Player Matchup

Izanami
Izanami
CircleKLover47
Izanami
Level 6
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 1
Neith
Neith
JeeTeevds
Neith
Level 5
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 1
Bacchus
Bacchus
Joelvn
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,659 Elo+
Party 1
Team Averages
Level 25
1,600 SR
1,642 Elo+

VS

Team Averages
Level 48
1,492 SR
1,398 Elo+
Xbalanque
Xbalanque
Albedo97
Xbalanque
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,304 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dandi0099
Morgan Le Fay
Level 67
God Stats
30W - 35L
1,477 SR
Queue Stats
148W - 133L
1,564 Elo+
Solo
Tyr
Tyr
lajujinha
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
10,360
576
9,519
16,829
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
JeeTeevds
Neith
13
0 / 7 / 4
10,204
567
10,837
13,815
5,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Joelvn
Bacchus
16
6 / 3 / 1
13,095
728
17,015
19,289
33,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Albedo97
Xbalanque
16
6 / 5 / 9
12,230
679
11,962
13,453
4,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
dandi0099
Morgan Le Fay
17
9 / 2 / 9
13,083
727
24,070
13,033
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 14
11,761
653
9,346
21,579
19,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
7
Kills
18
18
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Albedo97
Xbalanque
6
5
9
2.1
L
1
8
3
0.31
L
Neith
JeeTeevds
Neith
0
7
4
0.29
L
Bacchus
Joelvn
Bacchus
6
3
1
2.17
W
Morgan Le Fay
dandi0099
Morgan Le Fay
9
2
9
6.75
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
45,378
49,933
Taken
48,065
47,912
Mitigated
28,153
6,070
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Albedo97
Xbalanque
11,962
6,355
499
3,005
13,453
4,458
1,119
5,956
7,268
0
53,755
L
9,519
6,531
107
2,285
16,829
8,598
0
7,741
9,088
0
46,627
L
Neith
JeeTeevds
Neith
10,837
5,117
0
1,217
13,815
5,626
0
7,868
5,947
0
37,135
L
Bacchus
Joelvn
Bacchus
17,015
1,975
334
2,127
19,289
33,688
0
9,148
10,141
33,655
0
W
Morgan Le Fay
dandi0099
Morgan Le Fay
24,070
1,847
115
2,669
13,033
4,502
1,105
5,979
6,885
61,658
0
W
9,346
1,904
519
9,721
21,579
19,193
464
5,850
15,407
0
21,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,659
Gold Earned
37,074
177
Minions Killed
200
9
Camps Cleared
7
907,526
Distance Traveled
1,035,599
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,230
679
100
6
5
299,655
11
L
Izanami
10,360
576
79
4
5
272,545
1
L
Neith
10,204
567
69
4
3
276,689
3
L
Bacchus
13,095
728
29
2
1
358,292
5
W
Morgan Le Fay
13,083
727
70
4
0
339,841
4
W
Tyr
11,761
653
30
2
2
396,103
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role