Player Matchup

Baron Samedi
Baron Samedi
BLACK_BERLIN
Baron Samedi
Level 87
God Stats
5W - 8L
1,549 SR
Queue Stats
57W - 97L
1,339 Elo+
Party 1
Pele
Pele
Ragnhlidszum
Pele
Level 147
God Stats
1W - 2L
1,527 SR
Queue Stats
167W - 212L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
xNA3ZARx
Sun Wukong
Level 66
God Stats
9W - 13L
1,523 SR
Queue Stats
53W - 85L
1,358 Elo+
Party 1
Team Averages
Level 100
1,533 SR
1,369 Elo+

VS

Team Averages
Level 54
1,578 SR
1,422 Elo+
Ah Muzen Cab
Ah Muzen Cab
NL-Call-of-Fears
Ah Muzen Cab
Level 76
God Stats
6W - 0L
1,857 SR
Queue Stats
141W - 150L
1,518 Elo+
Party 2
Bastet
Bastet
Omnitje
Bastet
Level 47
God Stats
74W - 52L
1,570 SR
Queue Stats
129W - 137L
1,531 Elo+
Party 2
Tiamat
Tiamat
UnraveIGhoul
Tiamat
Level 40
God Stats
1W - 3L
1,309 SR
Queue Stats
6W - 14L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLACK_BERLIN
Baron Samedi
19
4 / 3 / 7
14,948
650
22,691
27,296
23,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 8 / 4
13,391
582
11,135
24,772
10,568
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
xNA3ZARx
Sun Wukong
18
5 / 4 / 5
13,868
603
13,342
19,735
16,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NL-Call-of-Fears
Ah Muzen Cab
18
4 / 5 / 9
14,363
624
16,360
16,999
6,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Omnitje
Bastet
18
5 / 4 / 9
14,404
626
20,353
20,751
10,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
19
6 / 3 / 9
15,215
662
27,356
15,694
9,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
12
Kills
15
15
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BLACK_BERLIN
Baron Samedi
4
3
7
2.5
W
Ah Muzen Cab
NL-Call-of-Fears
Ah Muzen Cab
4
5
9
1.7
W
Bastet
Omnitje
Bastet
5
4
9
2.38
L
3
8
4
0.63
W
Tiamat
6
3
9
3.5
L
Sun Wukong
xNA3ZARx
Sun Wukong
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,168
Damage
64,069
71,803
Taken
53,444
49,760
Mitigated
26,446
24,566
Healing
22,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BLACK_BERLIN
Baron Samedi
22,691
1,274
1,450
14,483
27,296
23,001
49
10,290
17,006
75,555
0
W
Ah Muzen Cab
NL-Call-of-Fears
Ah Muzen Cab
16,360
3,547
0
4,277
16,999
6,421
0
8,215
8,502
0
63,911
W
Bastet
Omnitje
Bastet
20,353
4,395
1,316
8,546
20,751
10,163
1,467
7,848
12,192
0
49,639
L
11,135
2,310
0
3,776
24,772
10,568
0
7,182
17,590
0
41,431
W
Tiamat
27,356
1,454
1,289
6,707
15,694
9,862
956
7,039
8,373
59,420
0
L
Sun Wukong
xNA3ZARx
Sun Wukong
13,342
1,396
486
4,371
19,735
16,191
268
10,691
9,044
0
44,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
43,982
334
Minions Killed
250
10
Camps Cleared
11
1,247,916
Distance Traveled
1,347,060
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,948
650
143
6
4
394,675
3
W
Ah Muzen Cab
14,363
624
108
5
3
409,330
5
W
Bastet
14,404
626
73
3
7
508,893
4
L
Pele
13,391
582
94
4
1
425,257
4
W
Tiamat
15,215
662
69
3
1
428,837
0
L
Sun Wukong
13,868
603
97
4
5
427,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role