Player Matchup

Chaac
Chaac
LorD Ass4ssine
Chaac
Level 87
God Stats
21W - 10L
1,644 SR
Queue Stats
72W - 63L
1,475 Elo+
Party 2
Bacchus
Bacchus
Sir Kazumii
Bacchus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 167L
1,536 Elo+
Party 2
Raijin
Raijin
Ven0m AngelzZ
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,510 Elo+
Party 2
Team Averages
Level 99
1,548 SR
1,507 Elo+

VS

Team Averages
Level 118
1,552 SR
1,472 Elo+
Eset
Eset
BigApey
Eset
Level 157
God Stats
4W - 4L
1,560 SR
Queue Stats
66W - 49L
1,498 Elo+
Party 1
Atlas
Atlas
FRANKDIGITAL808
Atlas
Level 77
God Stats
22W - 20L
1,535 SR
Queue Stats
168W - 162L
1,446 Elo+
Party 1
Medusa
Medusa
MarcPharaoh
Medusa
Level 120
God Stats
4W - 2L
1,561 SR
Queue Stats
46W - 40L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
7,069
589
5,871
11,334
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Sir Kazumii
Bacchus
11
4 / 5 / 0
7,804
650
8,233
13,791
14,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 5 / 3
7,194
600
4,080
8,318
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
BigApey
Eset
13
6 / 2 / 8
9,176
765
9,857
7,104
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 0 / 9
9,659
805
8,564
10,911
10,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
4 / 2 / 11
9,070
756
8,425
7,057
2,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
16
16
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Eset
BigApey
Eset
6
2
8
5
W
6
0
9
10.5
L
0
6
4
0.33
W
Medusa
4
2
11
4.75
L
Bacchus
Sir Kazumii
Bacchus
4
5
0
0.8
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
26,846
33,443
Taken
25,072
24,202
Mitigated
15,863
6,743
Healing
7,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
BigApey
Eset
9,857
481
1,088
1,825
7,104
2,584
784
4,186
2,763
27,371
0
W
8,564
2,902
428
2,898
10,911
10,948
349
3,649
6,731
22,089
0
L
5,871
466
392
3,155
11,334
7,061
0
6,047
5,287
0
17,464
W
Medusa
8,425
3,660
0
1,168
7,057
2,331
1,848
4,052
2,563
0
28,212
L
Bacchus
Sir Kazumii
Bacchus
8,233
581
217
2,152
13,791
14,212
0
7,679
6,112
15,286
0
L
4,080
198
0
827
8,318
2,929
0
4,947
3,371
29,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,067
Gold Earned
27,905
113
Minions Killed
124
4
Camps Cleared
6
549,853
Distance Traveled
677,763
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,176
765
51
4
3
215,431
1
W
Atlas
9,659
805
17
1
0
243,564
2
L
Chaac
7,069
589
21
2
0
181,487
3
W
Medusa
9,070
756
56
5
3
218,768
2
L
Bacchus
7,804
650
14
1
1
187,232
3
L
Raijin
7,194
600
78
7
3
181,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role