Player Matchup

Amaterasu
Amaterasu
AN1ME_MONST3R
Amaterasu
Level 118
God Stats
3W - 2L
1,477 SR
Queue Stats
460W - 483L
1,365 Elo+
Party 1
Gilgamesh
Gilgamesh
DioSama169
Gilgamesh
Level 69
God Stats
18W - 18L
1,394 SR
Queue Stats
323W - 386L
1,398 Elo+
Party 1
Xbalanque
Xbalanque
DopelLove
Xbalanque
Level 26
God Stats
2W - 2L
1,259 SR
Queue Stats
6W - 6L
1,334 Elo+
Party 1
Tiamat
Tiamat
howsare007
Tiamat
Level 98
God Stats
15W - 9L
1,535 SR
Queue Stats
242W - 223L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
joestacy1226
Tsukuyomi
Level 105
God Stats
4W - 3L
1,809 SR
Queue Stats
247W - 257L
1,451 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,394 Elo+

VS

Team Averages
Level 63
1,460 SR
1,417 Elo+
Sol
Sol
Ay Clue
Sol
Level 26
God Stats
4W - 3L
1,635 SR
Queue Stats
35W - 25L
1,482 Elo+
Party 2
Geb
Geb
Connorz419
Geb
Level 49
God Stats
6W - 8L
1,400 SR
Queue Stats
55W - 58L
1,395 Elo+
Party 3
Zhong Kui
Zhong Kui
INDIGO WHlTE
Zhong Kui
Level 63
God Stats
6W - 9L
1,211 SR
Queue Stats
77W - 80L
1,402 Elo+
Party 3
Neith
Neith
SuckerPlayOrNot
Neith
Level 89
God Stats
1W - 2L
1,554 SR
Queue Stats
36W - 43L
1,352 Elo+
Party 3
Awilix
Awilix
iSpited
Awilix
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
62W - 52L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AN1ME_MONST3R
Amaterasu
14
4 / 0 / 8
9,420
496
4,736
16,351
15,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
DioSama169
Gilgamesh
17
8 / 1 / 13
11,810
622
9,294
13,231
6,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Xbalanque
DopelLove
Xbalanque
15
2 / 4 / 5
8,733
460
6,280
11,682
3,494
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tiamat
howsare007
Tiamat
16
1 / 5 / 2
10,216
538
6,861
13,462
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
joestacy1226
Tsukuyomi
19
11 / 3 / 5
12,304
648
21,328
17,549
14,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
3 / 4 / 1
9,844
518
9,000
12,686
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 1
7,269
383
6,763
10,428
10,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
INDIGO WHlTE
Zhong Kui
15
1 / 8 / 1
8,913
469
8,960
15,987
10,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 7 / 2
8,250
434
13,085
12,220
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
iSpited
Awilix
15
4 / 5 / 2
8,953
471
8,027
14,553
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
26
Kills
13
13
Deaths
27
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AN1ME_MONST3R
Amaterasu
4
0
8
8
L
Sol
3
4
1
0.88
L
2
3
1
0.83
W
Gilgamesh
DioSama169
Gilgamesh
8
1
13
14.5
W
Xbalanque
DopelLove
Xbalanque
2
4
5
1.13
L
Zhong Kui
INDIGO WHlTE
Zhong Kui
1
8
1
0.19
L
3
7
2
0.57
W
Tiamat
howsare007
Tiamat
1
5
2
0.4
L
Awilix
iSpited
Awilix
4
5
2
1
W
Tsukuyomi
joestacy1226
Tsukuyomi
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,499
Damage
45,835
72,275
Taken
65,874
45,595
Mitigated
35,316
24,040
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AN1ME_MONST3R
Amaterasu
4,736
788
510
7,479
16,351
15,729
835
2,788
13,142
5,271
18,034
L
Sol
9,000
2,921
0
3,062
12,686
3,877
1,300
4,831
7,338
70,563
0
L
6,763
334
124
1,210
10,428
10,524
0
862
9,466
24,672
0
W
Gilgamesh
DioSama169
Gilgamesh
9,294
2,954
0
2,881
13,231
6,422
0
5,531
7,655
0
52,801
W
Xbalanque
DopelLove
Xbalanque
6,280
4,179
0
1,884
11,682
3,494
2,999
2,941
8,402
0
52,009
L
Zhong Kui
INDIGO WHlTE
Zhong Kui
8,960
840
0
4,895
15,987
10,564
0
358
14,661
51,923
8,134
L
13,085
5,448
0
2,834
12,220
5,269
105
859
11,308
0
51,622
W
Tiamat
howsare007
Tiamat
6,861
933
0
4,862
13,462
5,912
2,068
5,664
7,798
65,406
0
L
Awilix
iSpited
Awilix
8,027
3,302
0
3,053
14,553
5,082
0
1,236
12,814
0
53,530
W
Tsukuyomi
joestacy1226
Tsukuyomi
21,328
5,796
0
6,424
17,549
14,038
236
6,471
11,045
0
85,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,483
Gold Earned
43,229
482
Minions Killed
428
0
Camps Cleared
0
1,853,109
Distance Traveled
1,706,440
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,420
496
44
2
0
369,858
0
L
Sol
9,844
518
131
7
0
326,653
0
L
Geb
7,269
383
13
1
0
382,046
3
W
Gilgamesh
11,810
622
71
4
0
428,117
1
W
Xbalanque
8,733
460
93
5
0
352,993
0
L
Zhong Kui
8,913
469
97
5
0
268,663
2
L
Neith
8,250
434
98
5
0
333,895
1
W
Tiamat
10,216
538
142
7
0
328,956
6
L
Awilix
8,953
471
89
5
0
395,183
1
W
Tsukuyomi
12,304
648
132
7
0
373,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role