Player Matchup

Zhong Kui
Zhong Kui
Aaronjoker69
Zhong Kui
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
284W - 238L
1,596 Elo+
Party 2
Odin
Odin
Haywook
Odin
Level 85
God Stats
3W - 3L
1,672 SR
Queue Stats
318W - 312L
1,575 Elo+
Party 2
Arachne
Arachne
TightBussyKing
Arachne
Level 77
God Stats
9W - 3L
1,661 SR
Queue Stats
67W - 90L
1,498 Elo+
Solo
Team Averages
Level 92
1,611 SR
1,556 Elo+

VS

Team Averages
Level 43
1,457 SR
1,381 Elo+
Anubis
Anubis
AsiianKiid
Anubis
Level 31
God Stats
0W - 3L
1,138 SR
Queue Stats
3W - 9L
1,245 Elo+
Solo
Rama
Rama
MrNiceGuy33
Rama
Level 54
God Stats
6W - 8L
1,595 SR
Queue Stats
91W - 115L
1,437 Elo+
Party 1
Tyr
Tyr
Zannath
Tyr
Level 45
God Stats
16W - 14L
1,639 SR
Queue Stats
122W - 138L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aaronjoker69
Zhong Kui
13
6 / 3 / 6
8,334
833
10,316
11,503
7,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Haywook
Odin
13
5 / 1 / 8
8,101
810
5,161
8,111
6,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 2 / 9
7,962
796
8,331
11,821
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AsiianKiid
Anubis
12
3 / 5 / 2
7,672
767
8,773
8,530
4,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 4 / 4
7,275
728
7,985
6,915
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
9
1 / 6 / 4
6,664
666
5,437
11,321
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
6
6
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aaronjoker69
Zhong Kui
6
3
6
3
L
Anubis
AsiianKiid
Anubis
3
5
2
0.8
W
Odin
Haywook
Odin
5
1
8
9
L
2
4
4
1
W
4
2
9
4.25
L
Tyr
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,808
Damage
22,195
31,435
Taken
26,766
22,105
Mitigated
15,688
11,028
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aaronjoker69
Zhong Kui
10,316
558
0
4,954
11,503
7,297
578
3,931
7,433
32,640
0
L
Anubis
AsiianKiid
Anubis
8,773
477
0
2,608
8,530
4,195
180
3,833
4,494
30,487
0
W
Odin
Haywook
Odin
5,161
1,019
0
1,754
8,111
6,235
275
2,716
5,107
761
16,326
L
7,985
5,453
101
702
6,915
2,712
74
4,288
2,584
0
24,090
W
8,331
3,700
384
3,936
11,821
8,573
315
2,978
8,638
6,958
11,576
L
Tyr
5,437
1,024
0
1,334
11,321
8,781
35
4,344
6,619
0
10,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,397
Gold Earned
21,611
114
Minions Killed
130
6
Camps Cleared
3
608,179
Distance Traveled
515,094
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,334
833
62
6
2
185,092
1
L
Anubis
7,672
767
57
6
2
164,654
2
W
Odin
8,101
810
30
3
2
215,781
3
L
Rama
7,275
728
59
6
1
166,327
4
W
Arachne
7,962
796
22
2
2
207,306
3
L
Tyr
6,664
666
14
1
0
184,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role