Player Matchup

Loki
Loki
HooLeeSheet3000
Loki
Level 15
God Stats
5W - 1L
1,786 SR
Queue Stats
11W - 7L
1,514 Elo+
Party 2
Rama
Rama
Wander40D3N
Rama
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,602 Elo+
Party 3
Baron Samedi
Baron Samedi
XL_Fiascoblaster
Baron Samedi
Level 104
God Stats
5W - 3L
1,543 SR
Queue Stats
175W - 142L
1,531 Elo+
Party 3
Cerberus
Cerberus
az_Fam
Cerberus
Level 114
God Stats
26W - 22L
1,495 SR
Queue Stats
206W - 235L
1,377 Elo+
Party 2
Chaac
Chaac
ccdemigodcc
Chaac
Level 101
God Stats
17W - 14L
1,506 SR
Queue Stats
321W - 380L
1,428 Elo+
Party 2
Team Averages
Level 70
1,566 SR
1,490 Elo+

VS

Team Averages
Level 51
1,430 SR
1,449 Elo+
Bellona
Bellona
BJF
Bellona
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 53L
1,366 Elo+
Solo
Khepri
Khepri
Dominik8625
Khepri
Level 27
God Stats
24W - 12L
1,599 SR
Queue Stats
122W - 91L
1,527 Elo+
Party 1
Thor
Thor
jackj2020
Thor
Level 43
God Stats
2W - 4L
1,125 SR
Queue Stats
111W - 126L
1,404 Elo+
Solo
Janus
Janus
jurgieboy76
Janus
Level 39
God Stats
1W - 3L
1,451 SR
Queue Stats
77W - 89L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ll_IceWolf_ll
Ah Muzen Cab
Level 112
God Stats
1W - 2L
1,473 SR
Queue Stats
363W - 295L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 6
12,169
676
12,074
11,716
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 4 / 4
10,786
599
7,431
15,324
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
XL_Fiascoblaster
Baron Samedi
16
4 / 4 / 11
10,216
568
13,804
12,715
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
az_Fam
Cerberus
15
3 / 4 / 9
9,861
548
3,654
14,385
12,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 0 / 6
11,684
649
14,416
14,506
15,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BJF
Bellona
14
0 / 5 / 2
8,110
451
6,778
13,479
11,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
12
3 / 5 / 6
8,364
465
5,364
13,626
15,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
13
2 / 7 / 2
8,255
459
4,898
16,227
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 8 / 1
8,508
473
9,047
13,623
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ll_IceWolf_ll
Ah Muzen Cab
15
5 / 5 / 4
9,401
522
11,952
12,741
3,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
30
Kills
13
14
Deaths
30
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
BJF
Bellona
0
5
2
0.2
L
Khepri
3
5
6
1.2
W
12
2
6
7.5
W
1
4
4
0.75
W
Baron Samedi
XL_Fiascoblaster
Baron Samedi
4
4
11
2.38
W
Cerberus
az_Fam
Cerberus
3
4
9
1.88
W
10
0
6
13
L
Thor
2
7
2
0.43
L
3
8
1
0.44
L
Ah Muzen Cab
ll_IceWolf_ll
Ah Muzen Cab
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,379
Damage
38,039
68,646
Taken
69,696
40,690
Mitigated
40,317
30,711
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BJF
Bellona
6,778
1,929
0
4,114
13,479
11,590
556
1,251
11,488
10,321
36,180
L
Khepri
5,364
579
0
1,908
13,626
15,164
339
5,426
7,693
18,890
0
W
12,074
3,705
0
3,769
11,716
3,467
1,916
1,673
9,991
0
81,193
W
7,431
6,114
0
6,946
15,324
4,552
2,175
2,092
13,208
0
97,429
W
Baron Samedi
XL_Fiascoblaster
Baron Samedi
13,804
992
1,943
4,154
12,715
4,969
308
2,663
9,966
68,297
0
W
Cerberus
az_Fam
Cerberus
3,654
114
0
3,976
14,385
12,362
190
6,520
7,614
26,944
0
W
14,416
3,487
135
9,788
14,506
15,340
1,101
2,901
11,501
0
60,557
L
Thor
4,898
1,452
0
4,876
16,227
5,493
0
2,836
12,989
0
49,781
L
9,047
691
0
2,097
13,623
4,126
749
5,426
7,886
55,006
0
L
Ah Muzen Cab
ll_IceWolf_ll
Ah Muzen Cab
11,952
5,386
0
3,490
12,741
3,944
0
1,710
10,882
0
68,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,716
Gold Earned
42,638
581
Minions Killed
433
0
Camps Cleared
0
1,752,572
Distance Traveled
1,638,195
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,110
451
90
5
0
342,427
4
L
Khepri
8,364
465
19
1
0
327,045
11
W
Loki
12,169
676
145
8
0
402,773
1
W
Rama
10,786
599
179
10
0
303,681
3
W
Baron Samedi
10,216
568
96
5
0
324,360
7
W
Cerberus
9,861
548
62
3
0
348,019
0
W
Chaac
11,684
649
99
6
0
373,739
5
L
Thor
8,255
459
85
5
0
323,194
1
L
Janus
8,508
473
128
7
0
311,920
3
L
Ah Muzen Cab
9,401
522
111
6
0
333,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role