Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Spiraloom
Nu Wa
Level 124
God Stats
47W - 57L
1,442 SR
Queue Stats
322W - 397L
1,359 Elo+
Solo
Geb
Geb
atico_germinal
Geb
Level 104
God Stats
11W - 6L
1,621 SR
Queue Stats
519W - 583L
1,396 Elo+
Solo
Xbalanque
Xbalanque
qul0ut
Xbalanque
Level 61
God Stats
10W - 13L
1,462 SR
Queue Stats
217W - 267L
1,455 Elo+
Solo
Team Averages
Level 92
1,505 SR
1,442 Elo+

VS

Team Averages
Level 69
1,448 SR
1,361 Elo+
Fafnir
Fafnir
Blackriver02
Fafnir
Level 115
God Stats
10W - 13L
1,388 SR
Queue Stats
361W - 375L
1,369 Elo+
Party 1
Bakasura
Bakasura
HatiranYeter
Bakasura
Level 25
God Stats
19W - 16L
1,432 SR
Queue Stats
34W - 35L
1,371 Elo+
Party 1
Ra
Ra
LebannenOfShores
Ra
Level 74
God Stats
21W - 19L
1,436 SR
Queue Stats
181W - 210L
1,390 Elo+
Party 1
Charybdis
Charybdis
rhimaya
Charybdis
Level 79
God Stats
3W - 4L
1,611 SR
Queue Stats
167W - 216L
1,385 Elo+
Party 1
Mulan
Mulan
syrom
Mulan
Level 50
God Stats
14W - 16L
1,372 SR
Queue Stats
34W - 54L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 5 / 2
8,350
522
6,059
12,559
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
 
Tiamat
11
0 / 7 / 5
6,742
421
5,732
12,075
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Spiraloom
Nu Wa
15
2 / 3 / 2
8,493
531
9,566
6,817
2,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 6
6,791
424
5,232
11,795
7,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
qul0ut
Xbalanque
12
2 / 5 / 4
7,475
467
8,978
10,066
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
3 / 1 / 9
8,412
526
4,458
10,683
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
HatiranYeter
Bakasura
15
3 / 0 / 6
8,818
551
5,750
13,119
4,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 2 / 2
9,455
591
14,045
8,981
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
rhimaya
Charybdis
12
3 / 4 / 6
7,546
472
8,295
11,671
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
syrom
Mulan
15
2 / 1 / 1
8,761
548
3,164
11,696
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
8
Kills
20
21
Deaths
8
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
2
1
L
Tiamat
 
Tiamat
0
7
5
0.36
W
Fafnir
3
1
9
7.5
W
Bakasura
HatiranYeter
Bakasura
3
0
6
6
W
9
2
2
5
L
Nu Wa
Spiraloom
Nu Wa
2
3
2
1
L
0
1
6
3
L
Xbalanque
qul0ut
Xbalanque
2
5
4
0.8
W
Charybdis
rhimaya
Charybdis
3
4
6
1.5
W
Mulan
syrom
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,567
Damage
35,712
53,312
Taken
56,150
20,432
Mitigated
30,950
18,010
Healing
29,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,059
1,529
0
8,881
12,559
3,862
0
5,492
6,662
0
45,178
L
Tiamat
 
Tiamat
5,732
1,252
0
1,944
12,075
4,165
0
5,236
6,471
30,897
0
W
Fafnir
4,458
1,075
313
5,307
10,683
11,497
142
3,552
7,027
16,474
0
W
Bakasura
HatiranYeter
Bakasura
5,750
4,197
0
8,172
13,119
4,606
204
2,439
10,584
0
55,159
W
14,045
1,048
1,303
3,384
8,981
3,201
100
4,942
3,859
71,256
0
L
Nu Wa
Spiraloom
Nu Wa
9,566
3,240
34
1,925
6,817
2,446
816
1,254
5,288
59,507
0
L
5,232
289
661
2,124
11,795
7,194
0
4,181
7,354
26,113
0
L
Xbalanque
qul0ut
Xbalanque
8,978
4,614
0
2,441
10,066
2,765
1,148
2,340
7,411
0
47,699
W
Charybdis
rhimaya
Charybdis
8,295
3,818
0
3,455
11,671
3,562
810
2,638
9,029
0
48,715
W
Mulan
syrom
Mulan
3,164
224
0
7,128
11,696
8,084
306
6,644
5,008
0
53,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,851
Gold Earned
42,992
381
Minions Killed
457
0
Camps Cleared
0
1,319,925
Distance Traveled
1,607,029
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,350
522
90
6
0
280,595
2
L
Tiamat
6,742
421
59
4
0
261,845
0
W
Fafnir
8,412
526
20
1
0
344,761
1
W
Bakasura
8,818
551
117
7
0
345,399
0
W
Ra
9,455
591
127
8
0
349,559
1
L
Nu Wa
8,493
531
105
7
0
240,186
4
L
Geb
6,791
424
37
2
0
294,449
1
L
Xbalanque
7,475
467
90
6
0
242,850
1
W
Charybdis
7,546
472
72
5
0
275,760
1
W
Mulan
8,761
548
121
8
0
291,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role