Player Matchup

He Bo
He Bo
Blackagewa
He Bo
Level 27
God Stats
0W - 2L
1,092 SR
Queue Stats
4W - 3L
1,711 Elo+
Party 1
Horus
Horus
SweetJoey190102
Horus
Level 24
God Stats
2W - 3L
1,715 SR
Queue Stats
11W - 10L
1,379 Elo+
Party 1
Bastet
Bastet
xxF3ARxx U BAD
Bastet
Level 106
God Stats
7W - 3L
1,527 SR
Queue Stats
294W - 243L
1,570 Elo+
Party 1
Team Averages
Level 52
1,445 SR
1,554 Elo+

VS

Team Averages
Level 84
1,503 SR
1,444 Elo+
Mulan
Mulan
Alleycat713
Mulan
Level 56
God Stats
19W - 29L
1,353 SR
Queue Stats
206W - 241L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrazynThe1nfinit
Ah Muzen Cab
Level 103
God Stats
2W - 0L
1,673 SR
Queue Stats
49W - 39L
1,461 Elo+
Party 2
Ra
Ra
shayshotspot
Ra
Level 93
God Stats
13W - 9L
1,484 SR
Queue Stats
70W - 70L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
2 / 7 / 4
9,766
574
7,051
12,138
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 6 / 9
10,695
629
5,933
18,804
21,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
8 / 6 / 2
11,646
685
27,064
18,310
6,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 11
11,931
702
18,057
19,903
15,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
TrazynThe1nfinit
Ah Muzen Cab
17
5 / 2 / 11
12,320
725
14,268
15,670
5,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 5 / 8
12,186
717
7,469
10,494
3,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
10
Kills
19
19
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
L
He Bo
2
7
4
0.57
L
0
6
9
0.75
W
Ah Muzen Cab
TrazynThe1nfinit
Ah Muzen Cab
5
2
11
5.25
W
8
5
8
2.4
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,048
Damage
39,794
49,252
Taken
46,067
31,611
Mitigated
24,048
12,873
Healing
15,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,057
1,949
217
5,725
19,903
15,377
403
2,702
16,965
5,994
41,044
L
He Bo
7,051
164
0
1,891
12,138
3,806
0
2,226
9,740
41,073
0
L
5,933
2,558
1,916
5,216
18,804
21,316
0
4,449
13,698
0
19,034
W
Ah Muzen Cab
TrazynThe1nfinit
Ah Muzen Cab
14,268
3,986
0
4,332
15,670
5,240
1,468
2,748
12,776
0
43,304
W
7,469
526
3,151
1,625
10,494
3,431
510
1,556
8,834
41,840
0
L
27,064
6,002
0
3,850
18,310
6,489
78
3,181
14,401
0
47,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
36,437
167
Minions Killed
223
5
Camps Cleared
9
839,196
Distance Traveled
957,425
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,931
702
59
3
5
305,430
3
L
He Bo
9,766
574
82
5
3
250,710
1
L
Horus
10,695
629
29
2
0
271,728
4
W
Ah Muzen Cab
12,320
725
76
4
0
318,358
3
W
Ra
12,186
717
88
5
4
333,637
4
L
Bastet
11,646
685
56
3
2
316,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role