Player Matchup

Ares
Ares
Daegil23
Ares
Level 97
God Stats
18W - 4L
1,741 SR
Queue Stats
330W - 359L
1,503 Elo+
Party 2
Chaac
Chaac
R1char50n
Chaac
Level 69
God Stats
5W - 10L
1,626 SR
Queue Stats
106W - 143L
1,464 Elo+
Party 1
Cliodhna
Cliodhna
TonyEagle24
Cliodhna
Level 29
God Stats
3W - 1L
1,319 SR
Queue Stats
71W - 72L
1,444 Elo+
Party 2
He Bo
He Bo
nahum93
He Bo
Level 85
God Stats
22W - 7L
1,628 SR
Queue Stats
107W - 125L
1,503 Elo+
Party 1
Chiron
Chiron
r0zaman
Chiron
Level 28
God Stats
10W - 8L
1,686 SR
Queue Stats
77W - 105L
1,448 Elo+
Party 1
Team Averages
Level 62
1,600 SR
1,472 Elo+

VS

Team Averages
Level 44
1,518 SR
1,441 Elo+
Cernunnos
Cernunnos
KHJM24
Cernunnos
Level 29
God Stats
0W - 6L
1,194 SR
Queue Stats
42W - 55L
1,379 Elo+
Party 3
Odin
Odin
SaaSha-_-
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,455 Elo+
Party 3
Fenrir
Fenrir
Vendetazz-_-
Fenrir
Level 46
God Stats
4W - 4L
1,544 SR
Queue Stats
58W - 62L
1,454 Elo+
Party 3
Sol
Sol
bojanar1101
Sol
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 240L
1,410 Elo+
Party 3
Anubis
Anubis
zaets
Anubis
Level 41
God Stats
9W - 7L
1,852 SR
Queue Stats
111W - 140L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
6 / 2 / 6
8,272
591
5,396
13,390
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
R1char50n
Chaac
11
0 / 2 / 0
6,132
438
2,966
7,417
3,978
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
TonyEagle24
Cliodhna
11
4 / 2 / 7
7,244
517
8,211
9,394
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

He Bo
nahum93
He Bo
15
4 / 2 / 1
8,461
604
7,451
6,636
2,289
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
r0zaman
Chiron
12
1 / 0 / 7
7,526
538
8,108
7,542
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KHJM24
Cernunnos
10
1 / 2 / 0
6,030
431
5,138
6,482
1,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
9
0 / 4 / 1
6,028
431
1,733
11,902
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
11
2 / 4 / 2
6,920
494
3,860
11,286
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 1
6,853
490
4,002
9,535
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
zaets
Anubis
13
5 / 1 / 1
8,115
580
6,136
7,001
2,848
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
8
8
Deaths
15
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
6
2
6
4.5
L
Cernunnos
KHJM24
Cernunnos
1
2
0
0.5
W
Chaac
R1char50n
Chaac
0
2
0
0
L
Odin
0
4
1
0.13
W
Cliodhna
TonyEagle24
Cliodhna
4
2
7
3.75
L
Fenrir
2
4
2
0.75
L
0
4
1
0.13
W
He Bo
nahum93
He Bo
4
2
1
2.25
W
Chiron
r0zaman
Chiron
1
0
7
4.5
L
Anubis
zaets
Anubis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,132
Damage
20,869
44,379
Taken
46,206
21,566
Mitigated
16,608
15,509
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,396
456
0
2,197
13,390
10,350
88
2,635
10,755
17,319
0
L
Cernunnos
KHJM24
Cernunnos
5,138
2,531
0
968
6,482
1,436
0
829
5,653
0
36,309
W
Chaac
R1char50n
Chaac
2,966
142
0
2,606
7,417
3,978
0
2,604
4,813
0
30,534
L
Odin
1,733
453
0
2,965
11,902
5,471
0
1,854
10,048
0
10,713
W
Cliodhna
TonyEagle24
Cliodhna
8,211
1,032
0
2,834
9,394
2,784
0
2,401
6,993
0
38,085
L
Fenrir
3,860
1,165
0
4,460
11,286
3,878
0
2,900
8,386
0
37,551
L
4,002
1,361
0
3,167
9,535
2,975
337
5,795
3,740
35,419
3,663
W
He Bo
nahum93
He Bo
7,451
299
0
2,475
6,636
2,289
178
2,029
4,607
55,296
0
W
Chiron
r0zaman
Chiron
8,108
3,429
634
4,763
7,542
2,165
405
0
7,542
0
49,970
L
Anubis
zaets
Anubis
6,136
175
0
4,699
7,001
2,848
98
1,737
5,264
45,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
33,946
335
Minions Killed
337
0
Camps Cleared
0
1,332,398
Distance Traveled
1,303,836
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,272
591
20
1
0
272,441
5
L
Cernunnos
6,030
431
54
4
0
260,149
3
W
Chaac
6,132
438
61
4
0
255,449
1
L
Odin
6,028
431
28
2
0
282,605
4
W
Cliodhna
7,244
517
59
4
0
275,655
2
L
Fenrir
6,920
494
72
5
0
279,701
2
L
Sol
6,853
490
84
6
0
246,799
3
W
He Bo
8,461
604
110
8
0
273,449
2
W
Chiron
7,526
538
85
6
0
255,404
4
L
Anubis
8,115
580
99
7
0
234,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role