Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JackHunterRomeo
Osiris
Level 88
God Stats
2W - 2L
1,457 SR
Queue Stats
123W - 128L
1,394 Elo+
Solo
Fafnir
Fafnir
Luuu9393
Fafnir
Level 124
God Stats
3W - 2L
1,778 SR
Queue Stats
106W - 106L
1,492 Elo+
Party 1
Ullr
Ullr
Saelaender
Ullr
Level 84
God Stats
1W - 1L
1,737 SR
Queue Stats
47W - 42L
1,465 Elo+
Party 1
Horus
Horus
lysiulka
Horus
Level 108
God Stats
0W - 4L
1,122 SR
Queue Stats
369W - 338L
1,472 Elo+
Solo
Team Averages
Level 112
1,519 SR
1,465 Elo+

VS

Team Averages
Level 91
1,522 SR
1,439 Elo+
Chiron
Chiron
Duie
Chiron
Level 76
God Stats
3W - 6L
1,426 SR
Queue Stats
224W - 267L
1,451 Elo+
Party 2
Ares
Ares
FragileEagle328
Ares
Level 48
God Stats
6W - 4L
1,458 SR
Queue Stats
77W - 86L
1,418 Elo+
Party 2
Izanami
Izanami
Mr Bad Moves
Izanami
Level 87
God Stats
9W - 5L
1,679 SR
Queue Stats
265W - 321L
1,424 Elo+
Party 2
Terra
Terra
Toulousain300
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,444 Elo+
Solo
Tyr
Tyr
xxGHOOSxx
Tyr
Level 160
God Stats
9W - 9L
1,546 SR
Queue Stats
1,593W - 1,633L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
7 / 5 / 5
11,758
840
14,409
18,316
8,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 8
8,995
643
16,250
19,947
19,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
Luuu9393
Fafnir
16
3 / 6 / 7
9,963
712
8,966
25,739
32,109
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 6 / 5
9,469
676
10,037
16,259
7,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
lysiulka
Horus
15
0 / 7 / 11
9,282
663
9,254
28,204
26,497
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Duie
Chiron
20
4 / 2 / 21
11,574
827
24,871
13,532
5,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
6 / 6 / 15
10,812
772
15,053
14,480
14,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Mr Bad Moves
Izanami
20
12 / 2 / 13
12,471
891
32,372
12,350
4,818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 2 / 17
10,817
773
8,590
15,749
20,041
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 2 / 18
10,737
767
13,313
13,466
13,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
114
14
Kills
30
30
Deaths
14
36
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
5
5
1.9
W
Chiron
Duie
Chiron
4
2
21
7.25
W
6
6
15
2.25
L
2
6
8
1
L
Fafnir
Luuu9393
Fafnir
3
6
7
1.08
W
Izanami
Mr Bad Moves
Izanami
12
2
13
9.25
L
2
6
5
0.75
W
4
2
17
6.25
L
Horus
lysiulka
Horus
0
7
11
0.79
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,916
Damage
94,199
108,465
Taken
69,577
93,998
Mitigated
58,987
32,338
Healing
31,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
14,409
7,152
1,214
4,091
18,316
8,895
847
2,914
15,402
0
32,601
W
Chiron
Duie
Chiron
24,871
8,292
4,352
3,611
13,532
5,829
2,110
1,402
12,130
0
47,080
W
15,053
539
268
225
14,480
14,972
203
1,776
12,704
17,854
0
L
16,250
4,059
358
1,201
19,947
19,237
25
5,880
14,067
0
21,918
L
Fafnir
Luuu9393
Fafnir
8,966
2,931
3,076
5,384
25,739
32,109
174
3,633
22,106
18,035
0
W
Izanami
Mr Bad Moves
Izanami
32,372
19,554
3,727
3,167
12,350
4,818
2,938
2,946
9,404
0
61,199
L
10,037
5,489
714
1,424
16,259
7,260
1,043
4,928
11,331
0
29,913
W
8,590
1,951
6,589
5,418
15,749
20,041
156
1,403
14,346
11,846
0
L
Horus
lysiulka
Horus
9,254
3,323
7,190
7,686
28,204
26,497
0
6,688
21,516
0
14,645
W
13,313
933
1,861
2,664
13,466
13,327
44
1,439
12,027
604
24,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,467
Gold Earned
56,411
134
Minions Killed
154
0
Camps Cleared
0
1,256,813
Distance Traveled
1,357,047
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,758
840
59
4
0
208,929
1
W
Chiron
11,574
827
53
4
0
261,148
1
W
Ares
10,812
772
6
0
0
243,052
0
L
Osiris
8,995
643
9
1
0
259,135
1
L
Fafnir
9,963
712
17
1
0
266,102
0
W
Izanami
12,471
891
61
4
0
254,458
3
L
Ullr
9,469
676
44
3
0
251,141
1
W
Terra
10,817
773
6
0
0
265,066
0
L
Horus
9,282
663
5
0
0
271,506
6
W
Tyr
10,737
767
28
2
0
333,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role