Player Matchup

Arachne
Arachne
OGASTRO82
Arachne
Level 38
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 4L
1,449 Elo+
Party 1
Sol
Sol
g50calbeatdown
Sol
Level 62
God Stats
16W - 6L
1,508 SR
Queue Stats
82W - 73L
1,490 Elo+
Party 1
Achilles
Achilles
thouchdown1o1
Achilles
Level 29
God Stats
23W - 21L
1,573 SR
Queue Stats
45W - 42L
1,508 Elo+
Party 1
Ganesha
Ganesha
towmatter02
Ganesha
Level 108
God Stats
3W - 5L
1,632 SR
Queue Stats
91W - 79L
1,475 Elo+
Party 1
Team Averages
Level 59
1,610 SR
1,481 Elo+

VS

Team Averages
Level 128
1,456 SR
1,449 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ATRaXIoNz529
Sun Wukong
Level 69
God Stats
6W - 2L
1,398 SR
Queue Stats
43W - 66L
1,442 Elo+
Solo
Bastet
Bastet
OFoxGiven
Bastet
Level 158
God Stats
6W - 5L
1,636 SR
Queue Stats
31W - 41L
1,405 Elo+
Solo
Ullr
Ullr
bblaazze
Ullr
Level 160
God Stats
2W - 0L
1,291 SR
Queue Stats
177W - 211L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OGASTRO82
Arachne
18
3 / 5 / 3
11,455
716
8,413
18,726
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 4 / 3
11,940
746
18,349
15,097
9,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
thouchdown1o1
Achilles
17
5 / 7 / 4
11,299
706
7,140
16,608
16,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
towmatter02
Ganesha
17
0 / 4 / 10
10,967
685
12,602
15,112
13,077
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
6 / 1 / 7
12,505
782
11,267
17,553
28,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
ATRaXIoNz529
Sun Wukong
18
5 / 3 / 9
12,210
763
14,293
18,060
25,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
OFoxGiven
Bastet
16
5 / 4 / 9
11,446
715
19,283
17,041
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
18
4 / 5 / 7
12,468
779
10,282
13,240
5,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
13
Kills
20
20
Deaths
13
20
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
1
7
9.5
W
Sun Wukong
ATRaXIoNz529
Sun Wukong
5
3
9
3.17
W
Bastet
OFoxGiven
Bastet
5
4
9
2.38
L
Arachne
OGASTRO82
Arachne
3
5
3
0.9
W
Ullr
4
5
7
1.5
L
5
4
3
1.63
L
Achilles
thouchdown1o1
Achilles
5
7
4
1
L
Ganesha
towmatter02
Ganesha
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,504
Damage
55,125
65,543
Taken
65,894
46,436
Mitigated
68,047
10,253
Healing
19,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,267
1,785
5,106
7,664
17,553
28,808
613
8,531
9,022
29,425
0
W
Sun Wukong
ATRaXIoNz529
Sun Wukong
14,293
1,935
0
2,462
18,060
25,041
664
8,520
9,540
0
40,986
W
Bastet
OFoxGiven
Bastet
19,283
5,267
0
3,476
17,041
8,451
987
6,646
10,395
0
39,107
L
Arachne
OGASTRO82
Arachne
8,413
4,394
0
3,136
18,726
7,390
824
2,385
15,689
0
41,736
W
Ullr
10,282
5,244
0
587
13,240
5,747
3,882
7,752
5,488
0
59,755
L
18,349
6,546
0
5,308
15,097
9,224
353
2,402
11,965
52,481
0
L
Achilles
thouchdown1o1
Achilles
7,140
2,251
0
77
16,608
16,745
1,000
3,302
12,641
0
22,323
L
Ganesha
towmatter02
Ganesha
12,602
377
0
1,732
15,112
13,077
423
3,810
10,945
43,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,661
Gold Earned
48,629
273
Minions Killed
236
11
Camps Cleared
10
1,177,989
Distance Traveled
1,258,976
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,505
782
25
2
2
303,267
2
W
Sun Wukong
12,210
763
61
4
3
340,753
0
W
Bastet
11,446
715
38
2
0
345,865
0
L
Arachne
11,455
716
82
5
0
317,718
1
W
Ullr
12,468
779
112
7
5
269,091
1
L
Sol
11,940
746
91
6
6
292,323
1
L
Achilles
11,299
706
64
4
4
275,796
1
L
Ganesha
10,967
685
36
2
1
292,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role