Player Matchup

Atlas
Atlas
Ariiees
Atlas
Level 159
God Stats
23W - 11L
1,665 SR
Queue Stats
226W - 248L
1,538 Elo+
Solo
Bastet
Bastet
BaGuá
Bastet
Level 67
God Stats
3W - 4L
1,363 SR
Queue Stats
130W - 162L
1,390 Elo+
Solo
Agni
Agni
SrZianer
Agni
Level 143
God Stats
2W - 1L
1,803 SR
Queue Stats
129W - 119L
1,523 Elo+
Solo
Team Averages
Level 123
1,610 SR
1,483 Elo+

VS

Team Averages
Level 70
1,714 SR
1,472 Elo+
Danzaburou
Danzaburou
Decker4123
Danzaburou
Level 101
God Stats
3W - 0L
1,715 SR
Queue Stats
111W - 151L
1,406 Elo+
Solo
Nemesis
Nemesis
HebertRichards
Nemesis
Level 42
God Stats
4W - 0L
1,820 SR
Queue Stats
170W - 137L
1,506 Elo+
Party 1
Ares
Ares
Mathipas
Ares
Level 68
God Stats
16W - 8L
1,606 SR
Queue Stats
97W - 82L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ariiees
Atlas
14
2 / 6 / 4
9,994
588
15,575
20,169
18,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
BaGuá
Bastet
15
4 / 5 / 2
10,259
603
13,183
14,007
5,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
12
1 / 2 / 5
9,440
555
11,358
5,987
1,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Decker4123
Danzaburou
17
9 / 0 / 3
12,644
744
11,772
11,572
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 3 / 9
10,912
642
14,381
20,272
14,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
1 / 4 / 8
9,957
586
7,605
19,384
21,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
13
13
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
Ariiees
Atlas
2
6
4
0.67
L
Bastet
BaGuá
Bastet
4
5
2
1
W
Danzaburou
Decker4123
Danzaburou
9
0
3
10.5
W
3
3
9
2.5
W
Ares
1
4
8
1.25
L
Agni
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,116
Damage
33,758
40,163
Taken
51,228
26,034
Mitigated
41,763
3,989
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Ariiees
Atlas
15,575
4,918
0
1,982
20,169
18,199
0
4,058
16,111
32,204
0
L
Bastet
BaGuá
Bastet
13,183
3,352
0
1,791
14,007
5,870
0
3,055
10,952
0
39,838
W
Danzaburou
Decker4123
Danzaburou
11,772
4,783
0
2,521
11,572
5,707
1,306
5,245
6,001
0
58,363
W
14,381
5,776
678
8,483
20,272
14,786
34
10,214
9,470
0
42,708
W
Ares
7,605
398
0
500
19,384
21,270
17
10,182
8,560
14,152
0
L
Agni
11,358
585
0
216
5,987
1,965
0
1,166
4,821
37,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
33,513
157
Minions Killed
202
8
Camps Cleared
7
895,901
Distance Traveled
932,375
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,994
588
29
2
1
283,665
2
L
Bastet
10,259
603
65
4
4
318,848
5
W
Danzaburou
12,644
744
129
8
4
299,249
4
W
Nemesis
10,912
642
58
3
3
337,717
4
W
Ares
9,957
586
15
1
0
295,409
1
L
Agni
9,440
555
63
4
3
293,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role