Player Matchup

Fenrir
Fenrir
Discrete223s
Fenrir
Level 40
God Stats
7W - 5L
1,382 SR
Queue Stats
81W - 105L
1,389 Elo+
Party 2
Anubis
Anubis
RealKingKeys
Anubis
Level 129
God Stats
7W - 9L
1,469 SR
Queue Stats
109W - 124L
1,392 Elo+
Party 1
Danzaburou
Danzaburou
Yarik-Kratos
Danzaburou
Level 157
God Stats
18W - 22L
1,444 SR
Queue Stats
305W - 319L
1,451 Elo+
Solo
Ra
Ra
jay_blonded
Ra
Level 60
God Stats
6W - 2L
1,552 SR
Queue Stats
178W - 174L
1,460 Elo+
Party 2
Cthulhu
Cthulhu
qdawgx23
Cthulhu
Level 29
God Stats
4W - 8L
1,546 SR
Queue Stats
43W - 61L
1,384 Elo+
Party 1
Team Averages
Level 83
1,478 SR
1,415 Elo+

VS

Team Averages
Level 42
1,548 SR
1,422 Elo+
Arachne
Arachne
Dwarfxboiii
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,504 Elo+
Party 3
Ah Puch
Ah Puch
LlamaXLoser4201
Ah Puch
Level 64
God Stats
24W - 22L
1,556 SR
Queue Stats
60W - 66L
1,450 Elo+
Party 3
Amaterasu
Amaterasu
Th3miniman11
Amaterasu
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,457 Elo+
Party 3
Merlin
Merlin
francel97190
Merlin
Level 41
God Stats
9W - 5L
1,687 SR
Queue Stats
212W - 230L
1,335 Elo+
Solo
Zeus
Zeus
knurlednutned
Zeus
Level 41
God Stats
53W - 42L
1,498 SR
Queue Stats
230W - 264L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 2 / 7
12,360
1,124
11,139
13,295
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
6 / 3 / 13
11,861
1,078
13,305
9,663
4,521
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Yarik-Kratos
Danzaburou
18
4 / 0 / 13
11,557
1,051
9,672
7,077
2,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 2 / 15
11,778
1,071
13,157
9,668
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
qdawgx23
Cthulhu
18
1 / 2 / 19
11,857
1,078
10,927
17,857
14,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

235

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dwarfxboiii
Arachne
17
5 / 4 / 2
11,181
1,016
9,651
13,536
4,718
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 5 / 6
10,969
997
21,245
14,504
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Th3miniman11
Amaterasu
17
2 / 4 / 4
10,758
978
7,277
16,436
9,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
16
0 / 4 / 1
9,258
842
4,924
6,849
3,711
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 6 / 6
10,353
941
11,424
11,743
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
23
Kills
9
9
Deaths
23
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
2
7
6.25
L
Arachne
Dwarfxboiii
Arachne
5
4
2
1.5
L
2
5
6
1
W
Anubis
6
3
13
4.17
L
Amaterasu
Th3miniman11
Amaterasu
2
4
4
1
W
Danzaburou
Yarik-Kratos
Danzaburou
4
0
13
10.5
L
Merlin
0
4
1
0.13
W
3
2
15
5.25
L
0
6
6
0.5
W
Cthulhu
qdawgx23
Cthulhu
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,200
Damage
54,521
57,560
Taken
63,068
31,768
Mitigated
26,390
15,873
Healing
10,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,139
1,307
0
363
13,295
6,209
0
7,811
5,484
0
18,618
L
Arachne
Dwarfxboiii
Arachne
9,651
6,541
201
3,709
13,536
4,718
0
7,428
6,108
0
18,435
L
21,245
2,474
742
4,006
14,504
4,604
0
9,864
4,640
56,395
0
W
Anubis
13,305
108
355
2,932
9,663
4,521
0
5,600
4,063
40,130
0
L
Amaterasu
Th3miniman11
Amaterasu
7,277
1,254
0
1,411
16,436
9,549
0
9,519
6,917
0
20,712
W
Danzaburou
Yarik-Kratos
Danzaburou
9,672
3,193
45
1,316
7,077
2,744
0
5,343
1,734
0
23,929
L
Merlin
4,924
252
0
263
6,849
3,711
0
2,428
4,421
14,304
0
W
13,157
1,215
1,649
946
9,668
4,031
0
5,410
4,258
46,099
0
L
11,424
1,508
0
411
11,743
3,808
0
8,150
3,593
38,320
0
W
Cthulhu
qdawgx23
Cthulhu
10,927
366
1,735
6,532
17,857
14,263
0
13,429
4,428
26,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,413
Gold Earned
52,519
305
Minions Killed
209
8
Camps Cleared
5
1,116,170
Distance Traveled
960,403
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,360
1,124
17
2
4
268,562
0
L
Arachne
11,181
1,016
13
1
1
228,613
0
L
Ah Puch
10,969
997
72
7
1
186,100
0
W
Anubis
11,861
1,078
82
7
0
188,682
0
L
Amaterasu
10,758
978
27
2
2
244,479
0
W
Danzaburou
11,557
1,051
72
7
4
222,527
0
L
Merlin
9,258
842
29
3
0
103,191
1
W
Ra
11,778
1,071
87
8
0
217,123
1
L
Zeus
10,353
941
68
6
1
198,020
1
W
Cthulhu
11,857
1,078
47
4
0
219,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role