Player Matchup

Cerberus
Cerberus
DirtyYogurtDrop
Cerberus
Level 77
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 7L
1,261 Elo+
Party 1
Zhong Kui
Zhong Kui
Eli_jxh
Zhong Kui
Level 68
God Stats
3W - 3L
1,448 SR
Queue Stats
4W - 7L
1,261 Elo+
Party 1
Loki
Loki
HiImNoahJ
Loki
Level 65
God Stats
6W - 7L
1,411 SR
Queue Stats
113W - 96L
1,468 Elo+
Party 3
Chaac
Chaac
Jay18lirious
Chaac
Level 27
God Stats
18W - 8L
1,601 SR
Queue Stats
32W - 29L
1,467 Elo+
Party 3
Hou Yi
Hou Yi
ViolentCelery
Hou Yi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,261 Elo+
Party 1
Team Averages
Level 51
1,536 SR
1,344 Elo+

VS

Team Averages
Level 69
1,565 SR
1,430 Elo+
Merlin
Merlin
ItsJustSoul Now
Merlin
Level 39
God Stats
1W - 5L
1,284 SR
Queue Stats
109W - 90L
1,445 Elo+
Party 2
Ymir
Ymir
ItsjustGreen881
Ymir
Level 69
God Stats
15W - 10L
1,782 SR
Queue Stats
158W - 124L
1,461 Elo+
Party 2
Charybdis
Charybdis
MRgold1502367
Charybdis
Level 106
God Stats
66W - 52L
1,575 SR
Queue Stats
317W - 268L
1,432 Elo+
Party 2
Vamana
Vamana
NexusKun475
Vamana
Level 87
God Stats
12W - 7L
1,422 SR
Queue Stats
328W - 295L
1,394 Elo+
Party 2
Bastet
Bastet
RELLO293059
Bastet
Level 46
God Stats
4W - 3L
1,760 SR
Queue Stats
142W - 170L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 0 / 7
6,352
635
4,649
5,684
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Eli_jxh
Zhong Kui
10
2 / 2 / 0
6,084
608
4,062
6,649
3,836
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
11
2 / 1 / 3
6,114
611
3,911
5,595
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
5,898
590
2,559
6,009
3,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
7 / 0 / 3
6,341
634
9,027
5,044
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,252
525
2,559
5,526
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
4,951
495
1,631
10,069
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
MRgold1502367
Charybdis
8
0 / 4 / 0
4,486
449
4,146
7,468
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
8
2 / 1 / 1
5,218
522
4,055
5,683
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
9
1 / 2 / 0
5,195
520
2,775
6,198
2,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
7
5.5
W
Zhong Kui
Eli_jxh
Zhong Kui
2
2
0
1
W
Loki
2
1
3
3.5
L
1
3
2
0.67
L
0
5
0
0
W
1
1
0
1
L
Charybdis
MRgold1502367
Charybdis
0
4
0
0
L
Vamana
2
1
1
2.5
L
Bastet
1
2
0
0.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,208
Damage
15,166
28,981
Taken
34,944
12,487
Mitigated
13,040
13,897
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,649
402
532
2,662
5,684
2,693
132
1,217
4,427
18,208
0
W
Zhong Kui
Eli_jxh
Zhong Kui
4,062
1,188
0
3,910
6,649
3,836
1,576
1,319
5,098
29,227
0
W
Loki
3,911
338
0
2,241
5,595
1,513
0
356
5,077
0
28,737
L
2,559
544
0
1,704
5,526
1,652
407
3,596
1,930
19,988
0
L
1,631
520
56
1,746
10,069
4,684
0
2,366
7,703
19,335
0
W
2,559
202
0
2,801
6,009
3,301
554
0
5,669
0
26,930
L
Charybdis
MRgold1502367
Charybdis
4,146
2,224
0
2,206
7,468
1,606
0
1,610
5,858
0
25,985
L
Vamana
4,055
2,357
0
444
5,683
2,812
0
1,139
4,544
0
27,502
L
Bastet
2,775
703
0
3,082
6,198
2,286
0
0
5,798
0
20,867
W
9,027
5,003
0
1,751
5,044
1,144
594
855
4,149
0
26,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,789
Gold Earned
25,102
275
Minions Killed
227
0
Camps Cleared
0
985,881
Distance Traveled
957,233
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,352
635
37
4
0
191,512
3
W
Zhong Kui
6,084
608
64
6
0
185,850
3
W
Loki
6,114
611
56
6
0
237,070
2
L
Merlin
5,252
525
47
5
0
183,394
0
L
Ymir
4,951
495
31
3
0
192,218
0
W
Chaac
5,898
590
62
6
0
194,307
3
L
Charybdis
4,486
449
54
5
0
179,940
3
L
Vamana
5,218
522
55
6
0
201,772
0
L
Bastet
5,195
520
40
4
0
199,909
0
W
Hou Yi
6,341
634
56
6
0
177,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role