Player Matchup

Artemis
Artemis
Dark340angel
Artemis
Level 24
God Stats
10W - 8L
1,344 SR
Queue Stats
19W - 26L
1,348 Elo+
Party 2
Horus
Horus
DurrtyArlock
Horus
Level 29
God Stats
7W - 7L
1,465 SR
Queue Stats
107W - 112L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
Scheelinger
Kukulkan
Level 64
God Stats
6W - 2L
1,652 SR
Queue Stats
21W - 36L
1,306 Elo+
Party 2
Neith
Neith
StridentSoul
Neith
Level 29
God Stats
18W - 16L
1,495 SR
Queue Stats
136W - 138L
1,417 Elo+
Party 1
Cerberus
Cerberus
burashed
Cerberus
Level 114
God Stats
5W - 7L
1,376 SR
Queue Stats
113W - 116L
1,410 Elo+
Party 1
Team Averages
Level 52
1,467 SR
1,375 Elo+

VS

Team Averages
Level 72
1,458 SR
1,461 Elo+
Ullr
Ullr
 
Ullr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Helioce
Jormungandr
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 57L
1,453 Elo+
Party 3
Zhong Kui
Zhong Kui
Seavh
Zhong Kui
Level 87
God Stats
0W - 2L
1,290 SR
Queue Stats
105W - 130L
1,451 Elo+
Party 3
Nox
Nox
iNugest
Nox
Level 68
God Stats
5W - 8L
1,500 SR
Queue Stats
176W - 200L
1,471 Elo+
Party 3
Heimdallr
Heimdallr
iWroz
Heimdallr
Level 24
God Stats
27W - 27L
1,501 SR
Queue Stats
85W - 97L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dark340angel
Artemis
19
5 / 2 / 13
11,758
980
27,290
14,796
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 1 / 16
11,317
943
6,108
11,742
9,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Scheelinger
Kukulkan
20
10 / 0 / 14
13,756
1,146
28,366
6,314
2,335
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 16
12,720
1,060
16,198
13,219
4,916
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
burashed
Cerberus
19
4 / 5 / 17
12,191
1,016
15,643
22,050
25,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

197

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 7 / 3
11,121
927
16,160
19,367
7,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Helioce
Jormungandr
17
3 / 8 / 5
11,214
935
14,507
27,024
33,637
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Seavh
Zhong Kui
18
1 / 2 / 6
11,474
956
18,913
17,303
11,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
18
2 / 1 / 5
11,466
956
7,187
14,119
8,056
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Heimdallr
iWroz
Heimdallr
17
1 / 10 / 6
10,785
899
8,703
20,443
7,749
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
28
Kills
10
10
Deaths
28
76
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
7
3
0.64
W
Artemis
Dark340angel
Artemis
5
2
13
5.75
W
2
1
16
10
L
Jormungandr
Helioce
Jormungandr
3
8
5
0.69
W
Kukulkan
Scheelinger
Kukulkan
10
0
14
17
L
Zhong Kui
Seavh
Zhong Kui
1
2
6
2
W
7
2
16
7.5
W
Cerberus
burashed
Cerberus
4
5
17
2.5
L
Nox
2
1
5
4.5
L
Heimdallr
iWroz
Heimdallr
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,605
Damage
65,470
68,121
Taken
98,256
46,746
Mitigated
69,271
14,077
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
16,160
6,946
0
114
19,367
7,996
0
8,020
10,996
0
26,294
W
Artemis
Dark340angel
Artemis
27,290
16,175
0
1,016
14,796
5,228
0
8,297
6,499
0
39,651
W
6,108
3,644
2,416
3,826
11,742
9,110
0
5,415
6,327
0
16,901
L
Jormungandr
Helioce
Jormungandr
14,507
3,140
193
734
27,024
33,637
0
9,229
17,572
34,705
0
W
Kukulkan
Scheelinger
Kukulkan
28,366
3,258
0
824
6,314
2,335
0
3,211
3,103
67,273
0
L
Zhong Kui
Seavh
Zhong Kui
18,913
1,860
0
6,850
17,303
11,833
0
5,561
11,301
46,333
0
W
16,198
10,402
0
2,356
13,219
4,916
0
10,746
2,473
0
35,580
W
Cerberus
burashed
Cerberus
15,643
1,007
0
3,639
22,050
25,157
0
12,938
9,112
26,233
0
L
Nox
7,187
821
64
1,357
14,119
8,056
0
7,169
6,746
30,031
0
L
Heimdallr
iWroz
Heimdallr
8,703
3,159
0
1,002
20,443
7,749
0
12,626
7,632
0
28,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,742
Gold Earned
56,060
238
Minions Killed
231
8
Camps Cleared
7
1,222,917
Distance Traveled
1,124,843
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,121
927
22
2
1
223,269
0
W
Artemis
11,758
980
38
3
4
211,976
0
W
Horus
11,317
943
24
2
0
263,446
1
L
Jormungandr
11,214
935
45
4
1
221,587
0
W
Kukulkan
13,756
1,146
94
8
1
276,940
0
L
Zhong Kui
11,474
956
74
6
4
236,978
0
W
Neith
12,720
1,060
47
4
3
213,938
0
W
Cerberus
12,191
1,016
35
3
0
256,617
0
L
Nox
11,466
956
54
5
1
230,062
0
L
Heimdallr
10,785
899
36
3
0
212,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role