Player Matchup

Ra
Ra
Apivorous
Ra
Level 50
God Stats
7W - 2L
1,500 SR
Queue Stats
161W - 77L
1,693 Elo+
Party 2
Loki
Loki
Armandgedon
Loki
Level 80
God Stats
7W - 4L
1,515 SR
Queue Stats
248W - 134L
1,684 Elo+
Party 2
Nike
Nike
Crecko
Nike
Level 63
God Stats
10W - 7L
1,642 SR
Queue Stats
104W - 63L
1,695 Elo+
Party 2
Terra
Terra
Deltanis
Terra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 35L
1,653 Elo+
Party 2
Tyr
Tyr
LienAdam
Tyr
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 18L
1,685 Elo+
Party 2
Team Averages
Level 48
1,531 SR
1,682 Elo+

VS

Team Averages
Level 89
1,368 SR
1,468 Elo+
Artemis
Artemis
Grim7Reaper
Artemis
Level 156
God Stats
2W - 4L
1,418 SR
Queue Stats
93W - 104L
1,468 Elo+
Party 3
Tiamat
Tiamat
JTC96060
Tiamat
Level 27
God Stats
49W - 46L
1,504 SR
Queue Stats
91W - 102L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
JinxxThaPoindex
Aphrodite
Level 47
God Stats
0W - 2L
1,174 SR
Queue Stats
110W - 124L
1,433 Elo+
Party 3
Da Ji
Da Ji
TheFrenchDiva
Da Ji
Level 149
God Stats
0W - 3L
1,242 SR
Queue Stats
228W - 233L
1,525 Elo+
Party 1
Terra
Terra
xDropk1ckx
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 23
12,222
1,111
25,646
13,258
5,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 4 / 17
12,938
1,176
17,575
11,042
4,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
Crecko
Nike
19
4 / 2 / 26
11,791
1,072
19,474
18,790
18,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Terra
Deltanis
Terra
18
3 / 3 / 22
11,293
1,027
7,222
16,776
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 2 / 18
12,258
1,114
20,799
16,511
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

236

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Grim7Reaper
Artemis
17
6 / 7 / 7
11,765
1,070
19,561
18,381
7,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
JTC96060
Tiamat
16
3 / 6 / 5
10,489
954
16,957
17,055
11,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
JinxxThaPoindex
Aphrodite
16
0 / 7 / 9
9,492
863
6,538
16,395
14,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 8 / 7
9,922
902
12,468
16,440
6,611
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
16
2 / 9 / 9
10,305
937
10,753
27,179
28,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
50
37
Kills
13
13
Deaths
37
106
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
2
23
9.75
W
11
4
17
4.88
W
Nike
Crecko
Nike
4
2
26
8.5
W
Terra
Deltanis
Terra
3
3
22
4.67
L
Artemis
Grim7Reaper
Artemis
6
7
7
1.36
L
Tiamat
JTC96060
Tiamat
3
6
5
0.92
L
Aphrodite
JinxxThaPoindex
Aphrodite
0
7
9
0.64
W
11
2
18
10
L
2
8
7
0.69
L
Terra
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,716
Damage
66,277
76,377
Taken
95,450
58,023
Mitigated
69,549
27,731
Healing
10,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,646
1,895
5,479
5,896
13,258
5,988
0
6,626
6,495
60,547
0
W
17,575
4,882
369
76
11,042
4,129
0
4,007
6,877
0
38,499
W
Nike
Crecko
Nike
19,474
3,332
1,764
852
18,790
18,196
0
7,152
11,013
13,146
29,205
W
Terra
Deltanis
Terra
7,222
1,179
4,594
3,720
16,776
16,930
0
7,890
8,639
12,671
0
L
Artemis
Grim7Reaper
Artemis
19,561
10,525
0
0
18,381
7,638
0
5,045
13,202
0
44,195
L
Tiamat
JTC96060
Tiamat
16,957
1,281
341
1,371
17,055
11,904
0
7,735
9,154
47,587
0
L
Aphrodite
JinxxThaPoindex
Aphrodite
6,538
1,814
1,353
4,109
16,395
14,568
0
8,777
7,285
15,855
0
W
20,799
6,917
627
4,354
16,511
12,780
0
7,530
8,812
0
27,257
L
12,468
1,947
0
95
16,440
6,611
0
6,055
10,220
0
17,401
L
Terra
10,753
1,880
1,939
1,657
27,179
28,828
0
10,598
16,110
24,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,502
Gold Earned
51,973
212
Minions Killed
173
9
Camps Cleared
3
1,081,439
Distance Traveled
911,771
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,222
1,111
91
8
0
213,051
0
W
Loki
12,938
1,176
41
4
5
196,773
0
W
Nike
11,791
1,072
56
5
2
227,891
0
W
Terra
11,293
1,027
8
1
2
218,175
0
L
Artemis
11,765
1,070
59
5
0
175,898
0
L
Tiamat
10,489
954
57
5
1
197,869
3
L
Aphrodite
9,492
863
21
2
0
151,976
0
W
Tyr
12,258
1,114
16
1
0
225,549
0
L
Da Ji
9,922
902
9
1
2
179,385
0
L
Terra
10,305
937
27
2
0
206,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role