Player Matchup

Awilix
Awilix
Chiken-nuggie-24
Awilix
Level 76
God Stats
0W - 5L
1,335 SR
Queue Stats
44W - 28L
1,487 Elo+
Party 2
Nox
Nox
PAULIEdidTHAT
Nox
Level 97
God Stats
8W - 20L
1,393 SR
Queue Stats
335W - 266L
1,533 Elo+
Party 2
Geb
Geb
horhey31
Geb
Level 128
God Stats
31W - 18L
1,682 SR
Queue Stats
400W - 319L
1,547 Elo+
Party 2
Team Averages
Level 100
1,470 SR
1,523 Elo+

VS

Team Averages
Level 112
1,630 SR
1,681 Elo+
Heimdallr
Heimdallr
BabyRoachy3796
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 11L
1,884 Elo+
Party 1
Discordia
Discordia
Phoenix of Ruin
Discordia
Level 160
God Stats
2W - 0L
1,725 SR
Queue Stats
27W - 24L
1,606 Elo+
Party 1
Amaterasu
Amaterasu
RAGEnRAMBO
Amaterasu
Level 160
God Stats
1W - 0L
1,665 SR
Queue Stats
85W - 69L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
10,340
646
6,271
17,235
7,692
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 1
9,386
587
5,220
15,900
8,923
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 6
10,537
659
8,906
25,463
32,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BabyRoachy3796
Heimdallr
15
4 / 3 / 8
11,026
689
15,294
10,407
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
Phoenix of Ruin
Discordia
16
3 / 0 / 8
11,264
704
19,307
7,359
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
RAGEnRAMBO
Amaterasu
14
5 / 4 / 3
10,704
669
12,956
17,546
22,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
12
12
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BabyRoachy3796
Heimdallr
4
3
8
2.67
L
4
5
2
1
L
2
5
1
0.5
W
Discordia
Phoenix of Ruin
Discordia
3
0
8
7
W
Amaterasu
RAGEnRAMBO
Amaterasu
5
4
3
1.63
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,397
Damage
47,557
58,598
Taken
35,312
49,477
Mitigated
30,268
9,402
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BabyRoachy3796
Heimdallr
15,294
8,180
0
488
10,407
4,828
1,527
5,151
5,256
0
37,146
L
6,271
2,648
0
2,268
17,235
7,692
0
7,512
9,723
0
27,041
L
5,220
140
0
1,555
15,900
8,923
0
6,776
9,124
26,135
0
W
Discordia
Phoenix of Ruin
Discordia
19,307
992
207
1,990
7,359
2,762
751
3,287
4,072
62,536
0
W
Amaterasu
RAGEnRAMBO
Amaterasu
12,956
2,934
415
5,254
17,546
22,678
299
5,876
11,670
5,736
22,535
L
8,906
1,166
0
5,579
25,463
32,862
0
8,358
17,105
24,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
32,994
110
Minions Killed
178
2
Camps Cleared
11
1,006,388
Distance Traveled
873,206
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,026
689
32
2
0
262,789
0
L
Awilix
10,340
646
33
2
1
336,953
3
L
Nox
9,386
587
47
3
0
289,114
2
W
Discordia
11,264
704
108
7
9
325,070
4
W
Amaterasu
10,704
669
38
2
2
285,347
1
L
Geb
10,537
659
30
2
1
380,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role