Player Matchup

Nox
Nox
Mazzail
Nox
Level 100
God Stats
4W - 6L
1,548 SR
Queue Stats
231W - 168L
1,624 Elo+
Party 2
Chaac
Chaac
Traltoline
Chaac
Level 139
God Stats
28W - 22L
1,586 SR
Queue Stats
50W - 59L
1,513 Elo+
Solo
Medusa
Medusa
UltimateSkuggi
Medusa
Level 88
God Stats
14W - 6L
1,573 SR
Queue Stats
198W - 149L
1,573 Elo+
Party 2
Team Averages
Level 109
1,569 SR
1,570 Elo+

VS

Team Averages
Level 77
1,508 SR
1,540 Elo+
Merlin
Merlin
MagicStikc
Merlin
Level 140
God Stats
2W - 2L
1,548 SR
Queue Stats
223W - 115L
1,563 Elo+
Party 1
Ymir
Ymir
Ozyram
Ymir
Level 27
God Stats
3W - 4L
1,598 SR
Queue Stats
110W - 51L
1,597 Elo+
Party 1
King Arthur
King Arthur
hrafnulf
King Arthur
Level 65
God Stats
0W - 5L
1,378 SR
Queue Stats
140W - 156L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
5 / 1 / 10
10,532
702
8,716
6,285
2,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
15
3 / 2 / 11
10,212
681
9,677
13,359
15,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 0 / 8
11,129
742
17,047
9,989
4,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MagicStikc
Merlin
12
1 / 6 / 2
8,851
590
7,986
9,675
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Ozyram
Ymir
12
1 / 3 / 2
9,165
611
6,506
15,476
16,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
hrafnulf
King Arthur
11
1 / 6 / 2
8,354
557
4,148
16,829
8,505
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
15
Kills
3
3
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
MagicStikc
Merlin
1
6
2
0.33
W
Nox
5
1
10
10
L
Ymir
Ozyram
Ymir
1
3
2
0.67
W
Chaac
3
2
11
4.25
W
7
0
8
11
L
King Arthur
hrafnulf
King Arthur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,440
Damage
18,640
29,633
Taken
41,980
22,472
Mitigated
27,924
8,719
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
MagicStikc
Merlin
7,986
160
0
669
9,675
2,958
0
1,780
7,895
46,920
0
W
Nox
8,716
816
0
1,161
6,285
2,826
726
3,452
2,833
25,048
0
L
Ymir
Ozyram
Ymir
6,506
536
0
2,061
15,476
16,461
0
3,611
11,487
22,318
0
W
Chaac
9,677
389
0
4,730
13,359
15,044
70
6,181
7,178
113
38,570
W
17,047
7,584
0
2,828
9,989
4,602
1,930
5,518
4,471
0
73,032
L
King Arthur
hrafnulf
King Arthur
4,148
328
0
919
16,829
8,505
0
3,929
12,900
0
16,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
26,370
209
Minions Killed
145
10
Camps Cleared
3
901,736
Distance Traveled
760,640
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,851
590
81
5
1
238,131
3
W
Nox
10,532
702
44
3
2
307,676
4
L
Ymir
9,165
611
34
2
1
258,291
4
W
Chaac
10,212
681
51
3
0
298,018
1
W
Medusa
11,129
742
114
8
8
296,042
4
L
King Arthur
8,354
557
30
2
1
264,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role