Player Matchup

Cerberus
Cerberus
BaroldGRemus
Cerberus
Level 94
God Stats
5W - 4L
1,506 SR
Queue Stats
169W - 275L
1,364 Elo+
Solo
Medusa
Medusa
Dee_midgex3
Medusa
Level 83
God Stats
3W - 7L
1,401 SR
Queue Stats
6W - 10L
1,255 Elo+
Solo
Hades
Hades
TwitchJtayrk
Hades
Level 45
God Stats
1W - 3L
992 SR
Queue Stats
113W - 119L
1,445 Elo+
Solo
Team Averages
Level 74
1,300 SR
1,354 Elo+

VS

Team Averages
Level 63
1,460 SR
1,371 Elo+
Hou Yi
Hou Yi
DARExGAMERjr
Hou Yi
Level 8
God Stats
2W - 4L
1,406 SR
Queue Stats
10W - 15L
1,316 Elo+
Party 1
Baron Samedi
Baron Samedi
Nothing_but_Nutz
Baron Samedi
Level 67
God Stats
34W - 36L
1,446 SR
Queue Stats
247W - 309L
1,329 Elo+
Solo
Atlas
Atlas
papa_wes15
Atlas
Level 113
God Stats
5W - 7L
1,529 SR
Queue Stats
232W - 262L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaroldGRemus
Cerberus
13
5 / 1 / 13
8,605
861
6,721
9,774
7,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
4 / 0 / 12
8,070
807
9,064
5,249
1,801
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
9 / 2 / 7
8,642
864
10,248
10,687
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 9 / 2
6,227
623
3,812
11,186
3,309
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Baron Samedi
Nothing_but_Nutz
Baron Samedi
10
2 / 4 / 0
7,070
707
8,198
8,136
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
10
1 / 5 / 1
6,393
639
5,373
12,151
7,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
3
3
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BaroldGRemus
Cerberus
5
1
13
11.5
L
Hou Yi
0
9
2
0.11
W
Medusa
4
0
12
10
L
Baron Samedi
Nothing_but_Nutz
Baron Samedi
2
4
0
0.5
W
9
2
7
6.25
L
Atlas
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
17,383
25,710
Taken
31,473
15,629
Mitigated
13,941
12,247
Healing
5,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BaroldGRemus
Cerberus
6,721
255
375
3,568
9,774
7,189
176
4,314
5,143
22,251
0
L
Hou Yi
3,812
1,826
0
641
11,186
3,309
0
6,741
4,445
0
13,845
W
Medusa
9,064
3,915
0
1,778
5,249
1,801
1,135
3,606
1,438
0
26,707
L
Baron Samedi
Nothing_but_Nutz
Baron Samedi
8,198
862
1,915
2,534
8,136
3,320
0
4,712
3,424
18,185
0
W
10,248
902
367
6,159
10,687
6,639
0
5,679
4,829
34,332
0
L
Atlas
5,373
1,381
0
898
12,151
7,312
0
5,672
6,479
19,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
19,690
151
Minions Killed
73
8
Camps Cleared
2
606,465
Distance Traveled
481,467
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,605
861
47
5
1
214,840
4
L
Hou Yi
6,227
623
21
2
1
153,167
0
W
Medusa
8,070
807
51
5
1
215,863
3
L
Baron Samedi
7,070
707
24
2
1
167,029
1
W
Hades
8,642
864
53
5
6
175,762
0
L
Atlas
6,393
639
28
3
0
161,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role