Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Crѻw
Da Ji
Level 160
God Stats
1W - 1L
1,526 SR
Queue Stats
95W - 83L
1,630 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Victormunro
Tsukuyomi
Level 160
God Stats
1W - 2L
1,482 SR
Queue Stats
120W - 104L
1,595 Elo+
Party 2
Sun Wukong
Sun Wukong
killadude
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,577 Elo+
Party 2
Baba Yaga
Baba Yaga
vuhnessuh
Baba Yaga
Level 159
God Stats
5W - 0L
1,763 SR
Queue Stats
231W - 219L
1,635 Elo+
Party 2
Team Averages
Level 153
1,554 SR
1,587 Elo+

VS

Team Averages
Level 155
1,551 SR
1,590 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
NightfallA
Yemoja
Level 149
God Stats
0W - 3L
1,226 SR
Queue Stats
104W - 87L
1,641 Elo+
Party 3
Ganesha
Ganesha
Saverx17
Ganesha
Level 158
God Stats
8W - 4L
1,757 SR
Queue Stats
185W - 172L
1,649 Elo+
Party 3
Osiris
Osiris
Verniou
Osiris
Level 158
God Stats
0W - 2L
1,637 SR
Queue Stats
96W - 81L
1,611 Elo+
Party 1
Sol
Sol
x-Adorkablex
Sol
Level 159
God Stats
3W - 4L
1,633 SR
Queue Stats
133W - 134L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
1 / 4 / 20
12,949
617
11,501
18,968
18,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Crѻw
Da Ji
19
4 / 7 / 15
12,993
619
21,175
22,694
10,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Victormunro
Tsukuyomi
20
7 / 9 / 9
14,018
668
26,424
25,954
13,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
killadude
Sun Wukong
20
1 / 3 / 19
12,801
610
20,349
28,429
29,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
vuhnessuh
Baba Yaga
20
10 / 2 / 10
15,393
733
37,856
20,665
9,121
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
9 / 5 / 11
13,724
654
18,108
39,055
43,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
NightfallA
Yemoja
20
3 / 3 / 17
13,958
665
9,700
21,105
26,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Saverx17
Ganesha
20
0 / 3 / 22
12,393
590
24,641
35,359
27,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Verniou
Osiris
18
6 / 7 / 12
12,811
610
20,409
27,375
36,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

18
6 / 5 / 10
12,613
601
30,783
17,762
7,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
96
23
Kills
24
25
Deaths
23
73
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
4
20
2.75
L
Gilgamesh
 
Gilgamesh
9
5
11
2.9
W
Da Ji
Crѻw
Da Ji
4
7
15
1.64
L
Yemoja
NightfallA
Yemoja
3
3
17
3.83
L
Ganesha
Saverx17
Ganesha
0
3
22
3.67
L
Osiris
Verniou
Osiris
6
7
12
1.71
W
Tsukuyomi
Victormunro
Tsukuyomi
7
9
9
1.28
W
Sun Wukong
killadude
Sun Wukong
1
3
19
3.5
W
Baba Yaga
vuhnessuh
Baba Yaga
10
2
10
7.5
L
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,305
Damage
103,641
116,710
Taken
140,656
80,716
Mitigated
140,125
48,972
Healing
58,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,501
1,274
10,850
9,546
18,968
18,249
377
11,443
6,614
27,349
0
L
Gilgamesh
 
Gilgamesh
18,108
2,775
1,809
12,182
39,055
43,314
52
13,217
25,838
0
34,633
W
Da Ji
Crѻw
Da Ji
21,175
5,254
1,790
2,411
22,694
10,211
1,295
11,943
9,585
0
27,774
L
Yemoja
NightfallA
Yemoja
9,700
3,177
16,234
4,900
21,105
26,373
844
7,107
13,998
20,875
0
L
Ganesha
Saverx17
Ganesha
24,641
772
3,268
11,304
35,359
27,203
0
16,681
18,678
51,966
0
L
Osiris
Verniou
Osiris
20,409
3,788
1,351
3,438
27,375
36,171
0
7,866
19,509
0
28,972
W
Tsukuyomi
Victormunro
Tsukuyomi
26,424
8,076
1,750
6,053
25,954
13,970
1,831
10,687
14,098
0
51,251
W
Sun Wukong
killadude
Sun Wukong
20,349
4,284
2,461
5,442
28,429
29,165
506
17,044
10,376
0
36,738
W
Baba Yaga
vuhnessuh
Baba Yaga
37,856
3,139
2,136
6,533
20,665
9,121
1,801
12,332
7,342
84,064
0
L
30,783
6,550
501
3,634
17,762
7,064
2,615
4,486
13,276
61,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,154
Gold Earned
65,499
219
Minions Killed
208
0
Camps Cleared
0
1,922,438
Distance Traveled
1,741,631
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,949
617
49
2
0
393,179
5
L
Gilgamesh
13,724
654
44
2
0
393,943
4
W
Da Ji
12,993
619
12
1
0
327,940
3
L
Yemoja
13,958
665
48
2
0
314,433
1
L
Ganesha
12,393
590
0
0
0
371,595
7
L
Osiris
12,811
610
29
1
0
354,580
1
W
Tsukuyomi
14,018
668
40
2
0
362,359
0
W
Sun Wukong
12,801
610
26
1
0
411,659
2
W
Baba Yaga
15,393
733
92
4
0
427,301
1
L
Sol
12,613
601
87
4
0
307,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role