Player Matchup

Geb
Geb
EnKrY_pTeD
Geb
Level 68
God Stats
3W - 3L
1,559 SR
Queue Stats
209W - 240L
1,424 Elo+
Party 3
Kukulkan
Kukulkan
FeroceD94
Kukulkan
Level 23
God Stats
3W - 3L
1,712 SR
Queue Stats
34W - 40L
1,366 Elo+
Party 1
Heimdallr
Heimdallr
WhittallHD
Heimdallr
Level 72
God Stats
28W - 34L
1,389 SR
Queue Stats
242W - 346L
1,351 Elo+
Party 1
Arachne
Arachne
ibramufaka
Arachne
Level 123
God Stats
7W - 16L
1,355 SR
Queue Stats
496W - 623L
1,406 Elo+
Party 1
Chaac
Chaac
sergioloru2002
Chaac
Level 46
God Stats
25W - 30L
1,446 SR
Queue Stats
149W - 167L
1,419 Elo+
Party 3
Team Averages
Level 66
1,492 SR
1,393 Elo+

VS

Team Averages
Level 86
1,516 SR
1,482 Elo+
Zhong Kui
Zhong Kui
Cem_Calvin
Zhong Kui
Level 46
God Stats
6W - 7L
1,344 SR
Queue Stats
22W - 44L
1,254 Elo+
Solo
Hun Batz
Hun Batz
Coke_ExClusiVe
Hun Batz
Level 160
God Stats
2W - 1L
1,529 SR
Queue Stats
70W - 56L
1,566 Elo+
Party 2
Athena
Athena
Six-_Kali
Athena
Level 47
God Stats
6W - 5L
1,474 SR
Queue Stats
63W - 50L
1,427 Elo+
Solo
Chaac
Chaac
The Kushoholic
Chaac
Level 16
God Stats
2W - 0L
1,741 SR
Queue Stats
11W - 4L
1,614 Elo+
Party 2
Anhur
Anhur
Tobysgarden
Anhur
Level 160
God Stats
2W - 1L
1,493 SR
Queue Stats
95W - 81L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,520
470
6,427
12,963
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
FeroceD94
Kukulkan
14
0 / 1 / 1
7,641
478
4,269
5,396
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
WhittallHD
Heimdallr
10
1 / 8 / 2
6,352
397
7,844
10,624
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
ibramufaka
Arachne
14
5 / 5 / 2
8,778
549
8,470
13,196
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 0
7,649
478
8,136
16,599
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cem_Calvin
Zhong Kui
15
5 / 2 / 0
9,431
589
3,647
9,141
7,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
19
5 / 3 / 3
10,885
680
7,358
10,920
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Six-_Kali
Athena
14
1 / 1 / 10
8,909
557
5,558
15,021
15,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 3
9,681
605
12,932
12,989
12,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 2 / 4
9,790
612
13,962
14,045
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
22
22
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cem_Calvin
Zhong Kui
5
2
0
2.5
W
Hun Batz
5
3
3
2.17
L
2
3
2
1
L
Kukulkan
FeroceD94
Kukulkan
0
1
1
0.5
W
Athena
Six-_Kali
Athena
1
1
10
6
W
4
2
3
2.75
W
7
2
4
4.5
L
Heimdallr
WhittallHD
Heimdallr
1
8
2
0.25
L
Arachne
ibramufaka
Arachne
5
5
2
1.2
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,146
Damage
43,457
58,778
Taken
62,116
26,631
Mitigated
46,329
17,158
Healing
26,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cem_Calvin
Zhong Kui
3,647
250
0
4,642
9,141
7,284
902
2,247
6,894
54,803
0
W
Hun Batz
7,358
2,507
0
5,252
10,920
4,442
2,628
725
10,159
0
84,813
L
6,427
603
0
3,363
12,963
8,426
0
3,062
9,901
28,115
0
L
Kukulkan
FeroceD94
Kukulkan
4,269
541
0
281
5,396
1,661
375
944
4,404
51,391
0
W
Athena
Six-_Kali
Athena
5,558
1,879
0
2,202
15,021
15,875
218
3,788
11,200
29,617
0
W
12,932
3,505
0
8,129
12,989
12,574
80
0
12,184
306
60,170
W
13,962
7,961
0
6,368
14,045
6,154
496
4,001
10,044
0
83,478
L
Heimdallr
WhittallHD
Heimdallr
7,844
3,627
0
250
10,624
1,572
45
2,593
8,031
0
30,381
L
Arachne
ibramufaka
Arachne
8,470
6,474
0
5,140
13,196
5,443
290
2,604
10,343
0
52,240
L
8,136
2,593
0
8,124
16,599
9,529
0
308
15,245
0
38,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,940
Gold Earned
48,696
369
Minions Killed
568
0
Camps Cleared
0
1,544,380
Distance Traveled
1,566,567
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,431
589
109
7
0
265,986
0
W
Hun Batz
10,885
680
168
11
0
336,862
1
L
Geb
7,520
470
20
1
0
299,151
1
L
Kukulkan
7,641
478
116
7
0
329,457
0
W
Athena
8,909
557
45
3
0
358,144
0
W
Chaac
9,681
605
119
7
0
305,209
0
W
Anhur
9,790
612
127
8
0
300,366
2
L
Heimdallr
6,352
397
62
4
0
286,477
5
L
Arachne
8,778
549
84
5
0
344,628
3
L
Chaac
7,649
478
87
5
0
284,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role