Player Matchup

Odin
Odin
Masters
 
Odin
Masters
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Masters
OvEr-phadow28700
Danzaburou
Masters
Level 155
God Stats
13W - 10L
1,715 SR
Queue Stats
214W - 191L
2,505 MMR
Party 1
Nemesis
Nemesis
Masters
iGE Creed
Nemesis
Masters
Level 153
God Stats
19W - 15L
1,663 SR
Queue Stats
545W - 544L
2,461 MMR
Solo
Chronos
Chronos
Masters
simplymajahoez
Chronos
Masters
Level 157
God Stats
16W - 10L
1,700 SR
Queue Stats
492W - 453L
2,676 MMR
Solo
Thoth
Thoth
Diamond I
xLukePukeX
Thoth
Diamond I
Level 159
God Stats
31W - 28L
1,679 SR
Queue Stats
325W - 305L
2,393 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,651 SR
2,307 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,631 SR
2,482 MMR
Cthulhu
Cthulhu
Masters
Mirryo
Cthulhu
Masters
Level 160
God Stats
26W - 21L
1,678 SR
Queue Stats
500W - 480L
2,425 MMR
Solo
Medusa
Medusa
Diamond III
TDCxBOT
Medusa
Diamond III
Level 158
God Stats
8W - 8L
1,621 SR
Queue Stats
256W - 247L
2,341 MMR
Solo
Ullr
Ullr
Masters
buttmuncha
Ullr
Masters
Level 160
God Stats
23W - 31L
1,568 SR
Queue Stats
511W - 471L
2,949 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
wael__spy
Morgan Le Fay
Diamond III
Level 133
God Stats
18W - 18L
1,598 SR
Queue Stats
400W - 393L
2,363 MMR
Solo
Kumbhakarna
Kumbhakarna
Masters
yZRX0
Kumbhakarna
Masters
Level 128
God Stats
23W - 16L
1,690 SR
Queue Stats
300W - 273L
2,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 7
7,258
518
4,317
9,379
5,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
OvEr-phadow28700
Danzaburou
14
4 / 2 / 3
8,989
642
7,023
10,158
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
iGE Creed
Nemesis
14
7 / 0 / 2
8,758
626
7,120
6,644
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 0 / 1
8,826
630
5,775
7,794
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Thoth
14
5 / 1 / 5
8,584
613
14,107
6,119
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BastetPersephoneAphrodite

VS

Bans
GebMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mirryo
Cthulhu
12
0 / 1 / 0
7,053
504
4,833
8,673
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
TDCxBOT
Medusa
13
2 / 5 / 1
7,435
531
7,024
10,098
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 1
7,727
552
4,462
8,412
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
wael__spy
Morgan Le Fay
11
0 / 8 / 1
6,292
449
2,831
10,634
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
yZRX0
Kumbhakarna
10
1 / 2 / 0
6,155
440
1,822
12,855
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
4
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
7
4.5
L
Cthulhu
Mirryo
Cthulhu
0
1
0
0
W
Danzaburou
OvEr-phadow28700
Danzaburou
4
2
3
2.75
L
Medusa
TDCxBOT
Medusa
2
5
1
0.5
L
1
1
1
1.5
W
Nemesis
iGE Creed
Nemesis
7
0
2
8
W
0
0
1
0.5
L
Morgan Le Fay
wael__spy
Morgan Le Fay
0
8
1
0.06
W
Thoth
5
1
5
7.5
L
Kumbhakarna
yZRX0
Kumbhakarna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,342
Damage
20,972
40,094
Taken
50,672
19,095
Mitigated
20,859
14,620
Healing
13,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,317
996
735
2,930
9,379
5,515
274
1,265
8,114
1,454
20,604
L
Cthulhu
Mirryo
Cthulhu
4,833
475
134
3,734
8,673
7,667
0
4,445
4,228
42,959
0
W
Danzaburou
OvEr-phadow28700
Danzaburou
7,023
3,190
0
5,181
10,158
3,278
724
342
9,816
0
64,990
L
Medusa
TDCxBOT
Medusa
7,024
3,576
0
2,196
10,098
2,209
0
0
10,098
0
51,352
L
4,462
1,696
0
3,430
8,412
2,508
0
2,636
5,776
0
64,472
W
Nemesis
iGE Creed
Nemesis
7,120
3,135
0
0
6,644
3,174
0
722
5,893
0
55,507
W
5,775
2,288
0
3,509
7,794
5,293
0
3,640
3,169
58,095
6,204
L
Morgan Le Fay
wael__spy
Morgan Le Fay
2,831
302
0
768
10,634
2,673
0
5,671
4,963
40,078
0
W
Thoth
14,107
741
0
2,265
6,119
1,835
0
2,635
3,484
61,057
0
L
Kumbhakarna
yZRX0
Kumbhakarna
1,822
231
158
2,704
12,855
5,802
0
6,300
6,555
11,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
34,662
500
Minions Killed
435
0
Camps Cleared
0
1,451,939
Distance Traveled
1,371,517
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,258
518
39
3
0
292,992
7
L
Cthulhu
7,053
504
98
7
0
294,978
0
W
Danzaburou
8,989
642
108
8
0
252,664
4
L
Medusa
7,435
531
98
7
0
243,095
2
L
Ullr
7,727
552
132
9
0
316,119
3
W
Nemesis
8,758
626
101
7
0
341,768
5
W
Chronos
8,826
630
138
10
0
278,357
6
L
Morgan Le Fay
6,292
449
82
6
0
254,390
5
W
Thoth
8,584
613
114
8
0
286,158
4
L
Kumbhakarna
6,155
440
25
2
0
262,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role