Player Matchup

Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
HomelessStreamer
Fenrir
Diamond V
Level 78
God Stats
15W - 9L
1,732 SR
Queue Stats
145W - 133L
2,033 MMR
Solo
Bellona
Bellona
Diamond V
ISPECIAL
Bellona
Diamond V
Level 125
God Stats
36W - 38L
1,607 SR
Queue Stats
205W - 199L
2,090 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum III
aboihasnobrains
Sun Wukong
Platinum III
Level 127
God Stats
9W - 6L
1,634 SR
Queue Stats
285W - 283L
1,924 MMR
Party 1
Neith
Neith
Diamond IV
shippuuden2
Neith
Diamond IV
Level 160
God Stats
91W - 77L
1,646 SR
Queue Stats
551W - 547L
2,030 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,624 SR
1,915 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,531 SR
2,028 MMR
Athena
Athena
Platinum I
Aslief
Athena
Platinum I
Level 144
God Stats
8W - 12L
1,484 SR
Queue Stats
534W - 533L
1,997 MMR
Solo
Achilles
Achilles
Diamond V
NyanNyanGuy
Achilles
Diamond V
Level 103
God Stats
5W - 8L
1,444 SR
Queue Stats
160W - 148L
2,003 MMR
Solo
Hun Batz
Hun Batz
Diamond III
RybaLT2
Hun Batz
Diamond III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 192L
2,049 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
SCKYLLEM
Morgan Le Fay
Platinum I
Level 102
God Stats
3W - 7L
1,530 SR
Queue Stats
197W - 194L
2,073 MMR
Party 2
Hou Yi
Hou Yi
Platinum I
Toximaus
Hou Yi
Platinum I
Level 147
God Stats
7W - 5L
1,695 SR
Queue Stats
201W - 204L
2,017 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
8 / 6 / 3
11,297
628
13,835
10,899
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 5
10,593
589
6,918
19,421
15,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
ISPECIAL
Bellona
17
2 / 2 / 7
10,467
582
9,630
15,625
10,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
aboihasnobrains
Sun Wukong
17
6 / 0 / 3
11,221
623
17,955
21,915
15,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 3 / 7
11,211
623
10,765
9,098
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ArtioFreyaCamazotzBastet

VS

Bans
GebAresIzanamiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aslief
Athena
14
3 / 2 / 8
9,133
507
6,781
17,456
20,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
NyanNyanGuy
Achilles
16
0 / 5 / 1
9,370
521
17,079
21,565
16,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
RybaLT2
Hun Batz
17
6 / 3 / 3
10,370
576
9,027
13,375
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SCKYLLEM
Morgan Le Fay
14
2 / 7 / 6
8,795
489
8,805
12,168
5,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Toximaus
Hou Yi
15
4 / 5 / 0
9,586
533
6,187
14,373
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
22
Kills
15
15
Deaths
22
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
6
3
1.58
L
Athena
Aslief
Athena
3
2
8
3.5
W
4
4
5
1.63
W
Bellona
ISPECIAL
Bellona
2
2
7
2.75
L
Achilles
NyanNyanGuy
Achilles
0
5
1
0.1
L
Hun Batz
RybaLT2
Hun Batz
6
3
3
2.5
L
Morgan Le Fay
SCKYLLEM
Morgan Le Fay
2
7
6
0.71
L
Hou Yi
Toximaus
Hou Yi
4
5
0
0.8
W
Sun Wukong
aboihasnobrains
Sun Wukong
6
0
3
7.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,103
Damage
47,879
76,958
Taken
78,937
48,644
Mitigated
54,258
26,381
Healing
20,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
13,835
493
0
380
10,899
3,579
1,884
4,003
6,581
59,658
0
L
Athena
Aslief
Athena
6,781
1,609
960
2,340
17,456
20,532
0
3,422
13,852
24,625
0
W
6,918
2,061
0
4,323
19,421
15,377
232
5,887
13,309
0
50,637
W
Bellona
ISPECIAL
Bellona
9,630
3,351
0
5,746
15,625
10,573
55
2,749
12,591
0
86,427
L
Achilles
NyanNyanGuy
Achilles
17,079
4,543
0
7,750
21,565
16,746
0
0
20,098
6,651
65,231
L
Hun Batz
RybaLT2
Hun Batz
9,027
2,914
0
3,824
13,375
6,090
0
3,364
10,010
0
72,080
L
Morgan Le Fay
SCKYLLEM
Morgan Le Fay
8,805
654
0
1,195
12,168
5,644
53
4,906
7,262
49,946
0
L
Hou Yi
Toximaus
Hou Yi
6,187
3,244
0
4,088
14,373
5,246
801
2,210
12,163
0
73,486
W
Sun Wukong
aboihasnobrains
Sun Wukong
17,955
4,453
41
13,589
21,915
15,438
546
2,213
18,485
0
79,659
W
10,765
4,868
0
2,302
9,098
3,677
3,617
1,885
7,213
0
95,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
47,254
627
Minions Killed
532
0
Camps Cleared
0
1,878,357
Distance Traveled
1,838,375
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,297
628
105
6
0
357,805
5
L
Athena
9,133
507
43
2
0
413,210
8
W
Fenrir
10,593
589
81
5
0
365,604
8
W
Bellona
10,467
582
131
7
0
428,110
4
L
Achilles
9,370
521
138
8
0
354,083
0
L
Hun Batz
10,370
576
127
7
0
416,733
1
L
Morgan Le Fay
8,795
489
92
5
0
341,367
9
L
Hou Yi
9,586
533
132
7
0
312,982
10
W
Sun Wukong
11,221
623
151
8
0
405,463
7
W
Neith
11,211
623
159
9
0
321,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role