Player Matchup

Odin
Odin
Masters
 
Odin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond II
BNerox
Mercury
Diamond II
Level 157
God Stats
26W - 24L
1,692 SR
Queue Stats
306W - 296L
2,467 MMR
Solo
Ullr
Ullr
Masters
FeenRiiR61
Ullr
Masters
Level 146
God Stats
1W - 4L
1,499 SR
Queue Stats
155W - 131L
2,500 MMR
Solo
Terra
Terra
Masters
LEGIONxPHANTOM
Terra
Masters
Level 160
God Stats
0W - 3L
1,282 SR
Queue Stats
987W - 972L
2,549 MMR
Solo
Tiamat
Tiamat
Masters
x Thomaster x
Tiamat
Masters
Level 160
God Stats
10W - 12L
1,560 SR
Queue Stats
151W - 128L
2,549 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,507 SR
2,313 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,717 SR
2,533 MMR
Eset
Eset
Masters
Erliiing
Eset
Masters
Level 147
God Stats
94W - 59L
1,659 SR
Queue Stats
614W - 581L
2,535 MMR
Solo
Hun Batz
Hun Batz
Masters
SmallClaw942003
Hun Batz
Masters
Level 145
God Stats
3W - 6L
1,508 SR
Queue Stats
457W - 434L
2,540 MMR
Solo
Hades
Hades
Masters
THEGILLYBOY
Hades
Masters
Level 148
God Stats
7W - 6L
1,706 SR
Queue Stats
538W - 480L
2,597 MMR
Party 1
Xing Tian
Xing Tian
Diamond I
Tiesmo30
Xing Tian
Diamond I
Level 68
God Stats
10W - 3L
1,792 SR
Queue Stats
200W - 185L
2,379 MMR
Solo
Heimdallr
Heimdallr
Masters
Ŕuby
Heimdallr
Masters
Level 146
God Stats
4W - 2L
1,922 SR
Queue Stats
87W - 82L
2,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 2 / 0
8,098
405
3,952
10,435
8,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
BNerox
Mercury
15
2 / 6 / 1
9,053
453
5,761
17,038
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 4
9,518
476
6,640
13,183
3,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 4 / 7
8,649
432
7,707
19,673
15,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 1
8,979
449
12,060
11,022
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Hou YiKaliBastetCamazotzArtio

VS

Bans
LokiKhepriAchillesGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
4 / 1 / 7
10,384
519
7,171
7,568
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
18
7 / 2 / 1
11,149
557
12,044
11,125
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 2 / 3
11,355
568
16,839
17,125
9,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
Tiesmo30
Xing Tian
17
1 / 0 / 7
10,955
548
10,840
13,234
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Ŕuby
Heimdallr
16
1 / 4 / 6
9,940
497
9,414
13,834
5,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
18
18
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
0
0
L
Mercury
BNerox
Mercury
2
6
1
0.42
W
Eset
4
1
7
7.5
L
2
4
4
1
L
1
4
7
1.13
W
Hun Batz
7
2
1
3.75
W
5
2
3
3.25
W
Xing Tian
Tiesmo30
Xing Tian
1
0
7
4.5
L
4
2
1
2.25
W
Heimdallr
Ŕuby
Heimdallr
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,120
Damage
56,308
71,351
Taken
62,886
38,782
Mitigated
41,026
18,373
Healing
26,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,952
1,052
0
2,935
10,435
8,403
0
4,052
5,692
1,536
38,750
L
Mercury
BNerox
Mercury
5,761
3,520
0
4,303
17,038
5,637
0
6,927
10,012
0
54,797
W
Eset
7,171
1,014
723
1,495
7,568
7,475
407
3,637
3,931
33,135
0
L
6,640
2,404
0
1,862
13,183
3,598
0
2,452
10,731
0
62,994
L
7,707
2,909
3,057
4,366
19,673
15,002
0
13,140
6,484
19,814
0
W
Hun Batz
12,044
4,512
0
3,978
11,125
4,699
0
3,288
7,837
0
85,235
W
16,839
1,682
1,418
10,080
17,125
9,946
954
9,906
7,219
114,236
0
W
Xing Tian
Tiesmo30
Xing Tian
10,840
690
0
3,730
13,234
13,027
843
996
12,238
77,329
0
L
12,060
998
0
1,850
11,022
6,142
0
7,219
3,582
59,910
0
W
Heimdallr
Ŕuby
Heimdallr
9,414
4,524
0
4,583
13,834
5,879
329
2,711
11,123
0
77,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
53,783
474
Minions Killed
685
0
Camps Cleared
0
1,849,691
Distance Traveled
1,902,126
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,098
405
99
5
0
283,749
4
L
Mercury
9,053
453
110
6
0
390,724
4
W
Eset
10,384
519
42
2
0
390,324
6
L
Ullr
9,518
476
125
6
0
397,563
5
L
Terra
8,649
432
22
1
0
393,620
1
W
Hun Batz
11,149
557
144
7
0
403,482
3
W
Hades
11,355
568
219
11
0
385,575
9
W
Xing Tian
10,955
548
146
7
0
370,793
2
L
Tiamat
8,979
449
118
6
0
384,035
7
W
Heimdallr
9,940
497
134
7
0
351,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role