 4 / 12
9,693
969
8,521
12,444
13,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
88
13
Kills
24
24
Deaths
13
39
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Scylla
AdriRojo13
Scylla
1
5
8
1
W
6
4
12
3
L
Janus
Carvic88
Janus
4
2
8
4
W
1
2
16
4.5
W
Baron Samedi
IraVindicta
Baron Samedi
6
0
18
15
L
Chang'e
SAYHI4G0D
Chang'e
5
4
6
2
L
Apollo
SaamuuP5
Apollo
3
8
8
0.88
W
Amaterasu
Shisui191
Amaterasu
9
3
6
4
L
0
5
9
0.9
W
Atlas
l4rsm4n
Atlas
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,087
Damage
54,897
57,257
Taken
54,328
20,227
Mitigated
37,441
9,704
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AdriRojo13
Scylla
13,755
1,047
68
1,010
14,077
4,517
0
8,157
5,645
26,870
0
W
9,821
3,654
0
1,403
11,431
4,052
0
10,057
1,374
0
25,261
L
Janus
Carvic88
Janus
13,314
853
168
466
7,159
2,482
0
4,762
2,283
24,921
0
W
7,152
1,387
1,978
2,242
8,226
3,181
0
6,619
1,607
34,765
0
W
Baron Samedi
IraVindicta
Baron Samedi
19,414
248
1,863
3,146
6,841
3,085
0
4,425
2,416
32,172
0
L
Chang'e
SAYHI4G0D
Chang'e
9,121
570
3,375
2,806
11,259
4,345
0
4,440
6,739
43,279
0
L
Apollo
SaamuuP5
Apollo
8,491
4,868
0
698
14,053
5,051
0
10,025
3,709
0
12,710
W
Amaterasu
Shisui191
Amaterasu
9,989
2,829
0
3,024
15,386
13,800
0
11,821
3,565
0
15,010
L
5,406
579
737
376
10,709
3,832
0
6,760
3,794
20,762
0
W
Atlas
l4rsm4n
Atlas
8,521
2,314
0
0
12,444
13,323
0
8,674
3,770
21,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
53,758
180
Minions Killed
150
3
Camps Cleared
6
1,028,045
Distance Traveled
1,049,365
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,526
953
22
2
0
214,628
0
W
Neith
11,093
1,109
31
3
1
198,988
0
L
Janus
10,759
1,076
23
2
0
220,340
0
W
Ra
10,274
1,027
72
7
1
209,660
0
W
Baron Samedi
11,197
1,120
20
2
0
232,402
0
L
Chang'e
10,923
1,092
81
8
0
204,391
0
L
Apollo
9,690
969
11
1
2
191,790
2
W
Amaterasu
11,501
1,150
13
1
3
207,881
1
L
Ra
9,054
905
43
4
1
196,896
0
W
Atlas
9,693
969
14
1
1
200,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role