Player Matchup

Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
CAutION000ME
Athena
Level 95
God Stats
10W - 10L
1,624 SR
Queue Stats
399W - 392L
1,511 Elo+
Party 3
Mulan
Mulan
RoahNollins
Mulan
Level 8
God Stats
6W - 7L
1,726 SR
Queue Stats
17W - 24L
1,708 Elo+
Party 3
Heimdallr
Heimdallr
SILENTxSPAWN
Heimdallr
Level 157
God Stats
0W - 2L
1,497 SR
Queue Stats
60W - 58L
1,513 Elo+
Party 2
Hades
Hades
Tanquesito94
Hades
Level 47
God Stats
0W - 2L
1,719 SR
Queue Stats
13W - 15L
1,674 Elo+
Party 2
Team Averages
Level 86
1,613 SR
1,581 Elo+

VS

Team Averages
Level 98
1,460 SR
1,489 Elo+
Anhur
Anhur
Magislain1
Anhur
Level 87
God Stats
1W - 0L
1,637 SR
Queue Stats
34W - 16L
1,623 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrChopin26
Cu Chulainn
Level 108
God Stats
3W - 4L
1,333 SR
Queue Stats
27W - 22L
1,522 Elo+
Party 1
Sobek
Sobek
MrGreeinch
Sobek
Level 127
God Stats
5W - 1L
1,529 SR
Queue Stats
62W - 65L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
SWAGK1LLEUR
Ao Kuang
Level 142
God Stats
4W - 3L
1,643 SR
Queue Stats
71W - 64L
1,507 Elo+
Party 1
Hades
Hades
xXGabSwagXx
Hades
Level 25
God Stats
1W - 1L
1,158 SR
Queue Stats
6W - 5L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 1 / 1
7,888
563
6,562
10,981
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
12
2 / 3 / 3
7,050
504
5,438
12,474
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 2
5,955
425
3,971
12,106
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
SILENTxSPAWN
Heimdallr
10
0 / 4 / 0
6,340
453
3,614
8,102
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
6 / 3 / 0
7,059
504
9,345
9,994
4,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
9 / 0 / 3
8,688
621
12,732
6,368
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
MrChopin26
Cu Chulainn
13
1 / 0 / 0
7,770
555
7,575
9,727
7,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
11
1 / 0 / 11
6,890
492
5,428
12,516
12,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
SWAGK1LLEUR
Ao Kuang
12
4 / 3 / 2
7,484
535
5,934
10,412
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 1
7,035
503
5,592
10,116
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
16
17
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
1
0.5
L
Athena
2
3
3
1.17
W
Anhur
9
0
3
10.5
W
Cu Chulainn
MrChopin26
Cu Chulainn
1
0
0
1
W
Sobek
1
0
11
6.5
L
0
6
2
0.17
L
Heimdallr
SILENTxSPAWN
Heimdallr
0
4
0
0
W
Ao Kuang
SWAGK1LLEUR
Ao Kuang
4
3
2
1.67
L
6
3
0
2
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,930
Damage
37,261
53,657
Taken
49,139
22,846
Mitigated
30,172
15,328
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,562
2,798
0
4,071
10,981
7,771
0
1,953
8,989
3,007
48,055
L
Athena
5,438
1,609
0
4,435
12,474
4,500
0
3,174
9,140
43,161
0
W
Anhur
12,732
6,581
0
3,369
6,368
2,016
591
1,550
4,818
0
55,376
W
Cu Chulainn
MrChopin26
Cu Chulainn
7,575
1,529
0
3,016
9,727
7,713
26
893
8,152
10,177
41,186
W
Sobek
5,428
203
0
2,883
12,516
12,681
145
3,694
8,779
17,836
0
L
3,971
924
0
1,030
12,106
4,081
446
5,245
6,546
0
21,339
L
Heimdallr
SILENTxSPAWN
Heimdallr
3,614
1,491
0
1,226
8,102
1,713
0
1,773
6,196
0
35,181
W
Ao Kuang
SWAGK1LLEUR
Ao Kuang
5,934
1,684
0
2,458
10,412
3,505
19
3,160
7,169
49,205
0
L
9,345
1,365
989
3,577
9,994
4,781
252
5,275
4,233
33,926
0
W
5,592
468
200
2,710
10,116
4,257
592
6,326
3,790
35,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,292
Gold Earned
37,867
378
Minions Killed
361
0
Camps Cleared
0
1,358,039
Distance Traveled
1,378,507
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,888
563
114
8
0
285,608
4
L
Athena
7,050
504
88
6
0
304,148
5
W
Anhur
8,688
621
80
6
0
259,520
0
W
Cu Chulainn
7,770
555
104
7
0
283,598
0
W
Sobek
6,890
492
24
2
0
290,743
6
L
Mulan
5,955
425
43
3
0
278,731
0
L
Heimdallr
6,340
453
68
5
0
245,515
3
W
Ao Kuang
7,484
535
82
6
0
280,591
2
L
Hades
7,059
504
65
5
0
244,037
2
W
Hades
7,035
503
71
5
0
264,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role