Player Matchup

Vulcan
Vulcan
BJF
Vulcan
Level 33
God Stats
3W - 3L
1,531 SR
Queue Stats
43W - 53L
1,358 Elo+
Solo
Mulan
Mulan
BoiWithAnExtraI
Mulan
Level 69
God Stats
12W - 24L
1,361 SR
Queue Stats
276W - 414L
1,437 Elo+
Party 1
Achilles
Achilles
BroWithAnExtraO
Achilles
Level 70
God Stats
78W - 189L
1,424 SR
Queue Stats
80W - 201L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
BruhWithAnExtraH
Danzaburou
Level 99
God Stats
2W - 2L
1,782 SR
Queue Stats
232W - 410L
1,363 Elo+
Party 1
Olorun
Olorun
Michael04409369
Olorun
Level 46
God Stats
5W - 3L
1,739 SR
Queue Stats
85W - 156L
1,361 Elo+
Party 1
Team Averages
Level 63
1,568 SR
1,379 Elo+

VS

Team Averages
Level 48
1,550 SR
1,463 Elo+
Mulan
Mulan
 
Mulan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Im GingerDan
Cliodhna
Level 48
God Stats
2W - 0L
1,783 SR
Queue Stats
50W - 49L
1,490 Elo+
Party 3
Cupid
Cupid
Shw_Fenix
Cupid
Level 59
God Stats
2W - 2L
1,565 SR
Queue Stats
183W - 201L
1,473 Elo+
Party 2
Ares
Ares
cocchione
Ares
Level 29
God Stats
14W - 14L
1,551 SR
Queue Stats
101W - 99L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
erwad
Morgan Le Fay
Level 42
God Stats
10W - 14L
1,348 SR
Queue Stats
136W - 147L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BJF
Vulcan
13
0 / 3 / 0
7,563
445
3,785
8,718
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 0
8,569
504
6,231
15,801
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
13
0 / 6 / 0
7,705
453
4,227
13,195
9,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
BruhWithAnExtraH
Danzaburou
13
0 / 0 / 1
8,243
485
4,454
11,584
9,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 2 / 0
6,606
389
3,907
7,950
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
8 / 0 / 2
10,637
626
11,779
12,044
9,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
Im GingerDan
Cliodhna
13
1 / 0 / 8
8,436
496
6,330
8,809
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Shw_Fenix
Cupid
16
4 / 0 / 0
9,176
540
7,963
7,187
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
14
0 / 0 / 4
8,673
510
6,760
7,528
7,072
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
erwad
Morgan Le Fay
17
2 / 1 / 1
10,009
589
7,157
8,446
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
15
15
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
0
2
9
L
Vulcan
BJF
Vulcan
0
3
0
0
L
1
4
0
0.25
L
Achilles
0
6
0
0
L
Danzaburou
BruhWithAnExtraH
Danzaburou
0
0
1
0.5
W
Cliodhna
Im GingerDan
Cliodhna
1
0
8
5
L
0
2
0
0
W
Cupid
Shw_Fenix
Cupid
4
0
0
4
W
Ares
0
0
4
2
W
Morgan Le Fay
erwad
Morgan Le Fay
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
39,989
57,248
Taken
44,014
32,144
Mitigated
25,851
14,583
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,779
1,901
0
5,414
12,044
9,636
340
509
11,517
10,543
57,852
L
Vulcan
BJF
Vulcan
3,785
651
0
1,285
8,718
3,217
56
4,362
4,028
42,750
0
L
6,231
643
0
2,453
15,801
6,302
0
3,757
11,701
0
65,915
L
Achilles
4,227
1,211
0
3,806
13,195
9,905
36
1,164
11,157
0
41,005
L
Danzaburou
BruhWithAnExtraH
Danzaburou
4,454
579
0
4,054
11,584
9,400
0
2,923
8,619
0
44,247
W
Cliodhna
Im GingerDan
Cliodhna
6,330
602
0
4,644
8,809
2,830
816
598
8,205
0
49,291
L
3,907
1,366
1,004
1,981
7,950
3,320
0
3,197
4,699
30,332
3,584
W
Cupid
Shw_Fenix
Cupid
7,963
3,982
113
797
7,187
2,761
81
1,779
5,408
0
81,836
W
Ares
6,760
374
2,759
1,980
7,528
7,072
0
2,195
5,293
27,540
0
W
Morgan Le Fay
erwad
Morgan Le Fay
7,157
735
0
2,523
8,446
3,552
0
2,326
5,962
78,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
46,931
454
Minions Killed
547
0
Camps Cleared
0
1,608,672
Distance Traveled
1,663,656
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,637
626
143
8
0
323,731
0
L
Vulcan
7,563
445
92
5
0
337,269
4
L
Mulan
8,569
504
131
8
0
366,197
1
L
Achilles
7,705
453
88
5
0
279,257
0
L
Danzaburou
8,243
485
71
4
0
321,291
5
W
Cliodhna
8,436
496
79
5
0
353,316
4
L
Olorun
6,606
389
72
4
0
304,658
2
W
Cupid
9,176
540
138
8
0
306,498
2
W
Ares
8,673
510
37
2
0
346,665
2
W
Morgan Le Fay
10,009
589
150
9
0
333,446
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role