Player Matchup

Fenrir
Fenrir
JeefyJuff
Fenrir
Level 43
God Stats
11W - 1L
2,024 SR
Queue Stats
135W - 29L
1,858 Elo+
Party 1
Vamana
Vamana
Ledudeoverthere
Vamana
Level 123
God Stats
10W - 7L
1,560 SR
Queue Stats
448W - 272L
1,734 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nikon1k
Morgan Le Fay
Level 158
God Stats
37W - 12L
1,795 SR
Queue Stats
600W - 317L
1,726 Elo+
Party 1
Sobek
Sobek
Silenhuntr
Sobek
Level 133
God Stats
11W - 7L
1,548 SR
Queue Stats
371W - 222L
1,665 Elo+
Party 1
Charybdis
Charybdis
ThatStupidNerd
Charybdis
Level 124
God Stats
29W - 11L
1,750 SR
Queue Stats
414W - 243L
1,736 Elo+
Party 1
Team Averages
Level 116
1,735 SR
1,744 Elo+

VS

Team Averages
Level 66
1,664 SR
1,543 Elo+
Ares
Ares
Atrocitos
Ares
Level 108
God Stats
13W - 19L
1,411 SR
Queue Stats
48W - 59L
1,424 Elo+
Solo
Zeus
Zeus
ItsMoozii
Zeus
Level 10
God Stats
2W - 1L
1,877 SR
Queue Stats
10W - 12L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
Rarium
Gilgamesh
Level 48
God Stats
4W - 5L
1,660 SR
Queue Stats
452W - 261L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RockWarlock
Ah Muzen Cab
Level 44
God Stats
44W - 31L
1,675 SR
Queue Stats
269W - 292L
1,571 Elo+
Solo
Zhong Kui
Zhong Kui
TrillboSwaggins_
Zhong Kui
Level 121
God Stats
28W - 13L
1,698 SR
Queue Stats
341W - 330L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JeefyJuff
Fenrir
17
3 / 2 / 14
10,127
921
7,493
8,707
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 0 / 12
12,481
1,135
13,353
13,462
14,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Nikon1k
Morgan Le Fay
18
5 / 0 / 16
11,910
1,083
20,983
6,952
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
17
4 / 2 / 12
11,198
1,018
10,424
14,297
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
ThatStupidNerd
Charybdis
17
5 / 0 / 10
10,646
968
10,149
5,055
2,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

265

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 2 / 4
8,816
801
4,531
11,442
11,212
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Zeus
16
3 / 10 / 1
10,058
914
10,041
12,863
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rarium
Gilgamesh
15
0 / 2 / 4
9,846
895
7,418
13,731
11,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
RockWarlock
Ah Muzen Cab
16
1 / 5 / 3
9,711
883
10,541
13,960
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
15
0 / 6 / 4
9,176
834
10,841
13,493
9,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
25
Kills
4
4
Deaths
25
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
4
1
L
Zeus
3
10
1
0.35
W
Fenrir
JeefyJuff
Fenrir
3
2
14
5
W
8
0
12
14
W
Morgan Le Fay
Nikon1k
Morgan Le Fay
5
0
16
13
L
Gilgamesh
Rarium
Gilgamesh
0
2
4
1
L
Ah Muzen Cab
RockWarlock
Ah Muzen Cab
1
5
3
0.5
W
Sobek
4
2
12
5
W
Charybdis
ThatStupidNerd
Charybdis
5
0
10
10
L
Zhong Kui
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,402
Damage
43,372
48,473
Taken
65,489
42,716
Mitigated
42,583
12,868
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,531
52
0
266
11,442
11,212
0
5,470
5,723
11,979
0
L
Zeus
10,041
1,569
0
149
12,863
4,821
0
6,342
6,258
26,308
0
W
Fenrir
JeefyJuff
Fenrir
7,493
2,196
0
663
8,707
5,598
0
5,004
3,703
0
9,922
W
13,353
5,948
2,248
4,419
13,462
14,420
0
6,087
7,375
0
24,925
W
Morgan Le Fay
Nikon1k
Morgan Le Fay
20,983
959
221
1,813
6,952
2,878
0
3,608
3,344
58,110
0
L
Gilgamesh
Rarium
Gilgamesh
7,418
1,492
1,453
1,173
13,731
11,460
0
6,417
6,852
2,616
16,662
L
Ah Muzen Cab
RockWarlock
Ah Muzen Cab
10,541
3,507
0
1,991
13,960
5,682
0
5,709
7,968
0
44,275
W
Sobek
10,424
325
0
2,401
14,297
17,766
0
8,444
5,853
18,329
0
W
Charybdis
ThatStupidNerd
Charybdis
10,149
5,657
0
1,103
5,055
2,054
0
2,914
2,141
0
31,677
L
Zhong Kui
10,841
409
0
1,588
13,493
9,408
0
6,230
6,818
34,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
47,607
230
Minions Killed
205
7
Camps Cleared
8
1,140,514
Distance Traveled
1,056,963
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,816
801
11
1
1
211,826
0
L
Zeus
10,058
914
30
3
3
175,580
2
W
Fenrir
10,127
921
7
1
3
225,463
0
W
Vamana
12,481
1,135
39
4
1
242,391
1
W
Morgan Le Fay
11,910
1,083
87
8
1
238,161
0
L
Gilgamesh
9,846
895
25
2
0
254,603
3
L
Ah Muzen Cab
9,711
883
82
7
2
210,364
0
W
Sobek
11,198
1,018
18
2
1
229,229
1
W
Charybdis
10,646
968
79
7
1
205,270
3
L
Zhong Kui
9,176
834
57
5
2
204,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role