Player Matchup

Hel
Hel
Asttray
Hel
Level 8
God Stats
2W - 1L
1,922 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 1
Cabrakan
Cabrakan
Gra4enator
Cabrakan
Level 29
God Stats
0W - 2L
1,201 SR
Queue Stats
47W - 60L
1,441 Elo+
Party 1
Nike
Nike
bipolarBlood
Nike
Level 38
God Stats
10W - 12L
1,757 SR
Queue Stats
56W - 71L
1,451 Elo+
Solo
Anubis
Anubis
cecidit4ngelo
Anubis
Level 32
God Stats
6W - 8L
1,545 SR
Queue Stats
73W - 77L
1,486 Elo+
Party 1
Artemis
Artemis
jeannlion
Artemis
Level 6
God Stats
4W - 8L
1,469 SR
Queue Stats
6W - 12L
1,408 Elo+
Party 1
Team Averages
Level 23
1,579 SR
1,428 Elo+

VS

Team Averages
Level 87
1,580 SR
1,541 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Caira
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 70L
1,600 Elo+
Party 3
Neith
Neith
TheShadowPan
Neith
Level 47
God Stats
8W - 7L
1,698 SR
Queue Stats
26W - 18L
1,600 Elo+
Party 3
Horus
Horus
ho3ein72
Horus
Level 104
God Stats
2W - 1L
1,701 SR
Queue Stats
81W - 79L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
1 / 8 / 7
8,777
975
5,656
22,262
10,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Gra4enator
Cabrakan
15
1 / 7 / 6
8,715
968
9,542
27,649
34,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 1 / 4
8,855
984
8,934
15,373
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 11 / 4
9,826
1,092
15,585
20,662
15,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
jeannlion
Artemis
15
0 / 12 / 7
8,419
935
11,479
20,625
8,177
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
18 / 1 / 17
12,594
1,399
55,565
6,338
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
 
King Arthur
17
4 / 1 / 25
10,478
1,164
6,548
15,490
13,226
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
Caira
Hel
18
10 / 1 / 22
11,730
1,303
22,528
12,300
6,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 0 / 15
10,045
1,116
13,675
9,322
3,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
ho3ein72
Horus
17
2 / 5 / 26
10,378
1,153
5,402
19,413
21,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
144
8
Kills
39
39
Deaths
8
28
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
18
1
17
26.5
W
King Arthur
 
King Arthur
4
1
25
16.5
L
Hel
1
8
7
0.56
W
Hel
Caira
Hel
10
1
22
21
L
Cabrakan
Gra4enator
Cabrakan
1
7
6
0.57
W
5
0
15
12.5
L
2
1
4
4
L
4
11
4
0.55
W
Horus
ho3ein72
Horus
2
5
26
3
L
Artemis
jeannlion
Artemis
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,196
Damage
103,718
106,571
Taken
62,863
81,820
Mitigated
46,925
11,799
Healing
31,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
55,565
3,254
617
1,775
6,338
2,569
0
2,765
3,573
71,565
0
W
King Arthur
 
King Arthur
6,548
250
0
1,207
15,490
13,226
0
7,026
7,918
0
17,517
L
Hel
5,656
353
4,347
2,956
22,262
10,246
0
19,691
2,571
11,892
0
W
Hel
Caira
Hel
22,528
1,175
5,712
6,089
12,300
6,043
0
5,130
6,830
43,537
0
L
Cabrakan
Gra4enator
Cabrakan
9,542
1,249
0
855
27,649
34,014
0
17,932
9,717
17,132
0
W
13,675
6,815
0
3,725
9,322
3,097
0
4,907
4,208
0
38,286
L
8,934
709
0
703
15,373
14,061
0
9,528
5,845
500
19,144
L
15,585
1,305
0
2,289
20,662
15,322
0
14,408
6,254
39,416
0
W
Horus
ho3ein72
Horus
5,402
2,298
4,947
7,152
19,413
21,990
0
10,335
8,508
441
9,400
L
Artemis
jeannlion
Artemis
11,479
5,381
0
649
20,625
8,177
0
16,942
3,683
0
22,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,592
Gold Earned
55,225
117
Minions Killed
189
5
Camps Cleared
5
729,285
Distance Traveled
884,248
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,594
1,399
41
5
0
181,533
1
W
King Arthur
10,478
1,164
22
2
0
171,862
0
L
Hel
8,777
975
11
1
0
159,111
0
W
Hel
11,730
1,303
47
5
2
211,978
1
L
Cabrakan
8,715
968
22
2
0
167,461
0
W
Neith
10,045
1,116
70
8
3
178,293
1
L
Nike
8,855
984
13
1
2
143,265
0
L
Anubis
9,826
1,092
58
6
2
136,185
1
W
Horus
10,378
1,153
9
1
0
140,582
0
L
Artemis
8,419
935
13
1
1
123,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role