Player Matchup

Chaac
Chaac
 
Chaac
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Cherepashka68
Raijin
Level 127
God Stats
1W - 0L
1,547 SR
Queue Stats
28W - 28L
1,490 Elo+
Party 2
Sol
Sol
DrJahl
Sol
Level 160
God Stats
15W - 5L
1,689 SR
Queue Stats
862W - 900L
1,476 Elo+
Solo
Scylla
Scylla
QuincyVW
Scylla
Level 123
God Stats
5W - 6L
1,631 SR
Queue Stats
383W - 381L
1,444 Elo+
Solo
Nemesis
Nemesis
XxBrandon99xX
Nemesis
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 33L
1,406 Elo+
Solo
Team Averages
Level 127
1,530 SR
1,463 Elo+

VS

Team Averages
Level 97
1,547 SR
1,456 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Greefas
Kukulkan
Level 115
God Stats
1W - 3L
1,722 SR
Queue Stats
147W - 176L
1,476 Elo+
Solo
Medusa
Medusa
Kylche
Medusa
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,367 Elo+
Solo
Nox
Nox
Melamorika
Nox
Level 106
God Stats
7W - 5L
1,704 SR
Queue Stats
329W - 353L
1,467 Elo+
Party 1
Agni
Agni
Nefly
Agni
Level 79
God Stats
1W - 3L
1,308 SR
Queue Stats
91W - 100L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 4 / 9
12,138
867
13,515
21,146
26,066
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
5 / 5 / 12
12,060
861
18,521
14,197
6,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
DrJahl
Sol
19
3 / 6 / 6
11,646
832
9,875
14,195
5,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
QuincyVW
Scylla
18
5 / 4 / 5
11,344
810
10,220
9,294
3,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
15
2 / 5 / 8
10,276
734
4,844
14,561
6,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
5 / 6 / 10
9,638
688
17,251
13,763
5,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Greefas
Kukulkan
20
8 / 3 / 12
11,683
835
17,028
11,473
4,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Kylche
Medusa
16
7 / 6 / 11
10,437
746
13,618
15,421
7,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 5 / 15
9,292
664
6,467
11,344
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
Nefly
Agni
18
4 / 4 / 8
10,629
759
8,751
10,605
4,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
80
24
Kills
24
24
Deaths
24
40
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
4
9
3.38
L
Xbalanque
 
Xbalanque
5
6
10
1.67
W
5
5
12
2.2
W
Sol
DrJahl
Sol
3
6
6
1
L
Kukulkan
Greefas
Kukulkan
8
3
12
4.67
L
Medusa
Kylche
Medusa
7
6
11
2.08
L
0
5
15
1.5
L
Agni
Nefly
Agni
4
4
8
2
W
Scylla
QuincyVW
Scylla
5
4
5
1.88
W
Nemesis
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,975
Damage
63,115
73,393
Taken
62,606
48,254
Mitigated
25,968
29,432
Healing
20,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,515
1,419
1,041
7,789
21,146
26,066
876
9,957
10,874
0
28,170
L
Xbalanque
 
Xbalanque
17,251
7,190
884
1,615
13,763
5,019
594
9,912
3,723
0
28,116
W
18,521
639
2,212
4,298
14,197
6,756
917
5,973
8,074
39,126
0
W
Sol
DrJahl
Sol
9,875
2,378
1,144
4,336
14,195
5,730
3,515
6,457
7,646
27,928
0
L
Kukulkan
Greefas
Kukulkan
17,028
1,198
1,915
3,116
11,473
4,662
0
8,031
3,387
40,875
0
L
Medusa
Kylche
Medusa
13,618
5,765
2,547
3,008
15,421
7,716
535
8,918
6,264
0
20,531
L
6,467
699
1,075
2,374
11,344
4,525
349
5,675
5,348
18,267
0
L
Agni
Nefly
Agni
8,751
427
1,476
2,446
10,605
4,046
279
6,080
4,312
22,670
0
W
Scylla
QuincyVW
Scylla
10,220
840
1,365
1,252
9,294
3,620
354
4,644
4,610
25,819
0
W
Nemesis
4,844
669
2,064
3,931
14,561
6,082
351
4,510
9,943
0
10,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,464
Gold Earned
51,679
153
Minions Killed
149
0
Camps Cleared
0
1,381,540
Distance Traveled
1,243,367
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,138
867
13
1
0
291,054
0
L
Xbalanque
9,638
688
17
1
0
250,997
0
W
Raijin
12,060
861
47
3
0
264,267
1
W
Sol
11,646
832
52
4
0
242,298
2
L
Kukulkan
11,683
835
61
4
0
274,675
1
L
Medusa
10,437
746
20
1
0
234,326
0
L
Nox
9,292
664
13
1
0
224,818
0
L
Agni
10,629
759
38
3
0
258,551
1
W
Scylla
11,344
810
31
2
0
279,112
1
W
Nemesis
10,276
734
10
1
0
304,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role