Player Matchup

Nike
Nike
Derkiin8
Nike
Level 116
God Stats
1W - 2L
1,619 SR
Queue Stats
197W - 174L
1,524 Elo+
Party 3
Vulcan
Vulcan
Florian85580
Vulcan
Level 42
God Stats
5W - 12L
1,383 SR
Queue Stats
98W - 106L
1,432 Elo+
Solo
Hel
Hel
OkTam
Hel
Level 29
God Stats
0W - 1L
1,133 SR
Queue Stats
2W - 5L
1,382 Elo+
Party 2
Rama
Rama
Shurn
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 87L
1,531 Elo+
Party 2
Awilix
Awilix
zero1i
Awilix
Level 44
God Stats
0W - 2L
1,306 SR
Queue Stats
118W - 100L
1,557 Elo+
Party 3
Team Averages
Level 76
1,388 SR
1,485 Elo+

VS

Team Averages
Level 72
1,534 SR
1,552 Elo+
Geb
Geb
BaeBellona
Geb
Level 13
God Stats
2W - 1L
1,561 SR
Queue Stats
4W - 3L
1,555 Elo+
Party 1
Mulan
Mulan
ColdAsICEz
Mulan
Level 86
God Stats
9W - 12L
1,472 SR
Queue Stats
60W - 71L
1,518 Elo+
Party 1
Bastet
Bastet
Sebeistor
Bastet
Level 26
God Stats
2W - 0L
1,732 SR
Queue Stats
46W - 23L
1,705 Elo+
Party 1
Sol
Sol
TheIvoryCrow
Sol
Level 146
God Stats
30W - 30L
1,567 SR
Queue Stats
322W - 270L
1,535 Elo+
Party 1
Chernobog
Chernobog
chrisbakos
Chernobog
Level 89
God Stats
9W - 17L
1,340 SR
Queue Stats
425W - 511L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
2 / 6 / 3
9,859
519
10,475
17,286
12,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
15
2 / 7 / 1
9,399
495
13,383
9,638
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
OkTam
Hel
11
1 / 3 / 3
7,818
411
2,003
7,854
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
Shurn
Rama
16
5 / 5 / 2
9,712
511
9,870
17,610
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
zero1i
Awilix
16
4 / 8 / 1
9,777
515
9,499
15,509
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 14
10,372
546
8,245
13,263
15,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
16
3 / 4 / 8
10,336
544
10,733
16,297
10,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Sebeistor
Bastet
18
16 / 2 / 7
12,322
649
16,041
14,253
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 1 / 9
11,372
599
7,520
10,294
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
chrisbakos
Chernobog
16
2 / 6 / 10
9,893
521
6,702
14,121
4,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
14
Kills
28
29
Deaths
14
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
W
Mulan
3
4
8
1.75
L
Nike
2
6
3
0.58
L
Vulcan
2
7
1
0.36
L
Hel
OkTam
Hel
1
3
3
0.83
W
Bastet
Sebeistor
Bastet
16
2
7
9.75
L
Rama
Shurn
Rama
5
5
2
1.2
W
4
1
9
8.5
W
Chernobog
chrisbakos
Chernobog
2
6
10
1.17
L
Awilix
zero1i
Awilix
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,230
Damage
49,241
67,897
Taken
68,228
33,520
Mitigated
40,600
18,522
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,245
548
0
1,878
13,263
15,899
29
3,994
8,886
43,055
0
W
Mulan
10,733
1,548
728
4,576
16,297
10,646
613
2,347
13,127
2,719
60,986
L
Nike
10,475
811
0
3,264
17,286
12,426
182
2,370
14,916
4,827
58,852
L
Vulcan
13,383
1,870
0
1,489
9,638
3,039
41
2,486
7,152
58,111
0
L
Hel
OkTam
Hel
2,003
63
1,622
2,582
7,854
6,644
97
3,284
4,570
15,059
0
W
Bastet
Sebeistor
Bastet
16,041
3,933
0
5,552
14,253
5,636
136
4,759
9,218
0
66,488
L
Rama
Shurn
Rama
9,870
7,967
0
6,028
17,610
5,948
2,054
4,821
12,560
0
70,789
W
7,520
895
0
6,179
10,294
3,526
2,451
2,811
7,363
89,372
0
W
Chernobog
chrisbakos
Chernobog
6,702
4,328
0
1,529
14,121
4,893
0
2,181
11,845
0
62,144
L
Awilix
zero1i
Awilix
9,499
2,995
0
3,537
15,509
5,463
0
3,698
11,811
0
72,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,565
Gold Earned
54,295
548
Minions Killed
562
0
Camps Cleared
0
1,672,640
Distance Traveled
1,909,054
19
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,372
546
60
3
0
416,161
12
W
Mulan
10,336
544
132
7
0
357,864
15
L
Nike
9,859
519
148
8
0
335,734
0
L
Vulcan
9,399
495
107
6
0
334,734
2
L
Hel
7,818
411
21
1
0
346,875
8
W
Bastet
12,322
649
92
5
0
443,157
9
L
Rama
9,712
511
153
8
0
291,300
7
W
Sol
11,372
599
161
8
0
369,746
10
W
Chernobog
9,893
521
117
6
0
322,126
5
L
Awilix
9,777
515
119
6
0
363,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role