Player Matchup

Morgan Le Fay
Morgan Le Fay
OVK Schmee
Morgan Le Fay
Level 21
God Stats
1W - 2L
1,460 SR
Queue Stats
29W - 39L
1,278 Elo+
Party 1
Hercules
Hercules
OVK WaleGOD
Hercules
Level 109
God Stats
9W - 10L
1,468 SR
Queue Stats
314W - 316L
1,438 Elo+
Party 1
Ra
Ra
OVKGreenZulu
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 103L
1,406 Elo+
Party 1
Team Averages
Level 53
1,476 SR
1,374 Elo+

VS

Team Averages
Level 55
1,465 SR
1,284 Elo+
Izanami
Izanami
LogoTheAlien
Izanami
Level 29
God Stats
8W - 8L
1,546 SR
Queue Stats
30W - 45L
1,272 Elo+
Party 2
Hercules
Hercules
Smokey Bear1719
Hercules
Level 75
God Stats
8W - 10L
1,426 SR
Queue Stats
113W - 152L
1,273 Elo+
Party 2
Sol
Sol
SoulEater1488
Sol
Level 60
God Stats
5W - 10L
1,424 SR
Queue Stats
67W - 102L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OVK Schmee
Morgan Le Fay
16
3 / 7 / 8
11,901
595
12,900
20,485
7,883
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
OVK WaleGOD
Hercules
17
9 / 4 / 3
13,445
672
22,291
28,007
25,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 12 / 9
11,338
567
11,100
21,020
6,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LogoTheAlien
Izanami
17
7 / 4 / 13
13,604
680
24,494
17,166
7,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
17
7 / 5 / 13
14,353
718
16,037
24,672
36,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
9 / 4 / 8
14,242
712
19,159
16,675
7,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
13
Kills
23
23
Deaths
13
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
LogoTheAlien
Izanami
7
4
13
3.38
L
Morgan Le Fay
OVK Schmee
Morgan Le Fay
3
7
8
1
L
Hercules
OVK WaleGOD
Hercules
9
4
3
2.63
L
1
12
9
0.46
W
Hercules
7
5
13
2.7
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,291
Damage
59,690
69,512
Taken
58,513
39,949
Mitigated
50,875
22,333
Healing
15,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
LogoTheAlien
Izanami
24,494
17,841
0
1,097
17,166
7,288
594
7,966
8,992
0
63,699
L
Morgan Le Fay
OVK Schmee
Morgan Le Fay
12,900
2,217
0
4,735
20,485
7,883
30
5,268
14,603
42,002
0
L
Hercules
OVK WaleGOD
Hercules
22,291
4,779
0
9,708
28,007
25,340
167
8,947
18,323
7,574
44,491
L
11,100
1,785
1,415
6,475
21,020
6,726
174
4,789
16,053
40,709
0
W
Hercules
16,037
4,962
0
5,716
24,672
36,569
361
11,292
12,618
0
34,253
W
19,159
5,279
812
8,342
16,675
7,018
1,569
8,195
8,088
56,341
4,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
42,199
194
Minions Killed
211
12
Camps Cleared
4
859,427
Distance Traveled
970,804
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,604
680
91
5
0
316,591
0
L
Morgan Le Fay
11,901
595
58
3
2
296,759
1
L
Hercules
13,445
672
68
3
5
295,792
6
L
Ra
11,338
567
68
3
5
266,876
2
W
Hercules
14,353
718
36
2
2
336,892
4
W
Sol
14,242
712
84
4
2
317,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role