Player Matchup

Neith
Neith
Dientedeleon
Neith
Level 29
God Stats
13W - 16L
1,508 SR
Queue Stats
15W - 22L
1,418 Elo+
Party 2
Anubis
Anubis
Draago93
Anubis
Level 78
God Stats
1W - 2L
1,527 SR
Queue Stats
70W - 83L
1,506 Elo+
Party 2
Ymir
Ymir
Fepcheat
Ymir
Level 98
God Stats
0W - 1L
1,496 SR
Queue Stats
34W - 37L
1,505 Elo+
Party 2
Team Averages
Level 68
1,510 SR
1,476 Elo+

VS

Team Averages
Level 41
1,457 SR
1,216 Elo+
Bastet
Bastet
HarryPotter1945
Bastet
Level 68
God Stats
20W - 28L
1,449 SR
Queue Stats
40W - 52L
1,410 Elo+
Solo
Terra
Terra
LastFairy
Terra
Level 35
God Stats
3W - 10L
1,422 SR
Queue Stats
4W - 16L
1,008 Elo+
Party 1
Cthulhu
Cthulhu
Атлтлахиноли
Cthulhu
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,377
671
6,047
8,132
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Draago93
Anubis
10
2 / 5 / 3
6,996
636
6,287
7,545
2,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
1 / 7 / 4
7,045
640
5,270
13,103
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 4
8,930
812
8,860
7,656
2,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
LastFairy
Terra
12
4 / 2 / 11
8,470
770
8,333
11,290
6,977
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 3 / 11
8,050
732
7,943
11,606
8,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
16
16
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Anubis
Draago93
Anubis
2
5
3
0.7
L
Ymir
1
7
4
0.43
W
9
0
4
11
W
Terra
LastFairy
Terra
4
2
11
4.75
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,604
Damage
25,136
28,780
Taken
30,552
13,012
Mitigated
18,288
2,568
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,047
3,255
0
1,137
8,132
2,109
0
5,442
2,549
0
24,216
L
Anubis
Draago93
Anubis
6,287
208
0
481
7,545
2,452
0
3,562
3,776
17,453
0
L
Ymir
5,270
722
0
950
13,103
8,451
0
6,704
6,091
15,015
0
W
8,860
1,519
0
1,615
7,656
2,491
1,052
2,641
5,015
0
35,279
W
Terra
LastFairy
Terra
8,333
1,279
1,815
2,634
11,290
6,977
465
4,706
6,584
18,683
0
W
7,943
801
0
1,337
11,606
8,820
426
5,160
6,446
14,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,418
Gold Earned
25,450
87
Minions Killed
96
3
Camps Cleared
6
491,345
Distance Traveled
589,698
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,377
671
42
4
0
168,929
0
L
Anubis
6,996
636
30
3
3
168,851
2
L
Ymir
7,045
640
15
1
0
153,565
2
W
Bastet
8,930
812
57
5
4
215,347
1
W
Terra
8,470
770
24
2
1
187,712
3
W
Cthulhu
8,050
732
15
1
1
186,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role