Player Matchup

Hun Batz
Hun Batz
DarkWizard66
Hun Batz
Level 78
God Stats
2W - 0L
1,834 SR
Queue Stats
24W - 24L
1,480 Elo+
Party 1
Ymir
Ymir
RecklessD00DE
Ymir
Level 131
God Stats
24W - 28L
1,478 SR
Queue Stats
242W - 242L
1,444 Elo+
Solo
Vamana
Vamana
Splicer400
Vamana
Level 139
God Stats
1W - 0L
1,257 SR
Queue Stats
76W - 59L
1,493 Elo+
Solo
Chiron
Chiron
Stahlfakt
Chiron
Level 105
God Stats
3W - 3L
1,575 SR
Queue Stats
41W - 42L
1,486 Elo+
Party 1
Anubis
Anubis
godv-2
Anubis
Level 108
God Stats
20W - 4L
1,798 SR
Queue Stats
150W - 151L
1,478 Elo+
Solo
Team Averages
Level 112
1,588 SR
1,476 Elo+

VS

Team Averages
Level 93
1,600 SR
1,483 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
El_Kirby123
Serqet
Level 74
God Stats
1W - 2L
1,656 SR
Queue Stats
233W - 250L
1,466 Elo+
Party 2
Neith
Neith
Skymax_2
Neith
Level 56
God Stats
2W - 1L
1,606 SR
Queue Stats
115W - 108L
1,506 Elo+
Party 2
Vamana
Vamana
iTz_xKryptify
Vamana
Level 101
God Stats
15W - 12L
1,633 SR
Queue Stats
191W - 180L
1,455 Elo+
Solo
Sylvanus
Sylvanus
vibratorytiger1
Sylvanus
Level 105
God Stats
13W - 5L
1,607 SR
Queue Stats
151W - 146L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarkWizard66
Hun Batz
20
4 / 3 / 8
12,446
541
13,924
15,322
5,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 8 / 7
11,238
489
6,708
21,275
22,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Splicer400
Vamana
19
1 / 3 / 7
11,762
511
15,621
22,747
21,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Stahlfakt
Chiron
20
7 / 2 / 6
14,200
617
17,141
14,943
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
godv-2
Anubis
19
10 / 4 / 7
12,979
564
21,110
20,227
10,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
3 / 3 / 7
11,131
484
18,366
13,452
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
17
4 / 7 / 8
10,926
475
8,346
20,722
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Skymax_2
Neith
16
3 / 7 / 3
10,814
470
10,103
16,070
5,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 4 / 4
11,287
491
21,366
24,582
24,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
16
5 / 6 / 8
11,428
497
8,552
22,242
23,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
27
Kills
19
20
Deaths
27
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
3
7
2.17
W
Hun Batz
DarkWizard66
Hun Batz
4
3
8
2.67
L
Serqet
4
7
8
1.14
W
5
8
7
1.06
L
Neith
Skymax_2
Neith
3
7
3
0.64
W
Vamana
Splicer400
Vamana
1
3
7
1.5
W
Chiron
Stahlfakt
Chiron
7
2
6
5
W
Anubis
godv-2
Anubis
10
4
7
3.38
L
4
4
4
1.5
L
Sylvanus
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,504
Damage
66,733
94,514
Taken
97,068
65,915
Mitigated
66,221
41,139
Healing
33,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
18,366
1,462
0
2,775
13,452
5,678
700
2,857
10,543
87,731
0
W
Hun Batz
DarkWizard66
Hun Batz
13,924
4,686
0
7,770
15,322
5,933
0
3,676
11,079
0
98,977
L
Serqet
8,346
935
0
4,467
20,722
7,543
0
5,779
14,800
0
62,971
W
6,708
1,606
0
1,990
21,275
22,188
0
9,392
11,339
22,838
0
L
Neith
Skymax_2
Neith
10,103
3,198
0
2,173
16,070
5,015
976
3,844
12,178
0
66,003
W
Vamana
Splicer400
Vamana
15,621
4,639
464
11,307
22,747
21,671
377
4,203
17,150
12,928
72,210
W
Chiron
Stahlfakt
Chiron
17,141
6,093
988
7,642
14,943
6,113
2,556
3,057
11,788
0
144,850
W
Anubis
godv-2
Anubis
21,110
1,113
0
10,978
20,227
10,010
439
6,936
12,412
83,169
0
L
21,366
11,561
0
9,770
24,582
24,855
99
9,978
13,472
0
77,471
L
Sylvanus
8,552
1,942
7,071
7,122
22,242
23,130
0
9,135
12,623
33,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,625
Gold Earned
55,586
740
Minions Killed
531
0
Camps Cleared
0
2,266,238
Distance Traveled
2,113,344
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,131
484
129
6
0
441,929
5
W
Hun Batz
12,446
541
177
8
0
531,612
2
L
Serqet
10,926
475
102
4
0
418,890
1
W
Ymir
11,238
489
32
1
0
415,129
16
L
Neith
10,814
470
115
5
0
396,912
1
W
Vamana
11,762
511
155
7
0
485,693
4
W
Chiron
14,200
617
224
10
0
436,436
4
W
Anubis
12,979
564
152
7
0
397,368
2
L
Vamana
11,287
491
134
6
0
442,224
3
L
Sylvanus
11,428
497
51
2
0
413,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role