Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
XDERRMINATOR
Anhur
Level 89
God Stats
0W - 2L
1,655 SR
Queue Stats
65W - 71L
1,510 Elo+
Party 1
Hades
Hades
okaydontcry
Hades
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,567 Elo+
Solo
Eset
Eset
project503
Eset
Level 131
God Stats
4W - 1L
1,903 SR
Queue Stats
139W - 129L
1,572 Elo+
Party 1
Team Averages
Level 129
1,612 SR
1,530 Elo+

VS

Team Averages
Level 133
1,549 SR
1,509 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BryceLikesMeat
Sobek
Level 158
God Stats
1W - 0L
1,665 SR
Queue Stats
29W - 27L
1,532 Elo+
Solo
Achilles
Achilles
DeadLegendReaper
Achilles
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 147L
1,480 Elo+
Solo
Neith
Neith
SlobZombie
Neith
Level 128
God Stats
5W - 3L
1,514 SR
Queue Stats
499W - 487L
1,579 Elo+
Solo
Baba Yaga
Baba Yaga
jonniethechocobo
Baba Yaga
Level 108
God Stats
6W - 5L
1,563 SR
Queue Stats
439W - 461L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 3 / 2
9,353
779
11,424
7,956
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
15
1 / 4 / 3
8,301
692
9,820
11,397
3,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 9 / 2
7,035
586
3,951
13,261
3,192
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 3 / 5
8,378
698
7,536
12,077
6,121
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 4
9,539
795
10,759
6,991
2,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 2 / 9
9,575
798
8,693
6,389
2,394
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 15
9,312
776
7,318
14,620
13,238
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 1 / 16
8,947
746
5,799
10,450
12,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
16
9 / 3 / 8
9,887
824
15,270
10,655
4,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
17
3 / 1 / 15
9,509
792
11,068
6,948
7,222
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
9
Kills
21
21
Deaths
9
16
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
3
2
2
L
Skadi
 
Skadi
1
4
3
0.63
W
Izanami
 
Izanami
5
2
9
4.75
W
3
2
15
5.25
W
1
1
16
9
W
Neith
9
3
8
4.33
L
0
9
2
0.11
W
Baba Yaga
3
1
15
10.5
L
0
3
5
0.83
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,490
Damage
48,148
51,682
Taken
49,062
18,068
Mitigated
39,999
16,082
Healing
23,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,424
283
1,141
1,577
7,956
2,859
0
2,728
5,067
34,876
0
L
Skadi
 
Skadi
9,820
4,536
357
2,299
11,397
3,628
302
4,745
6,582
0
21,902
W
Izanami
 
Izanami
8,693
3,487
0
1,163
6,389
2,394
720
5,318
911
0
27,737
W
7,318
129
2,787
5,656
14,620
13,238
0
6,333
7,927
17,615
0
W
5,799
650
3,780
3,391
10,450
12,921
42
6,287
3,975
0
14,766
W
Neith
15,270
4,312
745
3,350
10,655
4,224
952
7,035
3,468
0
22,408
L
3,951
2,249
240
1,702
13,261
3,192
135
2,981
9,993
0
7,711
W
Baba Yaga
11,068
521
645
2,020
6,948
7,222
258
3,674
3,062
24,820
0
L
7,536
223
1,629
4,778
12,077
6,121
0
5,894
6,028
13,865
0
L
10,759
747
1,052
1,307
6,991
2,268
0
2,038
4,827
21,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,606
Gold Earned
47,230
127
Minions Killed
133
0
Camps Cleared
0
1,153,987
Distance Traveled
1,106,837
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,353
779
34
3
0
219,450
0
L
Skadi
8,301
692
34
3
0
217,635
2
W
Izanami
9,575
798
47
4
0
142,467
2
W
Sobek
9,312
776
15
1
0
248,687
2
W
Achilles
8,947
746
19
2
0
246,116
2
W
Neith
9,887
824
28
2
0
206,382
0
L
Anhur
7,035
586
9
1
0
195,238
1
W
Baba Yaga
9,509
792
24
2
0
263,185
2
L
Hades
8,378
698
15
1
0
239,672
4
L
Eset
9,539
795
35
3
0
281,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role